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Shanda Games (Shanda Games) Inventory Turnover : 0.00 (As of Dec. 2014)


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What is Shanda Games Inventory Turnover?

Inventory Turnover measures how fast the company turns over its inventory within a year. It is calculated as Cost of Goods Sold divided by Total Inventories. Shanda Games's Cost of Goods Sold for the six months ended in Dec. 2014 was $151.9 Mil. Shanda Games's Average Total Inventories for the quarter that ended in Dec. 2014 was $0.0 Mil.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. Shanda Games's Days Inventory for the six months ended in Dec. 2014 was 0.00.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. Shanda Games's Inventory-to-Revenue for the quarter that ended in Dec. 2014 was 0.00.


Shanda Games Inventory Turnover Historical Data

The historical data trend for Shanda Games's Inventory Turnover can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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Shanda Games Inventory Turnover Chart

Shanda Games Annual Data
Trend Dec07 Dec08 Dec09 Dec10 Dec11 Dec12 Dec13 Dec14
Inventory Turnover
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Shanda Games Semi-Annual Data
Dec07 Dec08 Dec09 Dec10 Dec11 Dec12 Dec13 Dec14
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Shanda Games Inventory Turnover Calculation

Shanda Games's Inventory Turnover for the fiscal year that ended in Dec. 2014 is calculated as

Inventory Turnover (A: Dec. 2014 )
=Cost of Goods Sold / Average Total Inventories
=Cost of Goods Sold (A: Dec. 2014 ) / ((Total Inventories (A: Dec. 2013 ) + Total Inventories (A: Dec. 2014 )) / count )
=151.906 / ((0 + 0) / 1 )
=151.906 / 0
=N/A

Shanda Games's Inventory Turnover for the quarter that ended in Dec. 2014 is calculated as

Inventory Turnover (Q: Dec. 2014 )
=Cost of Goods Sold / Average Total Inventories
=Cost of Goods Sold (Q: Dec. 2014 ) / ((Total Inventories (Q: Dec. 2013 ) + Total Inventories (Q: Dec. 2014 )) / count )
=151.906 / ((0 + 0) / 1 )
=151.906 / 0
=N/A

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Shanda Games  (NAS:GAME) Inventory Turnover Explanation

Inventory Turnover measures how fast the company turns over its inventory within a year. A higher Inventory Turnover means the company has light inventory. Therefore the company spends less money on storage, write downs, and obsolete inventory. If the inventory is too light, it may affect sales because the company may not have enough to meet demand.

1. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Shanda Games's Days Inventory for the six months ended in Dec. 2014 is calculated as:

Days Inventory =Average Total Inventories (Q: Dec. 2014 )/Cost of Goods Sold (Q: Dec. 2014 )*Days in Period
=0/151.906*365 / 2
=0.00

2. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

Shanda Games's Inventory to Revenue for the quarter that ended in Dec. 2014 is calculated as

Inventory-to-Revenue=Average Total Inventories (Q: Dec. 2014 ) / Revenue (Q: Dec. 2014 )
=0 / 600.68
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Usually retailers pile up their inventories at holiday seasons to meet the stronger demand. Therefore, the inventory of a particular quarter of a year should not be used to calculate Inventory Turnover. An average inventory is a better indication.


Shanda Games Inventory Turnover Related Terms

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Shanda Games (Shanda Games) Business Description

Traded in Other Exchanges
N/A
Address
Shanda Games Ltd was incorporated in the Cayman Islands on June 12, 2008. The Company is an online game company in China in terms of the size, diversity of its game portfolio, game revenues and game player base. It completed its initial public offering on September 30, 2009. It develop and source a broad array of game content through multiple channels, including in-house development, licensing, investment, acquisition, joint development and joint operation. As of March 31, 2015, it operated 35 MMO games and 29 mobile games in China and certain overseas markets. The games operated by the Company are: Mir II, BNB, Woool, Legend of Immortals, Age of Wushu, among others. It competes with other online game developers and operators in China, including Tencent Holdings Limited, NetEase, Inc., Changyou.com Limited, Perfect World Co., Ltd., Giant Interactive, Kingsoft, KongZhong Corporation, NetDragon Websoft, Inc. and The9 Limited.