ManyDev Studio SE (WAR:MAN) Cyclically Adjusted PS Ratio: (As of Aug. 26, 2026)

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WAR:MAN ManyDev Studio SE WAR:MAN
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What is ManyDev Studio SE Cyclically Adjusted PS Ratio?

Shiller PE for Stocks: The True Measure of Stock Valuation


ManyDev Studio SE  (WAR:MAN) Cyclically Adjusted PS Ratio Explanation

Compared with the regular PS Ratio, which works poorly for cyclical businesses, the Cyclically Adjusted PS Ratio smoothed out the fluctuations of revenue during business cycles. Therefore it is more accurate in reflecting the valuation of the company.

If a company has consistent business performance, the Cyclically Adjusted PS Ratio should give similar results to regular PS Ratio.


ManyDev Studio SE Cyclically Adjusted PS Ratio Related Terms


ManyDev Studio SE Cyclically Adjusted PS Ratio Historical Data

* Premium members only.

The historical data trend for ManyDev Studio SE's Cyclically Adjusted PS Ratio can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

ManyDev Studio SE Cyclically Adjusted PS Ratio Chart

ManyDev Studio SE Annual Data
Trend Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23 Dec24
Cyclically Adjusted PS Ratio
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00

ManyDev Studio SE Quarterly Data
Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25
Cyclically Adjusted PS Ratio Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00

WAR:MAN vs NTES, RBLX, EA: Cyclically Adjusted PS Ratio Comparison

For the Electronic Gaming & Multimedia subindustry, ManyDev Studio SE's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


ManyDev Studio SE Cyclically Adjusted PS Ratio vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, ManyDev Studio SE's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where ManyDev Studio SE's Cyclically Adjusted PS Ratio falls into.


WAR:MAN
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ManyDev Studio SE WAR:MAN
Cyclically Adjusted PS Ratio is just one metric. See GF Score™, valuation, warning signs, and more.
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ManyDev Studio SE Cyclically Adjusted PS Ratio Calculation

Like the Shiller PE Ratio, the Cyclically Adjusted PS Ratio takes the Revenue per Share from the past 10 years, adjusts it for inflation, and then calculates the average. This average is then used for the P/S calculation. Because it considers this 10-year average, it's often referred to as the CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller to measure the valuation of the overall market. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio.

ManyDev Studio SE's Cyclically Adjusted Revenue per Share for the quarter that ended in Mar. 2025 is calculated as:

For example, ManyDev Studio SE's adjusted Revenue per Share data for the three months ended in Mar. 2025 was:

Adj_RevenuePerShare=Revenue per Share/CPI of Mar. 2025 (Change)*Current CPI (Mar. 2025)
=0/157.0208*157.0208
=0.000

Current CPI (Mar. 2025) = 157.0208.

ManyDev Studio SE Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201506 0.416 100.448 0.650
201509 0.000 99.634 0.000
201512 -0.245 99.471 -0.387
201603 0.038 98.983 0.060
201606 0.007 99.552 0.011
201609 0.007 99.064 0.011
201612 0.007 100.366 0.011
201703 0.010 101.018 0.016
201706 0.007 101.180 0.011
201709 0.006 101.343 0.009
201712 0.005 102.564 0.008
201803 0.002 102.564 0.003
201806 0.003 103.378 0.005
201809 0.002 103.378 0.003
201812 0.000 103.785 0.000
201903 0.027 104.274 0.041
201906 0.196 105.983 0.290
201909 0.000 105.983 0.000
201912 0.000 107.123 0.000
202003 0.000 109.076 0.000
202006 0.000 109.402 0.000
202009 0.000 109.320 0.000
202012 0.000 109.565 0.000
202103 0.000 112.658 0.000
202106 0.000 113.960 0.000
202109 0.000 115.588 0.000
202112 0.000 119.088 0.000
202203 0.005 125.031 0.006
202206 0.005 131.705 0.006
202209 0.003 135.531 0.003
202212 0.000 139.113 0.000
202303 0.000 145.950 0.000
202306 0.001 147.009 0.001
202309 0.000 146.113 0.000
202312 0.000 147.741 0.000
202403 0.000 149.044 0.000
202406 0.000 150.997 0.000
202409 0.000 153.439 0.000
202412 0.000 154.660 0.000
202503 0.000 157.021 0.000

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.


ManyDev Studio SE Business Description

Address ul. Bieniewicka 26, Warsaw, POL, 01-632
ManyDev Studio SE is focused on developing games. Some of its projects include Barbarian Kingdom, Dreamreaper: Gray Skies, and Formula Team.
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Cyclically Adjusted PS Ratio is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

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