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Electronic Arts (BSP:EAIN34) Capex-to-Operating-Income : 0.14 (As of Dec. 2023)


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What is Electronic Arts Capex-to-Operating-Income?

Capex-to-Operating-Income measures a company's investments in physical assets such as property, industrial buildings or equipment to its operating income.

Electronic Arts's Capital Expenditure for the three months ended in Dec. 2023 was R$-254.79 Mil. Its Operating Income for the three months ended in Dec. 2023 was R$1,788.43 Mil.

Hence, Electronic Arts's Capex-to-Operating-Income for the three months ended in Dec. 2023 was 0.14.


Electronic Arts Capex-to-Operating-Income Historical Data

The historical data trend for Electronic Arts's Capex-to-Operating-Income can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Electronic Arts Capex-to-Operating-Income Chart

Electronic Arts Annual Data
Trend Mar14 Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23
Capex-to-Operating-Income
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.12 0.10 0.12 0.17 0.14

Electronic Arts Quarterly Data
Mar19 Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23
Capex-to-Operating-Income Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.17 0.16 0.08 0.14 0.14

Competitive Comparison of Electronic Arts's Capex-to-Operating-Income

For the Electronic Gaming & Multimedia subindustry, Electronic Arts's Capex-to-Operating-Income, along with its competitors' market caps and Capex-to-Operating-Income data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Electronic Arts's Capex-to-Operating-Income Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Electronic Arts's Capex-to-Operating-Income distribution charts can be found below:

* The bar in red indicates where Electronic Arts's Capex-to-Operating-Income falls into.



Electronic Arts Capex-to-Operating-Income Calculation

Electronic Arts's Capex-to-Operating-Income for the fiscal year that ended in Mar. 2023 is calculated as

Capex-to-Operating-Income=- Capital Expenditure / Operating Income
=- (-1078.18) / 7516.01
=0.14

Electronic Arts's Capex-to-Operating-Income for the quarter that ended in Dec. 2023 is calculated as

Capex-to-Operating-Income=- Capital Expenditure / Operating Income
=- (-254.79) / 1788.427
=0.14

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Electronic Arts  (BSP:EAIN34) Capex-to-Operating-Income Explanation

Capex-to-Operating-Income assesses how much emphasis a company is placing upon investing in capital-intensive projects. The ratio is generally a good gauge to quantify how much focus on growth a company has. Typically, smaller companies that are still growing and expanding will have a higher Capex to Operating Income Ratio, since such businesses are likely investing more in physical assets. Lower ratios could indicate that a company has reached maturity and it is no longer pursuing aggressive growth.


Electronic Arts Capex-to-Operating-Income Related Terms

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Electronic Arts (BSP:EAIN34) Business Description

Traded in Other Exchanges
Address
209 Redwood Shores Parkway, Redwood City, CA, USA, 94065
EA is one of the world's largest third-party video game publishers and has transitioned from a console-based video game publisher to the one of the largest publishers on consoles, PC, and mobile. The firm owns number of large franchises, including Madden, EA Sports FC, Battlefield, Apex Legends, Mass Effect, Dragon's Age, and Need for Speed.

Electronic Arts (BSP:EAIN34) Headlines

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