GURUFOCUS.COM » STOCK LIST » Communication Services » Interactive Media » Shanda Games Ltd (NAS:GAME) » Definitions » Sloan Ratio %

Shanda Games (Shanda Games) Sloan Ratio % : -30.79% (As of Dec. 2014)


View and export this data going back to . Start your Free Trial

What is Shanda Games Sloan Ratio %?

Richard Sloan from the University of Michigan was first to document what is referred to as the "accrual anomaly". His 1996 paper found that shares of companies with small or negative accruals vastly outperform (+10%) those of companies with large ones.

Shanda Games's Sloan Ratio for the quarter that ended in Dec. 2014 was -30.79%.

As of Dec. 2014, Shanda Games has a Sloan Ratio of -30.79%, indicating earnings are more likely to be made up of accruals.


Shanda Games Sloan Ratio % Historical Data

The historical data trend for Shanda Games's Sloan Ratio % can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Shanda Games Sloan Ratio % Chart

Shanda Games Annual Data
Trend Dec07 Dec08 Dec09 Dec10 Dec11 Dec12 Dec13 Dec14
Sloan Ratio %
Get a 7-Day Free Trial 22.03 11.16 4.74 1.65 -30.79

Shanda Games Semi-Annual Data
Dec07 Dec08 Dec09 Dec10 Dec11 Dec12 Dec13 Dec14
Sloan Ratio % Get a 7-Day Free Trial 22.03 11.16 4.74 1.65 -30.79

Competitive Comparison of Shanda Games's Sloan Ratio %

For the Electronic Gaming & Multimedia subindustry, Shanda Games's Sloan Ratio %, along with its competitors' market caps and Sloan Ratio % data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Shanda Games's Sloan Ratio % Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Shanda Games's Sloan Ratio % distribution charts can be found below:

* The bar in red indicates where Shanda Games's Sloan Ratio % falls into.



Shanda Games Sloan Ratio % Calculation

Earnings contain a lot of non cash earnings which is called accruals. The Sloan ratio is a way to identify firms with low non-cash or accrual-derived earnings relative to their cash flow.

Shanda Games's Sloan Ratio for the fiscal year that ended in Dec. 2014 is calculated as

Sloan Ratio=(Net Income (A: Dec. 2014 )-Cash Flow from Operations (A: Dec. 2014 )
-Cash Flow from Investing (A: Dec. 2014 ))/Total Assets (A: Dec. 2014 )
=(168.127-151.853
-197.769)/589.384
=-30.79%

Shanda Games's Sloan Ratio for the quarter that ended in Dec. 2014 is calculated as

Sloan Ratio=(Net Income (TTM)-Cash Flow from Operations (TTM))
-Cash Flow from Investing (TTM))/Total Assets (Q: Dec. 2014 )
=(168.127-151.853
-197.769)/589.384
=-30.79%

For company reported annually, GuruFocus uses latest annual data as the TTM data. Shanda Games's Net Income for the trailing twelve months (TTM) ended in Dec. 2014 was $168.1 Mil.
Shanda Games's Cash Flow from Operations for the trailing twelve months (TTM) ended in Dec. 2014 was $151.9 Mil.
Shanda Games's Cash Flow from Investing for the trailing twelve months (TTM) ended in Dec. 2014 was $197.8 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Shanda Games  (NAS:GAME) Sloan Ratio % Explanation

A former University of Michigan researcher, Richard Sloan's 1996 paper found that shares of companies with small or negative accruals vastly outperform (+10%) those of companies with large ones. In fact, for the 40-year period between 1962 and 2001, buying the lowest accrual companies and shorting the highest accrual companies resulted in an average annual compounded return of 18%, more than double the S&P 500's 7.4% annual return over the same period.

According to How to Beat the Market with the Sloan Ratio:

If the Sloan Ratio is between -10% and 10%, the company is in the safe zone and there is no funny business with accruals.

If the Sloan Ratio is less than between -25% and -10% on the negative side, and between 10% and 25% on the positive side, this is a warning stage of accrual build up.

If the Sloan Ratio is less than -25% or greater than 25%, and this ratio is consistent over several quarters or even years, be careful. Earnings are highly likely to be made up of accruals.

As of Dec. 2014, Shanda Games has a Sloan Ratio of -30.79%, indicating earnings are more likely to be made up of accruals.


Shanda Games Sloan Ratio % Related Terms

Thank you for viewing the detailed overview of Shanda Games's Sloan Ratio % provided by GuruFocus.com. Please click on the following links to see related term pages.


Shanda Games (Shanda Games) Business Description

Traded in Other Exchanges
N/A
Address
Shanda Games Ltd was incorporated in the Cayman Islands on June 12, 2008. The Company is an online game company in China in terms of the size, diversity of its game portfolio, game revenues and game player base. It completed its initial public offering on September 30, 2009. It develop and source a broad array of game content through multiple channels, including in-house development, licensing, investment, acquisition, joint development and joint operation. As of March 31, 2015, it operated 35 MMO games and 29 mobile games in China and certain overseas markets. The games operated by the Company are: Mir II, BNB, Woool, Legend of Immortals, Age of Wushu, among others. It competes with other online game developers and operators in China, including Tencent Holdings Limited, NetEase, Inc., Changyou.com Limited, Perfect World Co., Ltd., Giant Interactive, Kingsoft, KongZhong Corporation, NetDragon Websoft, Inc. and The9 Limited.