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Shanda Games (Shanda Games) Enterprise Value : $1,070.9 Mil (As of Apr. 29, 2024)


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What is Shanda Games Enterprise Value?

Think of Enterprise Value as the theoretical takeover price. It is more comprehensive than market capitalization (Market Cap), which only includes common equity. Enterprise Value is calculated as the market cap plus debt and minority interest and preferred shares, minus total cash, cash equivalents, and marketable securities.

EV-to-EBIT is calculated as Enterprise Value divided by its EBIT. As of today, Shanda Games's Enterprise Value is $1,070.9 Mil. Shanda Games's EBIT for the trailing twelve months (TTM) ended in Dec. 2014 was $213.0 Mil. Therefore, Shanda Games's EV-to-EBIT ratio for today is 5.03.

EV-to-EBITDA is calculated as Enterprise Value divided by its EBITDA. As of today, Shanda Games's Enterprise Value is $1,070.9 Mil. Shanda Games's EBITDA for the trailing twelve months (TTM) ended in Dec. 2014 was $253.7 Mil. Therefore, Shanda Games's EV-to-EBITDA ratio for today is 4.22.

EV-to-Revenue is calculated as Enterprise Value divided by its Revenue. As of today, Shanda Games's Enterprise Value is $1,070.9 Mil. Shanda Games's Revenue for the trailing twelve months (TTM) ended in Dec. 2014 was $600.7 Mil. Therefore, Shanda Games's EV-to-Revenue ratio for today is 1.78.


Shanda Games Enterprise Value Historical Data

The historical data trend for Shanda Games's Enterprise Value can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Shanda Games Enterprise Value Chart

Shanda Games Annual Data
Trend Dec07 Dec08 Dec09 Dec10 Dec11 Dec12 Dec13 Dec14
Enterprise Value
Get a 7-Day Free Trial 1,533.03 633.49 488.40 1,197.61 1,388.22

Shanda Games Semi-Annual Data
Dec07 Dec08 Dec09 Dec10 Dec11 Dec12 Dec13 Dec14
Enterprise Value Get a 7-Day Free Trial 1,533.03 633.49 488.40 1,197.61 1,388.22

Competitive Comparison of Shanda Games's Enterprise Value

For the Electronic Gaming & Multimedia subindustry, Shanda Games's Enterprise Value, along with its competitors' market caps and Enterprise Value data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Shanda Games's Enterprise Value Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Shanda Games's Enterprise Value distribution charts can be found below:

* The bar in red indicates where Shanda Games's Enterprise Value falls into.



Shanda Games Enterprise Value Calculation

Enterprise Value is calculated as the market cap plus debt and minority interest and preferred shares, minus total cash, cash equivalents, and marketable securities.

Shanda Games's Enterprise Value for the fiscal year that ended in Dec. 2014 is calculated as

Shanda Games's Enterprise Value for the quarter that ended in Dec. 2014 is calculated as

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Shanda Games  (NAS:GAME) Enterprise Value Explanation

When an investor buy a company, the investor needs to pay not only the common shares, he/she also needs to pay the shareholders of Preferred Stocks. He also assumes the debt of the company, and receives the cash on the company's balance sheet.

If a company has more cash than debt, the investor actually pays less than the Market Cap because he immediately owns the cash once the transaction goes through.

The market value of Preferred Stock needs to be added to the market value of common stocks in the calculation of Enterprise Value.

For the companies with the same Market Cap, the smaller the Enterprise Value is, the cheaper the company is.

Enterprise Value can be negative when the company's net cash is more than its Market Cap. In this case the investor is basically getting the company for free and get paid for that.

1. EV-to-EBIT is calculated as Enterprise Value divided by its EBIT.

Shanda Games's EV-to-EBIT for today is

EV-to-EBIT=Enterprise Value (Today)/EBIT (TTM)
=1070.863/213.044
=5.03

Shanda Games's current Enterprise Value is $1,070.9 Mil.
For company reported semi-annually or annually, GuruFocus uses latest annual data as the TTM data. Shanda Games's EBIT for the trailing twelve months (TTM) ended in Dec. 2014 was $213.0 Mil.

2. EV-to-EBITDA is calculated as Enterprise Value divided by its EBITDA.

Shanda Games's EV-to-EBITDA for today is:

EV-to-EBITDA=Enterprise Value (Today)/EBITDA(TTM)
=1070.863/253.676
=4.22

Shanda Games's current Enterprise Value is $1,070.9 Mil.
For company reported semi-annually or annually, GuruFocus uses latest annual data as the TTM data. Shanda Games's EBITDA for the trailing twelve months (TTM) ended in Dec. 2014 was $253.7 Mil.

3. EV-to-Revenue is calculated as Enterprise Value divided by its Revenue.

Shanda Games's EV-to-Revenue for today is:

EV-to-Revenue=Enterprise Value (Today)/Revenue (TTM)
=1070.863/600.68
=1.78

Shanda Games's current Enterprise Value is $1,070.9 Mil.
For company reported semi-annually or annually, GuruFocus uses latest annual data as the TTM data. Shanda Games's Revenue for the trailing twelve months (TTM) ended in Dec. 2014 was $600.7 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Shanda Games Enterprise Value Related Terms

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Shanda Games (Shanda Games) Business Description

Traded in Other Exchanges
N/A
Address
Shanda Games Ltd was incorporated in the Cayman Islands on June 12, 2008. The Company is an online game company in China in terms of the size, diversity of its game portfolio, game revenues and game player base. It completed its initial public offering on September 30, 2009. It develop and source a broad array of game content through multiple channels, including in-house development, licensing, investment, acquisition, joint development and joint operation. As of March 31, 2015, it operated 35 MMO games and 29 mobile games in China and certain overseas markets. The games operated by the Company are: Mir II, BNB, Woool, Legend of Immortals, Age of Wushu, among others. It competes with other online game developers and operators in China, including Tencent Holdings Limited, NetEase, Inc., Changyou.com Limited, Perfect World Co., Ltd., Giant Interactive, Kingsoft, KongZhong Corporation, NetDragon Websoft, Inc. and The9 Limited.