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Shanda Games (Shanda Games) Price-to-Tangible-Book : 7.39 (As of Apr. 29, 2024)


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What is Shanda Games Price-to-Tangible-Book?

As of today (2024-04-29), Shanda Games's share price is $3.96. Shanda Games's Tangible Book per Share of Dec. 2014 for the quarter that ended in Dec. 2014 was $0.54. Hence, Shanda Games's Price to Tangible Book Ratio of today is 7.39.

The historical rank and industry rank for Shanda Games's Price-to-Tangible-Book or its related term are showing as below:

GAME's Price-to-Tangible-Book is not ranked *
in the Interactive Media industry.
Industry Median: 2.74
* Ranked among companies with meaningful Price-to-Tangible-Book only.

A closely related ratio is called PB Ratio. As of today, Shanda Games's share price is $3.96. Shanda Games's Book Value per Sharefor the quarter that ended in Dec. 2014 was $0.97. Hence, Shanda Games's P/B Ratio of today is 4.08.


Shanda Games Price-to-Tangible-Book Historical Data

The historical data trend for Shanda Games's Price-to-Tangible-Book can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Shanda Games Price-to-Tangible-Book Chart

Shanda Games Annual Data
Trend Dec07 Dec08 Dec09 Dec10 Dec11 Dec12 Dec13 Dec14
Price-to-Tangible-Book
Get a 7-Day Free Trial 5.36 3.74 1.46 - 10.60

Shanda Games Semi-Annual Data
Dec07 Dec08 Dec09 Dec10 Dec11 Dec12 Dec13 Dec14
Price-to-Tangible-Book Get a 7-Day Free Trial 5.36 3.74 1.46 - 10.60

Competitive Comparison of Shanda Games's Price-to-Tangible-Book

For the Electronic Gaming & Multimedia subindustry, Shanda Games's Price-to-Tangible-Book, along with its competitors' market caps and Price-to-Tangible-Book data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Shanda Games's Price-to-Tangible-Book Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Shanda Games's Price-to-Tangible-Book distribution charts can be found below:

* The bar in red indicates where Shanda Games's Price-to-Tangible-Book falls into.



Shanda Games Price-to-Tangible-Book Calculation

Shanda Games's price-to-tangible-book ratio for today is calculated as:

Price to Tangible Book=Share Price/Tangible Book per Share (Q: Dec. 2014 )
=3.96/0.536
=7.39

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

It can also be calculated from the numbers for the whole company:

A closely related ratio is called PB Ratio. The difference between Price-to-Tangible-Book Ratio and PB Ratio is that book value other than intangibles are used in the calculation.


Be Aware

Some businesses have very light assets, such as software companies or insurance agencies. The Price-to-Book Ratio does not work well for these companies. Some companies even have negative equity, so the Price-to-Book Ratio cannot be applied to them.


Shanda Games Price-to-Tangible-Book Related Terms

Thank you for viewing the detailed overview of Shanda Games's Price-to-Tangible-Book provided by GuruFocus.com. Please click on the following links to see related term pages.


Shanda Games (Shanda Games) Business Description

Traded in Other Exchanges
N/A
Address
Shanda Games Ltd was incorporated in the Cayman Islands on June 12, 2008. The Company is an online game company in China in terms of the size, diversity of its game portfolio, game revenues and game player base. It completed its initial public offering on September 30, 2009. It develop and source a broad array of game content through multiple channels, including in-house development, licensing, investment, acquisition, joint development and joint operation. As of March 31, 2015, it operated 35 MMO games and 29 mobile games in China and certain overseas markets. The games operated by the Company are: Mir II, BNB, Woool, Legend of Immortals, Age of Wushu, among others. It competes with other online game developers and operators in China, including Tencent Holdings Limited, NetEase, Inc., Changyou.com Limited, Perfect World Co., Ltd., Giant Interactive, Kingsoft, KongZhong Corporation, NetDragon Websoft, Inc. and The9 Limited.