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MOBA Network AB (OSTO:MOBA) EBITDA : kr69.2 Mil (TTM As of Dec. 2024)


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What is MOBA Network AB EBITDA?

MOBA Network AB's EBITDA for the three months ended in Dec. 2024 was kr23.1 Mil. Its EBITDA for the trailing twelve months (TTM) ended in Dec. 2024 was kr69.2 Mil.

During the past 12 months, the average EBITDA Growth Rate of MOBA Network AB was -24.50% per year. During the past 3 years, the average EBITDA Growth Rate was 67.10% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the EBITDA Growth Rate using EBITDA data.

During the past 6 years, the highest 3-Year average EBITDA Growth Rate of MOBA Network AB was 98.30% per year. The lowest was 67.10% per year. And the median was 82.70% per year.

MOBA Network AB's EBITDA per Share for the three months ended in Dec. 2024 was kr1.02. Its EBITDA per share for the trailing twelve months (TTM) ended in Dec. 2024 was kr3.05.

During the past 12 months, the average EBITDA per Share Growth Rate of MOBA Network AB was -24.50% per year. During the past 3 years, the average EBITDA per Share Growth Rate was 51.90% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the EBITDA per share growth rate using EBITDA per Share data.

During the past 6 years, the highest 3-Year average EBITDA per Share Growth Rate of MOBA Network AB was 80.20% per year. The lowest was 51.90% per year. And the median was 66.05% per year.


MOBA Network AB EBITDA Historical Data

The historical data trend for MOBA Network AB's EBITDA can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

MOBA Network AB EBITDA Chart

MOBA Network AB Annual Data
Trend Sep18 Sep19 Sep20 Dec22 Dec23 Dec24
EBITDA
Get a 7-Day Free Trial 11.77 14.83 31.70 91.70 69.21

MOBA Network AB Quarterly Data
Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24
EBITDA Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 74.95 10.89 17.45 17.76 23.12

Competitive Comparison of MOBA Network AB's EBITDA

For the Software - Application subindustry, MOBA Network AB's EV-to-EBITDA, along with its competitors' market caps and EV-to-EBITDA data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


MOBA Network AB's EV-to-EBITDA Distribution in the Software Industry

For the Software industry and Technology sector, MOBA Network AB's EV-to-EBITDA distribution charts can be found below:

* The bar in red indicates where MOBA Network AB's EV-to-EBITDA falls into.


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Earnings Before Interest, Taxes, Depreciation, and Amortization (EBITDA) is what the company earns before it expenses interest, taxes, depreciation and amortization.

MOBA Network AB's EBITDA for the fiscal year that ended in Dec. 2024 is calculated as

MOBA Network AB's EBITDA was directly provided by GuruFocus' data source Morningstar. For the fiscal year ended in Dec. 2024, MOBA Network AB's EBITDA was kr69.2 Mil.

MOBA Network AB's EBITDA for the quarter that ended in Dec. 2024 is calculated as

MOBA Network AB's EBITDA was directly provided by GuruFocus' data source Morningstar. For the quarter ended in Dec. 2024, MOBA Network AB's EBITDA was kr23.1 Mil.

EBITDA for the trailing twelve months (TTM) ended in Dec. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was kr69.2 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Sometimes companies may have already deducted Depreciation and Amortization from Gross Profit. In this case Depreciation and Amortization needs to be added back when calculating EBITDA.

MOBA Network AB  (OSTO:MOBA) EBITDA Explanation

EBITDA is a cash flow measure that ignores changes in working capital. EBITDA minus Depreciation, and Amortization (DA) equals Operating Income. Operating Income is profit before interest and taxes. Of course, Interest and taxes need to be paid.

While depreciation and amortization expenses do not need to be paid in cash, assets - especially tangible assets - do need to be replaced over time. EBITDA is not a measure of profit in any sense. EBITDA is a measure of cash generation by a business where the uses of that cash may be more or less discretionary depending on the nature of the business.

The EBITDA of a TV station is largely discretionary. Owners may use much of the EBITDA generated by a TV station as they see fit. The EBITDA of a railroad is largely non-discretionary. Owners must use much of the EBITDA generated by a railroad to replace the physical assets of the railroad or the business will literally fall apart over time.

EBITDA can be thought of as the cash a business generates that is available to:

Add more inventory
Add more receivables
Replace property, plant, and equipment
Add more property, plant, and equipment
Pay interest
Pay taxes
And finally: pay owners

EBITDA is widely used in financial analysis because Depreciation and Amortization are not present day cash expenses.. Depreciation and amortization are the spreading out of the costs of assets over the time in which those assets provide benefits. Today's depreciation and amortization expenses relate to assets bought in the past. The assets being expensed may or may not need to be replaced in the future. And the cost to replace the assets may be more or less than it was in the past. For this reason, the depreciation and amortization expenses a company records in the present year may have no relationship to the actual cash costs needed to maintain its assets in future years.

A company's depreciation expense depends on both its expectations about the assets it owns and its choice of accounting methods. Two companies owning identical assets may have different depreciation expenses because they have different expectations about the useful lives of those assets and because they make different accounting choices.

Analysts use EBITDA to remove this element of personal choice from a company's accounting statements. The use of EBITDA is an attempt to make the results of different companies more comparable and uniform.


Be Aware

Although depreciation is not a cash cost it is a real business cost because the company has to pay for the fixed assets when they purchase them. Both Warren Buffett and Charlie Munger hate the idea of EBITDA because in this calculation, depreciation is not counted as an expense.

EBITDA over Revenue is a good metric for comparing the operating efficiencies between companies because EBITDA is less vulnerable to companies' accounting choices. For this reason, EBITDA is used in ranking the Predictability of Companies. Also Price-to-EBITDA is sometimes used in valuations.


MOBA Network AB EBITDA Related Terms

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MOBA Network AB Business Description

Traded in Other Exchanges
N/A
Address
Birger Jarlsgatan 2, Stockholm, SWE, 114 34
MOBA Network AB is a Sweden based company whose activities revolve around developing web-based forums, so-called communities for users of popular network-based computer games. It owns a network of web-based gaming communities, such as MOBAfire.com and ResetEra.com, and the YouTube network Union For Gamers. The company's business areas consist of advertising sales on the company's websites and video sales through the YouTube network. The Group monitors and reports on operations in two segments, Advertising on Websites and Advertising in YouTube networks. The business is conducted through the Swedish parent company and its subsidiaries based in North America.

MOBA Network AB Headlines

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