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Space Fox Games S A (WAR:FOX) Piotroski F-Score : N/A (As of Apr. 05, 2025)


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What is Space Fox Games S A Piotroski F-Score?

The zones of discrimination were as such:

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

Space Fox Games S A has an F-score of 3. It is a bad or low score, which usually implies poor business operation.

The historical rank and industry rank for Space Fox Games S A's Piotroski F-Score or its related term are showing as below:

During the past 3 years, the highest Piotroski F-Score of Space Fox Games S A was 3. The lowest was 3. And the median was 3.


Space Fox Games S A Piotroski F-Score Historical Data

The historical data trend for Space Fox Games S A's Piotroski F-Score can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Space Fox Games S A Piotroski F-Score Chart

Space Fox Games S A Annual Data
Trend Dec21 Dec22 Dec23
Piotroski F-Score
N/A N/A N/A

Space Fox Games S A Quarterly Data
Dec21 Jun22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24
Piotroski F-Score Get a 7-Day Free Trial Premium Member Only Premium Member Only N/A N/A N/A 3.00 N/A

Competitive Comparison of Space Fox Games S A's Piotroski F-Score

For the Electronic Gaming & Multimedia subindustry, Space Fox Games S A's Piotroski F-Score, along with its competitors' market caps and Piotroski F-Score data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Space Fox Games S A's Piotroski F-Score Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Space Fox Games S A's Piotroski F-Score distribution charts can be found below:

* The bar in red indicates where Space Fox Games S A's Piotroski F-Score falls into.


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How is the Piotroski F-Score calculated?

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

This Year (Sep24) TTM:Last Year (Sep23) TTM:
Net Income was -0.154 + -0.073 + -1.184 + 0.095 = zł-1.32 Mil.
Cash Flow from Operations was -0.474 + -0.256 + 0.509 + 0.029 = zł-0.19 Mil.
Revenue was 0.15 + 0.006 + 0.247 + 0.232 = zł0.64 Mil.
Gross Profit was 0.463 + 0.291 + 0.416 + 0.355 = zł1.53 Mil.
Average Total Assets from the begining of this year (Sep23)
to the end of this year (Sep24) was
(0 + 3.686 + 3.681 + 2.379 + 2.634) / 5 = zł3.095 Mil.
Total Assets at the begining of this year (Sep23) was zł0.00 Mil.
Long-Term Debt & Capital Lease Obligation was zł0.00 Mil.
Total Current Assets was zł1.89 Mil.
Total Current Liabilities was zł0.49 Mil.
Net Income was 0 + -0.202 + 0.041 + -0.072 = zł-0.23 Mil.

Revenue was 0 + 0.005 + 0.154 + 0.034 = zł0.19 Mil.
Gross Profit was 0 + 0.37 + 0.495 + 0.389 = zł1.25 Mil.
Average Total Assets from the begining of last year (Jun22)
to the end of last year (Sep23) was
(0 + 3.728 + 0 + 3.417 + 0) / 5 = zł3.5725 Mil.
Total Assets at the begining of last year (Jun22) was zł0.00 Mil.
Long-Term Debt & Capital Lease Obligation was zł0.00 Mil.
Total Current Assets was zł0.00 Mil.
Total Current Liabilities was zł0.00 Mil.

*Note: If the latest quarterly/semi-annual/annual total assets data is 0, then we will use previous quarterly/semi-annual/annual data for all the items in the balance sheet.

Profitability

Question 1. Return on Assets (ROA)

Net income before extraordinary items for the year divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

Space Fox Games S A's current Net Income (TTM) was -1.32. ==> Negative ==> Score 0.

Question 2. Cash Flow Return on Assets (CFROA)

Net cash flow from operating activities (operating cash flow) divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

Space Fox Games S A's current Cash Flow from Operations (TTM) was -0.19. ==> Negative ==> Score 0.

Question 3. Change in Return on Assets

Compare this year's return on assets (1) to last year's return on assets.

Score 1 if it's higher, 0 if it's lower.

ROA (This Year)=Net Income/Total Assets (Sep23)
=-1.316/0
=

ROA (Last Year)=Net Income/Total Assets (Jun22)
=-0.233/0
=

Space Fox Games S A's return on assets of this year was . Space Fox Games S A's return on assets of last year was . ==> Last year is higher ==> Score 0.

Question 4. Quality of Earnings (Accrual)

Compare Cash flow return on assets (2) to return on assets (1)

Score 1 if CFROA > ROA, 0 if CFROA <= ROA.

Space Fox Games S A's current Net Income (TTM) was -1.32. Space Fox Games S A's current Cash Flow from Operations (TTM) was -0.19. ==> -0.19 > -1.32 ==> CFROA > ROA ==> Score 1.

Funding

Question 5. Change in Gearing or Leverage

Compare this year's gearing (long-term debt divided by average total assets) to last year's gearing.

Score 0 if this year's gearing is higher, 1 otherwise.

Gearing (This Year: Sep24)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Sep23 to Sep24
=0/3.095
=0

Gearing (Last Year: Sep23)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Jun22 to Sep23
=0/3.5725
=0

Space Fox Games S A's gearing of this year was 0. Space Fox Games S A's gearing of last year was 0. ==> This year is lower or equal to last year. ==> Score 1.

Question 6. Change in Working Capital (Liquidity)

Compare this year's current ratio (current assets divided by current liabilities) to last year's current ratio.

Score 1 if this year's current ratio is higher, 0 if it's lower

Current Ratio (This Year: Sep24)=Total Current Assets/Total Current Liabilities
=1.888/0.493
=3.8296146

Current Ratio (Last Year: Sep23)=Total Current Assets/Total Current Liabilities
=0/0
=

Space Fox Games S A's current ratio of this year was 3.8296146. Space Fox Games S A's current ratio of last year was . ==> This year's current ratio is higher. ==> Score 1.

Question 7. Change in Shares in Issue

Compare the number of shares in issue this year, to the number in issue last year.

Score 0 if there is larger number of shares in issue this year, 1 otherwise.

Space Fox Games S A's number of shares in issue this year was 1.134. Space Fox Games S A's number of shares in issue last year was 1.001. ==> There is larger number of shares in issue this year. ==> Score 0.

Efficiency

Question 8. Change in Gross Margin

Compare this year's gross margin (Gross Profit divided by sales) to last year's.

Score 1 if this year's gross margin is higher, 0 if it's lower.

Gross Margin (This Year: TTM)=Gross Profit/Revenue
=1.525/0.635
=2.4015748

Gross Margin (Last Year: TTM)=Gross Profit/Revenue
=1.254/0.193
=6.49740933

Space Fox Games S A's gross margin of this year was 2.4015748. Space Fox Games S A's gross margin of last year was 6.49740933. ==> Last year's gross margin is higher ==> Score 0.

Question 9. Change in asset turnover

Compare this year's asset turnover (total sales for the year divided by total assets at the beginning of the year) to last year's asset turnover ratio.

Score 1 if this year's asset turnover ratio is higher, 0 if it's lower

Asset Turnover (This Year)=Revenue/Total Assets at the Beginning of This Year (Sep23)
=0.635/0
=

Asset Turnover (Last Year)=Revenue/Total Assets at the Beginning of Last Year (Jun22)
=0.193/0
=

Space Fox Games S A's asset turnover of this year was . Space Fox Games S A's asset turnover of last year was . ==> Last year's asset turnover is higher ==> Score 0.

Evaluation

Piotroski F-Score= Que. 1+ Que. 2+ Que. 3+Que. 4+Que. 5+Que. 6+Que. 7+Que. 8+Que. 9
=0+0+0+1+1+1+0+0+0
=3

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

Space Fox Games S A has an F-score of 3. It is a bad or low score, which usually implies poor business operation.

Space Fox Games S A  (WAR:FOX) Piotroski F-Score Explanation

The developer of the system is Joseph D. Piotroski is relatively unknown accounting professor who shuns publicity and rarely gives interviews.

He graduated from the University of Illinois with a B.S. in accounting in 1989, received an M.B.A. from Indiana University in 1994. Five years later, in 1999, after earning a Ph.D. in accounting from the University of Michigan, he became an associate professor of accounting at the University of Chicago.

In 2000, he wrote a research paper called "Value Investing: The Use of Historical Financial Statement Information to Separate Winners from Losers" (pdf).

He wanted to see if he can develop a system (using a simple nine-point scoring system) that can increase the returns of a strategy of investing in low price to book (referred to in the paper as high book to market) value companies.

What he found was something that exceeded his most optimistic expectations.

Buying only those companies that scored highest (8 or 9) on his nine-point scale, or F-Score as he called it, over the 20 year period from 1976 to 1996 led to an average out-performance over the market of 13.4%.

Even more impressive were the results of a strategy of investing in the highest F-Score companies (8 or 9) and shorting companies with the lowest F-Score (0 or 1).

Over the same period from 1976 to 1996 (20 years) this strategy led to an average yearly return of 23%, substantially outperforming the average S&P 500 index return of 15.83% over the same period.


Space Fox Games S A Piotroski F-Score Related Terms

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Space Fox Games S A Business Description

Traded in Other Exchanges
N/A
Address
ul. Leonida Teligi 5/8, Warsaw, POL, 02-777
Space Fox Games S A is engaged in development related to the production of mobile and PC games from the casual premium segment, characterized by addictive gameplay and simple controls.