Winking Studios (LSE:WKS) Total Inventories: £0.00 Mil (As of Dec. 2025)


LSE:WKS Winking Studios Ltd LSE:WKS
48 GF Score
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What is Winking Studios Total Inventories?

Winking Studios LSE:WKS 48 Total Inventories is £0.00 Mil as of Dec. 2025. GuruFocus rates LSE:WKS with a GF Score™ of 48/100. The stock has 5 warning signs investors should review.

Winking Studios's total inventories for the quarter that ended in Dec. 2025 was £0.00 Mil. Winking Studios's average total inventories from the quarter that ended in Jun. 2025 to the quarter that ended in Dec. 2025 was £0.00 Mil.

In Ben Graham's calculation of Net-Net Working Capital, inventory is only considered worth half of its book value. Winking Studios's Net-Net Working Capital per share for the quarter that ended in Dec. 2025 was £0.03.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. Winking Studios's Days Inventory for the six months ended in Dec. 2025 was 0.00.

Inventory Turnover measures how fast the company turns over its inventory within a year.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. Winking Studios's Inventory-to-Revenue for the quarter that ended in Dec. 2025 was 0.00.


Winking Studios  (LSE:WKS) Total Inventories Explanation

Inventory control is an important part of business operation. If a company does not have enough inventory, it may not be able to meet customers' required delivery time. If it has too much inventory, the cost of holding the inventory can be high.

1. In Ben Graham's calculation of Net-Net Working Capital (NNWC), inventory is only considered worth half of its book value.

Winking Studios's Net-Net Working Capital Per Share for the quarter that ended in Dec. 2025 is

Net-Net Working Capital Per Share (Q: Dec. 2025 )
=(Cash And Cash Equivalents+0.75 * Accounts Receivable+0.5 * Total Inventories-Total Liabilities
-Preferred Stock-Minority Interest)/Shares Outstanding (EOP)
=(20.46+0.75 * 5.915+0.5 * 0-11.869
-0-0)/441.938
=0.03

2. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Winking Studios's Days Inventory for the six months ended in Dec. 2025 is calculated as:

Days Inventory=Average Total Inventories (Q: Dec. 2025 )/Cost of Goods Sold (Q: Dec. 2025 )*Days in Period
=0/13.767*365 / 2
=0.00

3. Inventory Turnover measures how fast the company turns over its inventory within a year.

Winking Studios's Inventory Turnover for the quarter that ended in Dec. 2025 is calculated as

Inventory Turnover=Cost of Goods Sold (Q: Dec. 2025 ) / Average Total Inventories (Q: Dec. 2025 )
=13.767 / 0
=N/A

4. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

Winking Studios's Inventory to Revenue for the quarter that ended in Dec. 2025 is calculated as

Inventory-to-Revenue=Average Total Inventories (Q: Dec. 2025 ) / Revenue (Q: Dec. 2025 )
=0 / 19.508
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Manufacturers with durable competitive advantages have the advantage that the products they sell do not change, and therefore will never become obsolete. Buffett likes this advantage.

When identifying manufacturers with durable competitive advantage, look for inventory and net earnings that rise correspondingly. This indicates that the company is finding profitable ways to increase sales which called for an increase in inventory.

Manufacturers with inventories that spike up and down are indicative of competitive industries subject to boom and bust.


Winking Studios Total Inventories Related Terms


Winking Studios Total Inventories Historical Data

* Premium members only.

The historical data trend for Winking Studios's Total Inventories can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Winking Studios Total Inventories Chart

Winking Studios Annual Data
Trend Dec20 Dec21 Dec22 Dec23 Dec24 Dec25
Total Inventories
Get a 7-Day Free Trial 0.00 0.00 0.00 0.00 0.00

Winking Studios Semi-Annual Data
Dec20 Dec21 Dec22 Jun23 Dec23 Jun24 Dec24 Jun25 Dec25
Total Inventories Get a 7-Day Free Trial Premium Member Only 0.00 0.00 0.00 0.00 0.00
LSE:WKS
48GF Score
Winking Studios Ltd LSE:WKS
Total Inventories is just one metric. See GF Score™, valuation, warning signs, and more.
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Winking Studios Total Inventories Calculation

Total Inventories includes the raw materials, work-in-process goods and completely finished goods of a company. It is a portion of a company's current assets.

Frequently Asked Questions Learn more about Total Inventories →
What does a Total Inventories of £0.00 Mil mean?
Winking Studios (LSE:WKS) has a Total Inventories of £0.00 Mil as of Dec. 2025. The total amount of inventory as recorded on a company's balance sheet. View historical data for Winking Studios and its competitors.
Is Winking Studios' Total Inventories too high?
Winking Studios' current Total Inventories is £0.00 Mil. Overall, Winking Studios has a GF Score™ of 48/100, reflecting its overall financial health beyond just this single metric.
How does Winking Studios' Total Inventories compare to NTES and EA?
Winking Studios' Total Inventories of £0.00 Mil can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Total Inventories for an Interactive Media company?
A good Total Inventories depends on the Interactive Media industry context. However, Total Inventories should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Total Inventories mean?
A high Total Inventories can signal that a stock is expensive relative to its fundamentals. The total amount of inventory as recorded on a company's balance sheet. View historical data for Winking Studios and its competitors. Winking Studios's current Total Inventories is £0.00 Mil. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Winking Studios stock overvalued right now?
Winking Studios (LSE:WKS) has a current Total Inventories of £0.00 Mil. The current Total Inventories is £0.00 Mil. Winking Studios' overall GF Score™ is 48/100 with 5 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Total Inventories calculated?
Total Inventories is calculated from a company's financial statements. For Winking Studios (LSE:WKS), the current Total Inventories is £0.00 Mil as of Dec. 2025. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Winking Studios Business Description

Other Exchanges WKS:Singapore
Address 6 Raffles Quay, No. 14-06, Singapore, SGP, 048580
Winking Studios Ltd is an art outsourcing and game development studio providing complete end-to-end art outsourcing and game development services across various platforms. The three primary business segments of the company are the Original Equipment Manufacturer (Art Outsourcing Segment), Original Design Manufacturer (Game Development Segment), and Global Publishing and Others. The company derives maximum revenue from the Art Outsourcing Segment, which creates and develops digital art assets as part of its provision of art outsourcing services. The Group can provide a wide gamut of design services that include 2D concept art, 3D modeling, 2D animation, 3D animation, and visual effects. This art includes environment design and game character design.
48GF Score

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