Take-Two Interactive Software (HAM:TKE) Cyclically Adjusted Revenue per Share: €27.70 (As of Mar. 2026)

Author: Vera Yuan Vera Yuan
Vera Yuan
Vera Yuan
Director of Data and Quant Analytics at GuruFocus
Focused on building reliable datasets, financial models, and research tools for value-minded investors. Committed to turning complex data into practical guidance for value-investing and long-term wealth.
Reviewed by: Charlie Tian Charlie Tian
Charlie Tian
Charlie Tian
Founder & CEO of GuruFocus
Dr. Charlie Tian is the founder and CEO of GuruFocus.com, a leading global investment research platform established in 2004. With a Ph.D. in physics, Dr. Tian transitioned from science to finance, applying a data-driven, disciplined approach to value investing.

HAM:TKE Take-Two Interactive Software Inc HAM:TKE
77 GF Score
Price €212.80
GF Value €188.96
Valuation Modestly Overvalued
! 4 Warning Signs
View Full Analysis

What is Take-Two Interactive Software Cyclically Adjusted Revenue per Share?

Take-Two Interactive Software HAM:TKE -0.09% 77 Cyclically Adjusted Revenue per Share is €27.70 as of Mar. 2026. GuruFocus rates HAM:TKE with a GF Score™ of 77/100 and a GF Value™ of €188.96 (Modestly Overvalued). The stock has 4 warning signs investors should review.

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

Take-Two Interactive Software's adjusted revenue per share for the three months ended in Mar. 2026 was €7.837. Add all the adjusted revenue per share for the past 10 years together and divide the count will get our Cyclically Adjusted Revenue per Share, which is €27.70 for the trailing ten years ended in Mar. 2026.

During the past 12 months, Take-Two Interactive Software's average Cyclically Adjusted Revenue Growth Rate was 8.20% per year. During the past 3 years, the average Cyclically Adjusted Revenue Growth Rate was 7.00% per year. During the past 5 years, the average Cyclically Adjusted Revenue Growth Rate was 9.40% per year. During the past 10 years, the average Cyclically Adjusted Revenue Growth Rate was 8.30% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the Cyclically Adjusted Revenue Growth Rate using Cyclically Adjusted Revenue per Share data.

During the past 13 years, the highest 3-Year average Cyclically Adjusted Revenue Growth Rate of Take-Two Interactive Software was 13.00% per year. The lowest was -1.90% per year. And the median was 3.05% per year.

As of today (2026-08-01), Take-Two Interactive Software's current stock price is €212.80. Take-Two Interactive Software's Cyclically Adjusted Revenue per Share for the quarter that ended in Mar. 2026 was €27.70. Take-Two Interactive Software's Cyclically Adjusted PS Ratio of today is 7.68.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Take-Two Interactive Software was 10.94. The lowest was 2.60. And the median was 6.55.


Take-Two Interactive Software  (HAM:TKE) Cyclically Adjusted Revenue per Share Explanation

If a company grows much fast than inflation, Cyclically Adjusted Revenue per Share may underestimate the company's revenue. Cyclically Adjusted PS Ratio can seem to be too high even the actual PS Ratio is low.

For the Cyclically Adjusted PS Ratio, the revenue per share of the past 10 years are inflation-adjusted and averaged. The result is used for P/S calculation. Since it looks at the average over the last 10 years, the Cyclically Adjusted PS Ratio is also called CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

Take-Two Interactive Software's Cyclically Adjusted PS Ratio of today is calculated as

Cyclically Adjusted PS Ratio=Share Price/Cyclically Adjusted Revenue per Share
=212.80/27.70
=7.68

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Take-Two Interactive Software was 10.94. The lowest was 2.60. And the median was 6.55.


Be Aware

Cyclically Adjusted PS Ratio works better for cyclical companies. It gives you a better idea on the company's real revenue value.


Take-Two Interactive Software Cyclically Adjusted Revenue per Share Related Terms


Take-Two Interactive Software Cyclically Adjusted Revenue per Share Historical Data

* Premium members only.

The historical data trend for Take-Two Interactive Software's Cyclically Adjusted Revenue per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Take-Two Interactive Software Cyclically Adjusted Revenue per Share Chart

Take-Two Interactive Software Annual Data
Trend Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24 Mar25 Mar26
Cyclically Adjusted Revenue per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 27.70

Take-Two Interactive Software Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
Cyclically Adjusted Revenue per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 26.65 27.70

HAM:TKE vs RBLX, EA, NTES: Cyclically Adjusted Revenue per Share Comparison

For the Electronic Gaming & Multimedia subindustry, Take-Two Interactive Software's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Take-Two Interactive Software Cyclically Adjusted PS Ratio vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Take-Two Interactive Software's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where Take-Two Interactive Software's Cyclically Adjusted PS Ratio falls into.


HAM:TKE
77GF Score
Take-Two Interactive Software Inc HAM:TKE
Cyclically Adjusted Revenue per Share is just one metric. See GF Score™, valuation, warning signs, and more.
View Full Analysis

Take-Two Interactive Software Cyclically Adjusted Revenue per Share Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

What is Cyclically Adjusted Revenue per Share? How do we calculate Cyclically Adjusted Revenue per Share?

Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the Cyclically Adjusted Revenue per Share of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the revenue per share from 2001 through 2010.

We adjusted the 2001 revenue per share data with the total inflation from 2001 through 2010 to the equivalent revenue in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart's revenue is $1 a share in 2001, then the 2001's equivalent revenue in 2010 is $1.4 a share. If Wal-Mart's revenue is $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 revenue in 2010 is $1.35. So on and so forth, you get the equivalent revenue per share of past 10 years. Then you add them together and divided the sum by the count to get Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, Take-Two Interactive Software's adjusted Revenue per Share data for the three months ended in Mar. 2026 was:

Adj_RevenuePerShare= Revenue per Share /CPI of Mar. 2026 (Change)*Current CPI (Mar. 2026)
=7.837/330.2130*330.2130
=7.837

Current CPI (Mar. 2026) = 330.2130.

Take-Two Interactive Software Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201606 3.278 241.018 4.491
201609 3.250 241.428 4.445
201612 4.995 241.432 6.832
201703 4.905 243.801 6.644
201706 3.161 244.955 4.261
201709 3.401 246.819 4.550
201712 3.454 246.524 4.627
201803 3.106 249.554 4.110
201806 2.863 251.989 3.752
201809 3.637 252.439 4.758
201812 9.567 251.233 12.575
201903 4.111 254.202 5.340
201906 4.206 256.143 5.422
201909 6.828 256.759 8.781
201912 7.327 256.974 9.415
202003 6.010 258.115 7.689
202006 6.422 257.797 8.226
202009 6.188 260.280 7.851
202012 6.094 260.474 7.726
202103 6.075 264.877 7.573
202106 5.765 271.696 7.007
202109 6.245 274.310 7.518
202112 6.850 278.802 8.113
202203 7.230 287.504 8.304
202206 7.530 296.311 8.392
202209 8.433 296.808 9.382
202212 7.910 296.797 8.801
202303 8.040 301.836 8.796
202306 7.000 305.109 7.576
202309 7.165 307.789 7.687
202312 7.357 306.746 7.920
202403 7.542 312.332 7.974
202406 7.215 314.175 7.583
202409 6.951 315.301 7.280
202412 7.378 315.605 7.719
202503 8.279 319.799 8.549
202506 7.211 322.561 7.382
202509 8.187 324.800 8.323
202512 7.843 324.054 7.992
202603 7.837 330.213 7.837

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.

What does a Cyclically Adjusted Revenue per Share of €27.70 mean?
Take-Two Interactive Software (HAM:TKE) has a Cyclically Adjusted Revenue per Share of €27.70 as of Mar. 2026. Cyclically adjusted revenue per share represents the company's inflation-adjusted revenue per share over a 10-year period. View historical data on Take-Two Interactive Software and its competitors.
Is Take-Two Interactive Software's Cyclically Adjusted Revenue per Share too high?
Take-Two Interactive Software's current Cyclically Adjusted Revenue per Share is €27.70. Overall, Take-Two Interactive Software has a GF Score™ of 77/100 and is considered Modestly Overvalued, reflecting its overall financial health beyond just this single metric.
How does Take-Two Interactive Software's Cyclically Adjusted Revenue per Share compare to RBLX and EA?
Take-Two Interactive Software's Cyclically Adjusted Revenue per Share of €27.70 can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Cyclically Adjusted Revenue per Share for an Interactive Media company?
A good Cyclically Adjusted Revenue per Share depends on the Interactive Media industry context. However, Cyclically Adjusted Revenue per Share should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Cyclically Adjusted Revenue per Share mean?
A high Cyclically Adjusted Revenue per Share can signal that a stock is expensive relative to its fundamentals. Cyclically adjusted revenue per share represents the company's inflation-adjusted revenue per share over a 10-year period. View historical data on Take-Two Interactive Software and its competitors. Take-Two Interactive Software's current Cyclically Adjusted Revenue per Share is €27.70. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Take-Two Interactive Software stock overvalued right now?
Based on GuruFocus' analysis, Take-Two Interactive Software (HAM:TKE) is currently considered Modestly Overvalued. The stock's GF Value™ is €188.96, compared to a current price of €212.80 — trading 12.6% above its estimated fair value. The current Cyclically Adjusted Revenue per Share is €27.70. Take-Two Interactive Software's overall GF Score™ is 77/100 with 4 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Cyclically Adjusted Revenue per Share calculated?
Cyclically Adjusted Revenue per Share is calculated from a company's financial statements. For Take-Two Interactive Software (HAM:TKE), the current Cyclically Adjusted Revenue per Share is €27.70 as of Mar. 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is Take-Two Interactive Software (HAM:TKE) Overvalued in 2026?

Based on GuruFocus' analysis, Take-Two Interactive Software stock appears to be overvalued. The current stock price of €212.80 is trading 12.6% above its estimated GF Value™ of €188.96. GuruFocus considers Take-Two Interactive Software to be Modestly Overvalued.

Key valuation signals for HAM:TKE:

  • Cyclically Adjusted Revenue per Share: €27.70
  • GF Value™: €188.96 vs. price of €212.80 (12.6% above fair value)
  • GF Score™: 77/100 with 4 warning signs

No single metric tells the full story. See the HAM:TKE stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


Take-Two Interactive Software Business Description

Address 110 West 44th Street, New York, NY, USA, 10036
Take-Two is one of the largest global developers and publishers of video games, with labels including Rockstar, 2K, and Zynga. Grand Theft Auto is the firm's biggest franchise, accounting for about 30% of total sales for the past decade. NBA 2K is the industry's dominant basketball video game, with Take-Two releasing a new version annually. Other notable franchises include Red Dead Redemption, Borderlands, and Civilization. Typically, more than three-fourths of the firm's sales are from in-game spending, with the remainder coming from initial game sales. Since acquiring Zynga in 2022, mobile makes up about half of total sales.
77GF Score

Get the complete analysis for HAM:TKE

Cyclically Adjusted Revenue per Share is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

€212.80
Price
€188.96
GF Value