FNTTF (XR Immersive Tech) Liabilities-to-Assets : 131.68 (As of Mar. 2026)

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FNTTF XR Immersive Tech Inc FNTTF
31 GF Score
Price $0.26
! 2 Warning Signs
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What is XR Immersive Tech Liabilities-to-Assets?

XR Immersive Tech FNTTF 31 Liabilities-to-Assets is 131.68 as of Mar. 2026. GuruFocus rates FNTTF with a GF Score™ of 31/100. The stock has 2 warning signs investors should review.

Liabilities-to-Assets is a solvency ratio indicating how much of the company’s assets are made of liabilities, calculated as total liabilities divided by total asset. XR Immersive Tech's Total Liabilities for the quarter that ended in Mar. 2026 was $5.40 Mil. XR Immersive Tech's Total Assets for the quarter that ended in Mar. 2026 was $0.04 Mil. Therefore, XR Immersive Tech's Liabilities-to-Assets Ratio for the quarter that ended in Mar. 2026 was 131.68.


XR Immersive Tech  (OTCPK:FNTTF) Liabilities-to-Assets Explanation

Liabilities-to-Assets is a solvency ratio indicating how much of the company’s assets are made of liabilities. It can vary greatly across different industries, as they have different capital structure. A high Liabilities-to-Assets ratio (more leveraged) suggests that the company might have potential solvency problems, or even a signal of financial distress. Conversely, a low Liabilities-to-Assets ratio usually indicates a healthy financial situation. However, it may also suggest that the company is not expanding or not making good use of debt.


XR Immersive Tech Liabilities-to-Assets Related Terms


XR Immersive Tech Liabilities-to-Assets Historical Data

* Premium members only.

The historical data trend for XR Immersive Tech's Liabilities-to-Assets can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

XR Immersive Tech Liabilities-to-Assets Chart

XR Immersive Tech Annual Data
Trend Dec20 Dec21 Dec22 Dec23 Dec24 Dec25
Liabilities-to-Assets
Get a 7-Day Free Trial 1.21 2.03 22.71 21.10 70.29

XR Immersive Tech Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
Liabilities-to-Assets Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 392.50 254.75 198.27 70.29 131.68

FNTTF vs ANET, DELL, STX: Liabilities-to-Assets Comparison

For the Computer Hardware subindustry, XR Immersive Tech's Liabilities-to-Assets, along with its competitors' market caps and Liabilities-to-Assets data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


XR Immersive Tech Liabilities-to-Assets vs Hardware Industry

For the Hardware industry and Technology sector, XR Immersive Tech's Liabilities-to-Assets distribution charts can be found below:

* The bar in red indicates where XR Immersive Tech's Liabilities-to-Assets falls into.


FNTTF
31GF Score
XR Immersive Tech Inc FNTTF
Liabilities-to-Assets is just one metric. See GF Score™, valuation, warning signs, and more.
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XR Immersive Tech Liabilities-to-Assets Calculation

Liabilities-to-Assets ratio measures the portion of the total liabilities to the total asset. It indicates the leverage of the company, and the amount of debt the company uses in its operation.

Liabilities-to-Assets ratio is calculated by dividing total liabilities by total asset.

XR Immersive Tech's Liabilities-to-Assets Ratio for the fiscal year that ended in Dec. 2025 is calculated as:

Liabilities-to-Assets (A: Dec. 2025 )=Total Liabilities/Total Assets
=5.272/0.075
=70.29

XR Immersive Tech's Liabilities-to-Assets Ratio for the quarter that ended in Mar. 2026 is calculated as

Liabilities-to-Assets (Q: Mar. 2026 )=Total Liabilities/Total Assets
=5.399/0.041
=131.68

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Liabilities-to-Assets →
What does a Liabilities-to-Assets of 131.68 mean?
XR Immersive Tech (FNTTF) has a Liabilities-to-Assets of 131.68 as of Mar. 2026. Liabilities-to-Assets equals total liabilities divided by total assets. It measures financial leverage. View historical data on XR Immersive Tech and its competitors.
Is XR Immersive Tech's Liabilities-to-Assets too high?
XR Immersive Tech's current Liabilities-to-Assets is 131.68. Overall, XR Immersive Tech has a GF Score™ of 31/100, reflecting its overall financial health beyond just this single metric.
How does XR Immersive Tech's Liabilities-to-Assets compare to ANET and DELL?
XR Immersive Tech's Liabilities-to-Assets of 131.68 can be compared against companies in the Hardware industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Liabilities-to-Assets for a Hardware company?
A good Liabilities-to-Assets depends on the Hardware industry context. However, Liabilities-to-Assets should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Liabilities-to-Assets mean?
A high Liabilities-to-Assets can signal that a stock is expensive relative to its fundamentals. Liabilities-to-Assets equals total liabilities divided by total assets. It measures financial leverage. View historical data on XR Immersive Tech and its competitors. XR Immersive Tech's current Liabilities-to-Assets is 131.68. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is XR Immersive Tech stock overvalued right now?
XR Immersive Tech (FNTTF) has a current Liabilities-to-Assets of 131.68. The current Liabilities-to-Assets is 131.68. XR Immersive Tech's overall GF Score™ is 31/100 with 2 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Liabilities-to-Assets calculated?
Liabilities-to-Assets is calculated from a company's financial statements. For XR Immersive Tech (FNTTF), the current Liabilities-to-Assets is 131.68 as of Mar. 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

XR Immersive Tech Business Description

Address 789 West Pender Street, Suite 480, Vancouver, BC, CAN, V6C 1H2
XR Immersive Tech Inc is a Virtual Reality (VR) and Artificial Intelligence (AI) entertainment platform building the tools and experiences for the future of entertainment and content creation. The Company offers a platform serving the location-based virtual reality (LBVR) segment and operates in the U.S., Canadian, and international markets. Its platform is provided to LBVR operators on a subscription basis, with fees customized to customer needs and based on platform utilization and available content, including content licensed through game licenses with various developers.
31GF Score

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Liabilities-to-Assets is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

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