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MOBA Network AB (OSTO:MOBA) Capex-to-Revenue : 0.04 (As of Dec. 2024)


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What is MOBA Network AB Capex-to-Revenue?

Capex-to-Revenue measures a company's investments in physical assets such as property, industrial buildings or equipment to its revenue.

MOBA Network AB's Capital Expenditure for the three months ended in Dec. 2024 was kr-3.21 Mil. Its Revenue for the three months ended in Dec. 2024 was kr92.93 Mil.

Hence, MOBA Network AB's Capex-to-Revenue for the three months ended in Dec. 2024 was 0.04.


MOBA Network AB Capex-to-Revenue Historical Data

The historical data trend for MOBA Network AB's Capex-to-Revenue can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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MOBA Network AB Capex-to-Revenue Chart

MOBA Network AB Annual Data
Trend Sep18 Sep19 Sep20 Dec22 Dec23 Dec24
Capex-to-Revenue
Get a 7-Day Free Trial 0.11 0.09 0.06 0.03 0.04

MOBA Network AB Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Mar21 Jun21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24
Capex-to-Revenue Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only - - 0.15 0.14 0.04

Competitive Comparison of MOBA Network AB's Capex-to-Revenue

For the Software - Application subindustry, MOBA Network AB's Capex-to-Revenue, along with its competitors' market caps and Capex-to-Revenue data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


MOBA Network AB's Capex-to-Revenue Distribution in the Software Industry

For the Software industry and Technology sector, MOBA Network AB's Capex-to-Revenue distribution charts can be found below:

* The bar in red indicates where MOBA Network AB's Capex-to-Revenue falls into.


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MOBA Network AB Capex-to-Revenue Calculation

MOBA Network AB's Capex-to-Revenue for the fiscal year that ended in Dec. 2024 is calculated as

Capex-to-Revenue=- Capital Expenditure / Revenue
=- (-11.584) / 321.064
=0.04

MOBA Network AB's Capex-to-Revenue for the quarter that ended in Dec. 2024 is calculated as

Capex-to-Revenue=- Capital Expenditure / Revenue
=- (-3.211) / 92.934
=0.03

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


MOBA Network AB  (OSTO:MOBA) Capex-to-Revenue Explanation

Capex-to-Revenue measures a company's investments in physical assets such as property, industrial buildings or equipment to its revenue. The ratio shows how aggressively the company reinvests its revenue back into productive assets. However, a high ratio potentially indicates that the company has invested too much in innovation and infrastructure, taking up funds that could be used to boost productivity and increase revenue. Therefore, a high Capex to Revenue Ratio could be a positive or a negative sign depending on how effectively a company converts those investments into future earnings.


MOBA Network AB Capex-to-Revenue Related Terms

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MOBA Network AB Business Description

Traded in Other Exchanges
N/A
Address
Birger Jarlsgatan 2, Stockholm, SWE, 114 34
MOBA Network AB is a Sweden based company whose activities revolve around developing web-based forums, so-called communities for users of popular network-based computer games. It owns a network of web-based gaming communities, such as MOBAfire.com and ResetEra.com, and the YouTube network Union For Gamers. The company's business areas consist of advertising sales on the company's websites and video sales through the YouTube network. The Group monitors and reports on operations in two segments, Advertising on Websites and Advertising in YouTube networks. The business is conducted through the Swedish parent company and its subsidiaries based in North America.

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