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Blue Hat Interactive Entertainment Technology (Blue Hat Interactive Entertainment Technology) Days Sales Outstanding : 0.00 (As of Jun. 2023)


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What is Blue Hat Interactive Entertainment Technology Days Sales Outstanding?

Blue Hat Interactive Entertainment Technology's average Accounts Receivable for the three months ended in Jun. 2023 was $11.20 Mil. Blue Hat Interactive Entertainment Technology's Revenue for the three months ended in Jun. 2023 was $0.00 Mil.

The historical rank and industry rank for Blue Hat Interactive Entertainment Technology's Days Sales Outstanding or its related term are showing as below:

BHAT' s Days Sales Outstanding Range Over the Past 10 Years
Min: 163.8   Med: 207.15   Max: 2615.15
Current: 2615.15

During the past 6 years, Blue Hat Interactive Entertainment Technology's highest Days Sales Outstanding was 2615.15. The lowest was 163.80. And the median was 207.15.

BHAT's Days Sales Outstanding is ranked worse than
100% of 573 companies
in the Interactive Media industry
Industry Median: 45.54 vs BHAT: 2615.15

Blue Hat Interactive Entertainment Technology's Days Sales Outstanding declined from Sep. 2021 (217.55) to Jun. 2023 (0.00).


Blue Hat Interactive Entertainment Technology Days Sales Outstanding Historical Data

The historical data trend for Blue Hat Interactive Entertainment Technology's Days Sales Outstanding can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Blue Hat Interactive Entertainment Technology Days Sales Outstanding Chart

Blue Hat Interactive Entertainment Technology Annual Data
Trend Dec17 Dec18 Dec19 Dec20 Dec21 Dec22
Days Sales Outstanding
Get a 7-Day Free Trial 179.61 195.42 218.88 392.01 746.50

Blue Hat Interactive Entertainment Technology Quarterly Data
Sep17 Dec17 Jun18 Sep18 Dec18 Jun19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Jun22 Dec22 Jun23
Days Sales Outstanding Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 217.55 - 826.27 - -

Competitive Comparison of Blue Hat Interactive Entertainment Technology's Days Sales Outstanding

For the Electronic Gaming & Multimedia subindustry, Blue Hat Interactive Entertainment Technology's Days Sales Outstanding, along with its competitors' market caps and Days Sales Outstanding data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Blue Hat Interactive Entertainment Technology's Days Sales Outstanding Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Blue Hat Interactive Entertainment Technology's Days Sales Outstanding distribution charts can be found below:

* The bar in red indicates where Blue Hat Interactive Entertainment Technology's Days Sales Outstanding falls into.



Blue Hat Interactive Entertainment Technology Days Sales Outstanding Calculation

Days Sales Outstanding measures the average number of days that a company takes to collect revenue after a sale has been made. It is a financial ratio that illustrates how well a company's Accounts Receivable are being managed.

Accounts Receivable can be measured by Days Sales Outstanding.

Blue Hat Interactive Entertainment Technology's Days Sales Outstanding for the fiscal year that ended in Dec. 2022 is calculated as

Days Sales Outstanding (A: Dec. 2022 )
=Average Accounts Receivable /Revenue*Days in Period
=( (Accounts Receivable (A: Dec. 2021 ) + Accounts Receivable (A: Dec. 2022 )) / count ) / Revenue (A: Dec. 2022 )*Days in Period
=( (16.68 + 13.491) / 2 ) / 7.376*365
=15.0855 / 7.376*365
=746.50

Blue Hat Interactive Entertainment Technology's Days Sales Outstanding for the quarter that ended in Jun. 2023 is calculated as:

Days Sales Outstanding (Q: Jun. 2023 )
=Average Accounts Receivable /Revenue*Days in Period
=( (Accounts Receivable (A: Dec. 2022 ) + Accounts Receivable (A: Jun. 2023 )) / count ) / Revenue (A: Jun. 2023 )*Days in Period
=( (13.491 + 8.912) / 2 ) / 0*365 / 4
=11.2015 / 0*365 / 4
=N/A

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Blue Hat Interactive Entertainment Technology  (NAS:BHAT) Days Sales Outstanding Explanation

For retailers, when we compare Days Sales Outstanding, it is important to compare the same period in the previous years.


Blue Hat Interactive Entertainment Technology Days Sales Outstanding Related Terms

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Blue Hat Interactive Entertainment Technology (Blue Hat Interactive Entertainment Technology) Business Description

Traded in Other Exchanges
Address
No. 1010 Anling Road, 7th Floor, Building C, Huli District, Xiamen, CHN, 361009
Blue Hat Interactive Entertainment Technology is a producer, developer, and operator of augmented reality (AR) interactive entertainment games and toys in China, including interactive educational materials, mobile games, and toys with mobile game features. The company's products include AR Racer, AR Crazy Bug, AR 3D Magic Box, AR Dinosaur, Talking Tom and Friends Bouncing Bubble, and Immersive Education Classes. The company reports in the following segments: Interactive toys - animation series, Interactive toys - game series, and Mobile games, Information services, and Communication services, out of which the majority of the revenue is generated from the game series. The majority of its revenues are generated in China.

Blue Hat Interactive Entertainment Technology (Blue Hat Interactive Entertainment Technology) Headlines

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