FNTTF (XR Immersive Tech) Receivables Turnover: 0.00 (As of Mar. 2026)

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FNTTF XR Immersive Tech Inc FNTTF
31 GF Score
Price $0.26
! 2 Warning Signs
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What is XR Immersive Tech Receivables Turnover?

XR Immersive Tech FNTTF 31 Receivables Turnover is 0.00 as of Mar. 2026. GuruFocus rates FNTTF with a GF Score™ of 31/100. The stock has 2 warning signs investors should review.

The Receivables Turnover ratio measures the number of times a company collects its average accounts receivable balance. It is calculated as Revenue divided by average Accounts Receivable. An efficient company has a higher accounts receivable turnover ratio while an inefficient company has a lower ratio. XR Immersive Tech's Revenue for the three months ended in Mar. 2026 was $0.00 Mil. XR Immersive Tech's average Accounts Receivable for the three months ended in Mar. 2026 was $0.00 Mil.


XR Immersive Tech  (OTCPK:FNTTF) Receivables Turnover Explanation

An efficient company has a higher accounts receivable turnover ratio while an inefficient company has a lower ratio. This metric is commonly used to compare companies within the same industry to check whether they are on par with their competitors.


XR Immersive Tech Receivables Turnover Related Terms


XR Immersive Tech Receivables Turnover Historical Data

* Premium members only.

The historical data trend for XR Immersive Tech's Receivables Turnover can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

XR Immersive Tech Receivables Turnover Chart

XR Immersive Tech Annual Data
Trend Dec20 Dec21 Dec22 Dec23 Dec24 Dec25
Receivables Turnover
Get a 7-Day Free Trial 0.00 0.00 0.00 0.00 0.00

XR Immersive Tech Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
Receivables Turnover Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00

FNTTF vs ANET, DELL, STX: Receivables Turnover Comparison

For the Computer Hardware subindustry, XR Immersive Tech's Receivables Turnover, along with its competitors' market caps and Receivables Turnover data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


XR Immersive Tech Receivables Turnover vs Hardware Industry

For the Hardware industry and Technology sector, XR Immersive Tech's Receivables Turnover distribution charts can be found below:

* The bar in red indicates where XR Immersive Tech's Receivables Turnover falls into.


FNTTF
31GF Score
XR Immersive Tech Inc FNTTF
Receivables Turnover is just one metric. See GF Score™, valuation, warning signs, and more.
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XR Immersive Tech Receivables Turnover Calculation

Receivables Turnover measures the number of times a company collects its average accounts receivable balance.

XR Immersive Tech's Receivables Turnover for the fiscal year that ended in Dec. 2025 is calculated as

Receivables Turnover (A: Dec. 2025 )
=Revenue / Average Accounts Receivable
=Revenue (A: Dec. 2025 ) / ((Accounts Receivable (A: Dec. 2024 ) + Accounts Receivable (A: Dec. 2025 )) / count )
=0 / ((0 + 0) / 1 )
=0 / 0
=N/A

XR Immersive Tech's Receivables Turnover for the quarter that ended in Mar. 2026 is calculated as

Receivables Turnover (Q: Mar. 2026 )
=Revenue / Average Accounts Receivable
=Revenue (Q: Mar. 2026 ) / ((Accounts Receivable (Q: Dec. 2025 ) + Accounts Receivable (Q: Mar. 2026 )) / count )
=0 / ((0 + 0) / 1 )
=0 / 0
=N/A

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Receivables Turnover →
What does a Receivables Turnover of 0.00 mean?
XR Immersive Tech (FNTTF) has a Receivables Turnover of 0.00 as of Mar. 2026. The accounts receivables turnover ratio measures the number of times a company collects its average accounts receivable balance. It is calculated as Revenue divided by Average Accounts Receivable. View historical data on XR Immersive Tech and its competitors.
Is XR Immersive Tech's Receivables Turnover too high?
XR Immersive Tech's current Receivables Turnover is 0.00. Overall, XR Immersive Tech has a GF Score™ of 31/100, reflecting its overall financial health beyond just this single metric.
How does XR Immersive Tech's Receivables Turnover compare to ANET and DELL?
XR Immersive Tech's Receivables Turnover of 0.00 can be compared against companies in the Hardware industry. The industry median Receivables Turnover is 4.90. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Receivables Turnover for a Hardware company?
The median Receivables Turnover among Hardware companies is 4.90, based on 2,472 companies in the industry. Companies in the top quartile (top 25%) have a Receivables Turnover significantly above this median, while those in the bottom quartile fall well below. However, Receivables Turnover should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Receivables Turnover mean?
A high Receivables Turnover can signal that a stock is expensive relative to its fundamentals. The accounts receivables turnover ratio measures the number of times a company collects its average accounts receivable balance. It is calculated as Revenue divided by Average Accounts Receivable. View historical data on XR Immersive Tech and its competitors. For the Hardware industry, the median Receivables Turnover is 4.90 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. XR Immersive Tech's current Receivables Turnover is 0.00. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is XR Immersive Tech stock overvalued right now?
XR Immersive Tech (FNTTF) has a current Receivables Turnover of 0.00. The current Receivables Turnover is 0.00. XR Immersive Tech's overall GF Score™ is 31/100 with 2 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Receivables Turnover calculated?
Receivables Turnover is calculated from a company's financial statements. For XR Immersive Tech (FNTTF), the current Receivables Turnover is 0.00 as of Mar. 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

XR Immersive Tech Business Description

Address 789 West Pender Street, Suite 480, Vancouver, BC, CAN, V6C 1H2
XR Immersive Tech Inc is a Virtual Reality (VR) and Artificial Intelligence (AI) entertainment platform building the tools and experiences for the future of entertainment and content creation. The Company offers a platform serving the location-based virtual reality (LBVR) segment and operates in the U.S., Canadian, and international markets. Its platform is provided to LBVR operators on a subscription basis, with fees customized to customer needs and based on platform utilization and available content, including content licensed through game licenses with various developers.
31GF Score

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Receivables Turnover is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

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