Nintendo Co (MEX:NTDOYN) Days Inventory: 87.06 (As of Dec. 2025) — 22% Above Median


MEX:NTDOYN Nintendo Co Ltd MEX:NTDOYN
68 GF Score
Price MXN805.00
GF Value MXN1,495.04
Valuation Possible Value Trap
! 4 Warning Signs
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What is Nintendo Co Days Inventory?

Nintendo Co MEX:NTDOYN +0.63% 68 Days Inventory is 87.06 as of Dec. 2025, which is 22% above its 10-year median of 71.62. GuruFocus rates MEX:NTDOYN with a GF Score™ of 68/100 and a GF Value™ of MXN1,495.04 (Possible Value Trap). The stock has 4 warning signs investors should review. Among 233 Interactive Media companies, Nintendo Co ranks worse than 78.54% on this metric.

Days Inventory is also known as Days Sales of Inventory (DSI). Nintendo Co's Average Total Inventories for the three months ended in Dec. 2025 was MXN54,248 Mil. Nintendo Co's Cost of Goods Sold for the three months ended in Dec. 2025 was MXN56,856 Mil. Hence, Nintendo Co's Days Inventory for the three months ended in Dec. 2025 was 87.06.

The historical rank and industry rank for Nintendo Co's Days Inventory or its related term are showing as below:

MEX:NTDOYN' s Days Inventory Range Over the Past 10 Years
Min: 40.7   Med: 71.62   Max: 257.81
Current: 122.44

During the past 13 years, Nintendo Co's highest Days Inventory was 257.81. The lowest was 40.70. And the median was 71.62.

MEX:NTDOYN's Days Inventory is ranked worse than
78.54% of 233 companies
in the Interactive Media industry
Industry Median: 18.69 vs MEX:NTDOYN: 122.44

Nintendo Co's Days Inventory declined from Dec. 2024 (146.43) to Dec. 2025 (87.06).

Warning Sign:

If a company builds up inventory, it may mean it is having difficulties selling its goods.

Inventory Turnover measures how fast the company turns over its inventory within a year. Nintendo Co's Inventory Turnover for the three months ended in Dec. 2025 was 1.05.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. Nintendo Co's Inventory-to-Revenue for the three months ended in Dec. 2025 was 0.58.


Nintendo Co  (MEX:NTDOYN) Days Inventory Explanation

Days Inventory indicates the liquidity of the inventory. Generally, a lower Days Inventory is preferred as it indicates a shorter duration to clear off the inventory. An increase of the ratio may indicate the company's sales slowed. Similar ratios related to Days Inventory are:

1. Inventory Turnover measures how fast the company turns over its inventory within a year.

Nintendo Co's Inventory Turnover for the three months ended in Dec. 2025 is calculated as

2. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

Nintendo Co's Inventory to Revenue for the three months ended in Dec. 2025 is calculated as

Inventory-to-Revenue=Average Total Inventories / Revenue
=54247.745 / 93116.891
=0.58

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

A lot of business are seasonable. It makes more sense to compare Days Inventory from the same period in the previous year instead of from the previous quarter.


Nintendo Co Days Inventory Related Terms


Nintendo Co Days Inventory Historical Data

* Premium members only.

The historical data trend for Nintendo Co's Days Inventory can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Nintendo Co Days Inventory Chart

Nintendo Co Annual Data
Trend Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24 Mar25 Mar26
Days Inventory
Get a 7-Day Free Trial Premium Member Only Premium Member Only 73.41 130.68 119.75 245.74 146.52

Nintendo Co Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
Days Inventory Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 576.14 110.54 136.63 87.06 207.18

MEX:NTDOYN vs NTES, EA, TTWO: Days Inventory Comparison

For the Electronic Gaming & Multimedia subindustry, Nintendo Co's Days Inventory, along with its competitors' market caps and Days Inventory data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Nintendo Co Days Inventory vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Nintendo Co's Days Inventory distribution charts can be found below:

* The bar in red indicates where Nintendo Co's Days Inventory falls into.


MEX:NTDOYN
68GF Score
Nintendo Co Ltd MEX:NTDOYN
Days Inventory is just one metric. See GF Score™, valuation, warning signs, and more.
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Nintendo Co Days Inventory Calculation

Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Nintendo Co's Days Inventory for the fiscal year that ended in Mar. 2026 is calculated as

Days Inventory (A: Mar. 2026 )
=Average Total Inventories / Cost of Goods Sold*Days in Period
=( (Total Inventories (A: Mar. 2025 ) + Total Inventories (A: Mar. 2026 )) / count ) / Cost of Goods Sold (A: Mar. 2026 )*Days in Period
=( (66762.388 + 61343.32) / 2 ) / 159561.338*365
=64052.854 / 159561.338*365
=146.52

Nintendo Co's Days Inventory for the quarter that ended in Dec. 2025 is calculated as:

Days Inventory (Q: Dec. 2025 )
=Average Total Inventories / Cost of Goods Sold*Days in Period
=( (Total Inventories (Q: Sep. 2025 ) + Total Inventories (Q: Dec. 2025 )) / count ) / Cost of Goods Sold (Q: Dec. 2025 )*Days in Period
=( (61124.961 + 47370.529) / 2 ) / 56855.699*365 / 4
=54247.745 / 56855.699*365 / 4
=87.06

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Days Inventory →
What does a Days Inventory of 87.06 mean?
Nintendo Co (MEX:NTDOYN) has a Days Inventory of 87.06 as of Dec. 2025. Days inventory represents the average amount of days a company holds inventory before selling it. View historical data on Nintendo Co and its competitors. This is 22% above median its historical median of 71.62. Over the past decade, Nintendo Co's Days Inventory has ranged from 40.70 to 257.81. According to the industry distribution chart, Nintendo Co ranks #183 out of 233 companies in the Interactive Media industry, placing it in the top 78.5%.
Is Nintendo Co's Days Inventory too high?
Nintendo Co's current Days Inventory of 87.06 is 22% above median its 10-year median of 71.62. Over the past 10 years, this metric has ranged from a low of 40.70 to a high of 257.81. The Interactive Media industry median Days Inventory is 18.69. Nintendo Co's value of 87.06 is 365.8% above this industry median. Based on the distribution chart, Nintendo Co ranks #183 out of 233 companies in the Interactive Media industry, which is in the bottom quartile relative to peers. Overall, Nintendo Co has a GF Score™ of 68/100 and is considered Possible Value Trap, reflecting its overall financial health beyond just this single metric.
How does Nintendo Co's Days Inventory compare to NTES and EA?
According to the Interactive Media industry distribution chart, Nintendo Co ranks #183 out of 233 companies for Days Inventory. This places Nintendo Co in the lower half of its industry. The industry median Days Inventory is 18.69. Nintendo Co's value of 87.06 is 365.8% above this benchmark. Historically, Nintendo Co's own Days Inventory has ranged from 40.70 to 257.81 over the past decade. While the company's 10-year median is 71.62 vs. the industry median of 18.69, Nintendo Co has consistently been above the industry average. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Days Inventory for an Interactive Media company?
The median Days Inventory among Interactive Media companies is 18.69, based on 233 companies in the industry. Companies in the top quartile (top 25%) have a Days Inventory significantly above this median, while those in the bottom quartile fall well below. However, Days Inventory should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Nintendo Co's current Days Inventory of 87.06 is 365.8% above the industry median. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Days Inventory mean?
A high Days Inventory can signal that a stock is expensive relative to its fundamentals. Days inventory represents the average amount of days a company holds inventory before selling it. View historical data on Nintendo Co and its competitors. For the Interactive Media industry, the median Days Inventory is 18.69 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Nintendo Co's current Days Inventory is 87.06, which is 22% above median its own 10-year median of 71.62. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Nintendo Co stock overvalued right now?
Based on GuruFocus' analysis, Nintendo Co (MEX:NTDOYN) is currently considered Possible Value Trap. The stock's GF Value™ is MXN1,495.04, compared to a current price of MXN805.00 — trading 46.2% below its estimated fair value. The current Days Inventory is 87.06, which is 22% above median its 10-year median of 71.62 and 365.8% above the Interactive Media industry median of 18.69. Nintendo Co's overall GF Score™ is 68/100 with 4 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Days Inventory calculated?
Days Inventory is calculated from a company's financial statements. For Nintendo Co (MEX:NTDOYN), the current Days Inventory is 87.06 as of Dec. 2025. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is Nintendo Co (MEX:NTDOYN) Overvalued in 2026?

Based on GuruFocus' analysis, Nintendo Co stock appears to be undervalued. The current stock price of MXN805.00 is trading 46.2% below its estimated GF Value™ of MXN1,495.04. GuruFocus considers Nintendo Co to be Possible Value Trap.

Key valuation signals for MEX:NTDOYN:

  • Days Inventory: 87.06 (22% above median its 10-year median of 71.62)
  • GF Value™: MXN1,495.04 vs. price of MXN805.00 (46.2% below fair value)
  • GF Score™: 68/100 with 4 warning signs
  • Industry Position: 365.8% above the Interactive Media median (#183 of 233)

No single metric tells the full story. See the MEX:NTDOYN stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


Nintendo Co Business Description

Address 11-1 Hokotate-cho, Kamitoba, Minami-ku, Kyoto, JPN, 601-8501
Nintendo started its video game console business in 1983 by launching the NES, and started its portable console business in 1989 by launching the Game Boy. Since then, the firm has focused on expanding the gaming population by delivering unique entertainment experiences on its original console systems. However, Nintendo not only makes game consoles, but also owns world-renowned IPs such as Super Mario, Pokemon, and Zelda, which have been a source of cash flow for 40 years.
68GF Score

Get the complete analysis for MEX:NTDOYN

Days Inventory is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

MXN805.00
Price
MXN1,495.04
GF Value