MEDE (Medies) Margin of Safety % (DCF Earnings Based): N/A (As of Jun. 25, 2026)


What is Medies Margin of Safety % (DCF Earnings Based)?

Margin of Safety % (DCF Earnings Based) = (Intrinsic Value: DCF (Earnings Based) - Current Price) / Intrinsic Value: DCF (Earnings Based).

Note: Discounted Earnings model is only suitable for predictable companies (Business Predictability Rank higher than 1-Star). If the company's Predictability Rank is 1-Star or Not Rated, result may not be accurate due to the low predictability of business and the data will not be stored into our database.

Medies's Predictability Rank is Not Rated. Thus, the DCF related results in the screener and portfolio will appear as zero and Margin of Safety % (DCF Earnings Based) is not calculated.


MEDE vs MVES, UMAX, CSSEQ: Margin of Safety % (DCF Earnings Based) Comparison

For the Entertainment subindustry, Medies's Margin of Safety % (DCF Earnings Based), along with its competitors' market caps and Margin of Safety % (DCF Earnings Based) data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Medies Margin of Safety % (DCF Earnings Based) vs Media - Diversified Industry

For the Media - Diversified industry and Communication Services sector, Medies's Margin of Safety % (DCF Earnings Based) distribution charts can be found below:

* The bar in red indicates where Medies's Margin of Safety % (DCF Earnings Based) falls into.



Medies Business Description

Address 2100 Geng Road, Suite 210, Palo Alto, CA, USA, 94303
Medies provide a novel type of service within the scope of the online streaming industry and the metaverse network. Via motion and still, pictures digital database, meta movement, aims to connect creative artists and dancers, through the development of visual experience-specifically through metaverse technology.