GURUFOCUS.COM » STOCK LIST » Communication Services » Interactive Media » Nintendo Co Ltd (LTS:0K85) » Definitions » E10

Nintendo Co (LTS:0K85) E10 : $0.43 (As of Sep. 2024)


View and export this data going back to 2018. Start your Free Trial

What is Nintendo Co E10?

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller P/E calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years.

Nintendo Co's adjusted earnings per share data for the three months ended in Sep. 2024 was $0.042. Add all the adjusted EPS for the past 10 years together and divide 10 will get our e10, which is $0.43 for the trailing ten years ended in Sep. 2024.

During the past 12 months, Nintendo Co's average E10 Growth Rate was 16.50% per year. During the past 3 years, the average E10 Growth Rate was 33.70% per year. During the past 5 years, the average E10 Growth Rate was 34.00% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the E10 growth rate using E10 data.

During the past 13 years, the highest 3-Year average E10 Growth Rate of Nintendo Co was 42.10% per year. The lowest was -58.60% per year. And the median was 8.95% per year.

As of today (2024-12-13), Nintendo Co's current stock price is $14.96. Nintendo Co's E10 for the quarter that ended in Sep. 2024 was $0.43. Nintendo Co's Shiller PE Ratio of today is 34.79.

During the past 13 years, the highest Shiller PE Ratio of Nintendo Co was 80.77. The lowest was 1.49. And the median was 36.32.


Nintendo Co E10 Historical Data

The historical data trend for Nintendo Co's E10 can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Nintendo Co E10 Chart

Nintendo Co Annual Data
Trend Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24
E10
Get a 7-Day Free Trial Premium Member Only Premium Member Only - 0.23 0.30 0.35 0.39

Nintendo Co Quarterly Data
Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24
E10 Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.35 0.40 0.39 0.38 0.43

Competitive Comparison of Nintendo Co's E10

For the Electronic Gaming & Multimedia subindustry, Nintendo Co's Shiller PE Ratio, along with its competitors' market caps and Shiller PE Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Nintendo Co's Shiller PE Ratio Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Nintendo Co's Shiller PE Ratio distribution charts can be found below:

* The bar in red indicates where Nintendo Co's Shiller PE Ratio falls into.



Nintendo Co E10 Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller P/E calculation. When we calculate the today's Shiller P/E ratio of a stock, we use today's price divided by E10.

What is E10? How do we calculate E10?

E10 is the average of the inflation adjusted earnings of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the E10 of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the earnings from 2001 through 2010.

We adjusted the earnings of 2001 earnings data with the total inflation from 2001 through 2010 to the equivalent earnings in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart earned $1 a share in 2001, then the 2001's equivalent earnings in 2010 is $1.4 a share. If Wal-Mart earns $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 earnings in 2010 is $1.35. So on and so forth, you get the equivalent earnings of past 10 years. Then you add them together and divided the sum by 10 to get E10.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, Nintendo Co's adjusted earnings per share data for the three months ended in Sep. 2024 was:

Adj_EPS= Earnings per Share (Diluted) /CPI of Sep. 2024 (Change)*Current CPI (Sep. 2024)
=0.042/108.9000*108.9000
=0.042

Current CPI (Sep. 2024) = 108.9000.

Nintendo Co Quarterly Data

per share eps CPI Adj_EPS
201412 0.080 97.900 0.089
201503 -0.031 97.900 -0.034
201506 0.014 98.400 0.015
201509 0.006 98.500 0.007
201512 0.050 98.100 0.056
201603 -0.044 97.900 -0.049
201606 -0.048 98.100 -0.053
201609 0.128 98.000 0.142
201612 0.116 98.400 0.128
201703 -0.001 98.100 -0.001
201706 0.040 98.500 0.044
201709 0.057 98.800 0.063
201712 0.154 99.400 0.169
201803 0.009 99.200 0.010
201806 0.058 99.200 0.064
201809 0.063 99.900 0.069
201812 0.193 99.700 0.211
201903 0.047 99.700 0.051
201906 0.032 99.800 0.035
201909 0.089 100.100 0.097
201912 0.258 100.500 0.280
202003 0.121 100.300 0.131
202006 0.208 99.900 0.227
202009 0.212 99.900 0.231
202012 0.331 99.300 0.363
202103 0.200 99.900 0.218
202106 0.177 99.500 0.194
202109 0.152 100.100 0.165
202112 0.364 100.100 0.396
202203 0.198 101.100 0.213
202206 0.190 101.800 0.203
202209 0.167 103.100 0.176
202212 0.184 104.100 0.192
202303 0.139 104.400 0.145
202306 0.275 105.200 0.285
202309 0.131 106.200 0.134
202312 0.204 106.800 0.208
202403 0.118 107.200 0.120
202406 0.110 108.200 0.111
202409 0.042 108.900 0.042

Add all the adjusted EPS together and divide 10 will get our e10.


Nintendo Co  (LTS:0K85) E10 Explanation

If a company grows much fast than inflation, E10 may underestimate the company's earnings power. Shiller PE Ratio can seem to be too high even the actual P/E is low.

For the Shiller P/E, the earnings of the past 10 years are inflation-adjusted and averaged. The result is used for P/E calculation. Since it looks at the average over the last 10 years, the Shiller P/E is also called PE10.

The Shiller P/E was first used by professor Robert Shiller to measure the valuation of the overall market. The same calculation is applied here to individual companies.

Nintendo Co's Shiller P/E Ratio of today is calculated as

Shiller PE Ratio=Share Price/E10
=14.96/0.43
=34.79

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

During the past 13 years, the highest Shiller P/E Ratio of Nintendo Co was 80.77. The lowest was 1.49. And the median was 36.32.


Be Aware

Shiller PE Ratio works better for cyclical companies. It gives you a better idea on the company's real earnings power.


Nintendo Co E10 Related Terms

Thank you for viewing the detailed overview of Nintendo Co's E10 provided by GuruFocus.com. Please click on the following links to see related term pages.


Nintendo Co Business Description

Address
11-1 Hokotate-cho, Kamitoba, Minami-ku, Kyoto, JPN, 601-8501
Nintendo started its video game console business in 1983 by launching the NES, and started its portable console business in 1989 by launching the Game Boy. Since then, the firm has focused on expanding the gaming population by delivering unique entertainment experiences on its original console systems; the Wii and Nintendo DS are its most popular hardware. However, Nintendo not only makes game consoles, but also owns world-renowned IPs such as Super Mario, Pokemon, and Zelda, which have been a source of cash flow for 40 years.

Nintendo Co Headlines

No Headlines