Electronic Arts (BSP:EAIN34) Beneish M-Score: -3.17 (As of Jul. 16, 2026)

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BSP:EAIN34 Electronic Arts Inc BSP:EAIN34
90 GF Score
Price R$527.88
GF Value R$408.31
! 5 Warning Signs
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What is Electronic Arts Beneish M-Score?

Electronic Arts BSP:EAIN34 90 Beneish M-Score is -3.17 as of Jul. 16, 2026. GuruFocus rates BSP:EAIN34 with a GF Score™ of 90/100 and a GF Value™ of R$408.31. The stock has 5 warning signs investors should review. Among 532 Interactive Media companies, Electronic Arts ranks better than 71.99% on this metric.

The zones of discrimination for M-Score is as such:

An M-Score of equal or less than -1.78 suggests that the company is unlikely to be a manipulator.
An M-Score of greater than -1.78 signals that the company is likely to be a manipulator.

Good Sign:

Beneish M-Score -3.17 no higher than -1.78, which implies that the company is unlikely to be a manipulator.

The historical rank and industry rank for Electronic Arts's Beneish M-Score or its related term are showing as below:

BSP:EAIN34' s Beneish M-Score Range Over the Past 10 Years
Min: -3.17   Med: -2.68   Max: -1.85
Current: -3.17

During the past 13 years, the highest Beneish M-Score of Electronic Arts was -1.85. The lowest was -3.17. And the median was -2.68.


Electronic Arts Beneish M-Score Historical Data

* Premium members only.

The historical data trend for Electronic Arts's Beneish M-Score can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Electronic Arts Beneish M-Score Chart

Electronic Arts Annual Data
Trend Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24 Mar25 Mar26
Beneish M-Score
Get a 7-Day Free Trial Premium Member Only Premium Member Only -2.48 -2.71 -2.96 -2.65 -3.17

Electronic Arts Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
Beneish M-Score Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -2.65 -2.64 -2.80 -3.08 -3.17

BSP:EAIN34 vs TTWO, RBLX, NTES: Beneish M-Score Comparison

For the Electronic Gaming & Multimedia subindustry, Electronic Arts's Beneish M-Score, along with its competitors' market caps and Beneish M-Score data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Electronic Arts Beneish M-Score vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Electronic Arts's Beneish M-Score distribution charts can be found below:

* The bar in red indicates where Electronic Arts's Beneish M-Score falls into.


BSP:EAIN34
90GF Score
Electronic Arts Inc BSP:EAIN34
Beneish M-Score is just one metric. See GF Score™, valuation, warning signs, and more.
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Electronic Arts Beneish M-Score Calculation

The M-score was created by Professor Messod Beneish. Instead of measuring the bankruptcy risk (Altman Z-Score) or business trend (Piotroski F-Score), M-score can be used to detect the risk of earnings manipulation. This is the original research paper on M-score.

The M-Score Variables:

The M-score of Electronic Arts for today is based on a combination of the following eight different indices:

M=-4.84+0.92 * DSRI+0.528 * GMI+0.404 * AQI+0.892 * SGI+0.115 * DEPI
=-4.84+0.92 * 0.8863+0.528 * 1.0034+0.404 * 0.9462+0.892 * 0.9538+0.115 * 1.0629
-0.172 * SGAI+4.679 * TATA-0.327 * LVGI
-0.172 * 1.0999+4.679 * -0.132674-0.327 * 1.0065
=-3.28

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

This Year (Mar26) TTM:Last Year (Mar25) TTM:
Total Receivables was R$3,305 Mil.
Revenue was 11086.752 + 10371.286 + 9862.557 + 9267.032 = R$40,588 Mil.
Gross Profit was 9183.178 + 7654.347 + 7486.748 + 7719.754 = R$32,044 Mil.
Total Current Assets was R$20,777 Mil.
Total Assets was R$68,670 Mil.
Property, Plant and Equipment(Net PPE) was R$3,206 Mil.
Depreciation, Depletion and Amortization(DDA) was R$1,743 Mil.
Selling, General, & Admin. Expense(SGA) was R$10,206 Mil.
Total Current Liabilities was R$19,857 Mil.
Long-Term Debt & Capital Lease Obligation was R$7,766 Mil.
Net Income was 2410.846 + 480.102 + 734.731 + 1114.706 = R$4,740 Mil.
Non Operating Income was 0 + 0 + 64.356 + 0 = R$64 Mil.
Cash Flow from Operations was 3033.168 + 9962.108 + 697.19 + 94.279 = R$13,787 Mil.
Total Receivables was R$3,910 Mil.
Revenue was 10911.599 + 11488.183 + 11214.045 + 8940.926 = R$42,555 Mil.
Gross Profit was 8792.619 + 8706.127 + 8688.808 + 7524.382 = R$33,712 Mil.
Total Current Assets was R$18,864 Mil.
Total Assets was R$71,216 Mil.
Property, Plant and Equipment(Net PPE) was R$3,374 Mil.
Depreciation, Depletion and Amortization(DDA) was R$2,019 Mil.
Selling, General, & Admin. Expense(SGA) was R$9,729 Mil.
Total Current Liabilities was R$19,917 Mil.
Long-Term Debt & Capital Lease Obligation was R$8,545 Mil.




1. DSRI = Days Sales in Receivables Index

Measured as the ratio of Revenue in Total Receivables in year t to year t-1.

A large increase in DSR could be indicative of revenue inflation.

DSRI=(Receivables_t / Revenue_t) / (Receivables_t-1 / Revenue_t-1)
=(3305.107 / 40587.627) / (3909.75 / 42554.753)
=0.081431 / 0.091876
=0.8863

2. GMI = Gross Margin Index

Measured as the ratio of gross margin in year t-1 to gross margin in year t.

Gross margin has deteriorated when this index is above 1. A firm with poorer prospects is more likely to manipulate earnings.

GMI=GrossMargin_t-1 / GrossMargin_t
=(GrossProfit_t-1 / Revenue_t-1) / (GrossProfit_t / Revenue_t)
=(33711.936 / 42554.753) / (32044.027 / 40587.627)
=0.792201 / 0.789502
=1.0034

3. AQI = Asset Quality Index

AQI is the ratio of asset quality in year t to year t-1.

Asset quality is measured as the ratio of non-current assets other than Property, Plant and Equipment to Total Assets.

AQI=(1 - (CurrentAssets_t + PPE_t) / TotalAssets_t) / (1 - (CurrentAssets_t-1 + PPE_t-1) / TotalAssets_t-1)
=(1 - (20777.201 + 3205.745) / 68669.878) / (1 - (18863.536 + 3374.247) / 71216.181)
=0.65075 / 0.687743
=0.9462

4. SGI = Sales Growth Index

Ratio of Revenue in year t to sales in year t-1.

Sales growth is not itself a measure of manipulation. However, growth companies are likely to find themselves under pressure to manipulate in order to keep up appearances.

SGI=Sales_t / Sales_t-1
=Revenue_t / Revenue_t-1
=40587.627 / 42554.753
=0.9538

5. DEPI = Depreciation Index

Measured as the ratio of the rate of Depreciation, Depletion and Amortization in year t-1 to the corresponding rate in year t.

DEPI greater than 1 indicates that assets are being depreciated at a slower rate. This suggests that the firm might be revising useful asset life assumptions upwards, or adopting a new method that is income friendly.

DEPI=(Depreciation_t-1 / (Depreciaton_t-1 + PPE_t-1)) / (Depreciation_t / (Depreciaton_t + PPE_t))
=(2018.965 / (2018.965 + 3374.247)) / (1742.941 / (1742.941 + 3205.745))
=0.374353 / 0.352203
=1.0629

Note: If the Depreciation, Depletion and Amortization data is not available, we assume that the depreciation rate is constant and set the Depreciation Index to 1.

6. SGAI = Sales, General and Administrative expenses Index

The ratio of Selling, General, & Admin. Expense(SGA) to Sales in year t relative to year t-1.

SGA expenses index > 1 means that the company is becoming less efficient in generate sales.

SGAI=(SGA_t / Sales_t) / (SGA_t-1 /Sales_t-1)
=(10206.272 / 40587.627) / (9728.955 / 42554.753)
=0.251463 / 0.228622
=1.0999

7. LVGI = Leverage Index

The ratio of total debt to Total Assets in year t relative to yeat t-1.

An LVGI > 1 indicates an increase in leverage

LVGI=((LTD_t + CurrentLiabilities_t) / TotalAssets_t) / ((LTD_t-1 + CurrentLiabilities_t-1) / TotalAssets_t-1)
=((7765.956 + 19856.791) / 68669.878) / ((8545.02 + 19917.268) / 71216.181)
=0.402254 / 0.39966
=1.0065

8. TATA = Total Accruals to Total Assets

Total accruals calculated as the change in working capital accounts other than cash less depreciation.

TATA=(IncomefromContinuingOperations_t - CashFlowsfromOperations_t) / TotalAssets_t
=(NetIncome_t - NonOperatingIncome_t - CashFlowsfromOperations_t) / TotalAssets_t
=(4740.385 - 64.356 - 13786.745) / 68669.878
=-0.132674

An M-Score of equal or less than -1.78 suggests that the company is unlikely to be a manipulator. An M-Score of greater than -1.78 signals that the company is likely to be a manipulator.

Electronic Arts has a M-score of -3.28 suggests that the company is unlikely to be a manipulator.

Frequently Asked Questions Learn more about Beneish M-Score →
What does a Beneish M-Score of -3.17 mean?
Electronic Arts (BSP:EAIN34) has a Beneish M-Score of -3.17 as of Jul. 16, 2026. The Beneish M-score measures the likelihood of earnings manipulation. View historical data on Electronic Arts and its competitors. According to the industry distribution chart, Electronic Arts ranks #149 out of 532 companies in the Interactive Media industry, placing it in the top 28%.
Is Electronic Arts' Beneish M-Score too high?
Electronic Arts' current Beneish M-Score is -3.17. Based on the distribution chart, Electronic Arts ranks #149 out of 532 companies in the Interactive Media industry, which is above the industry midpoint. Overall, Electronic Arts has a GF Score™ of 90/100, reflecting its overall financial health beyond just this single metric.
How does Electronic Arts' Beneish M-Score compare to TTWO and RBLX?
According to the Interactive Media industry distribution chart, Electronic Arts ranks #149 out of 532 companies for Beneish M-Score. This puts Electronic Arts in the upper half of its industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Beneish M-Score for an Interactive Media company?
A good Beneish M-Score depends on the Interactive Media industry context. However, Beneish M-Score should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Beneish M-Score mean?
A high Beneish M-Score can signal that a stock is expensive relative to its fundamentals. The Beneish M-score measures the likelihood of earnings manipulation. View historical data on Electronic Arts and its competitors. Electronic Arts's current Beneish M-Score is -3.17. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Electronic Arts stock overvalued right now?
Electronic Arts (BSP:EAIN34) has a current Beneish M-Score of -3.17. The stock's GF Value™ is R$408.31, compared to a current price of R$527.88 — trading 29.3% above its estimated fair value. The current Beneish M-Score is -3.17. Electronic Arts' overall GF Score™ is 90/100 with 5 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Beneish M-Score calculated?
Beneish M-Score is calculated from a company's financial statements. For Electronic Arts (BSP:EAIN34), the current Beneish M-Score is -3.17 as of Jul. 16, 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is Electronic Arts (BSP:EAIN34) Overvalued in 2026?

Based on GuruFocus' analysis, Electronic Arts stock appears to be overvalued. The current stock price of R$527.88 is trading 29.3% above its estimated GF Value™ of R$408.31.

Key valuation signals for BSP:EAIN34:

  • Beneish M-Score: -3.17
  • GF Value™: R$408.31 vs. price of R$527.88 (29.3% above fair value)
  • GF Score™: 90/100 with 5 warning signs

No single metric tells the full story. See the BSP:EAIN34 stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


Electronic Arts Business Description

Address 209 Redwood Shores Parkway, Redwood City, CA, USA, 94065
Electronic Arts is one of the largest global developers and publishers of video games. Its most important franchises are the Madden NFL and FC soccer games, which it releases annually. In 2024, it also relaunched its American college football game. Other major franchises include Apex Legends, Battlefield, and The Sims. Typically, about three-quarters of the firm's sales are from in-game spending, with the remainder coming from initial game sales.
90GF Score

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Beneish M-Score is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

R$527.88
Price
R$408.31
GF Value