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PSDMF (Gaming Realms) Price-to-Tangible-Book : 8.06 (As of Jan. 18, 2025)


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What is Gaming Realms Price-to-Tangible-Book?

As of today (2025-01-18), Gaming Realms's share price is $0.50. Gaming Realms's Tangible Book per Share of Jun. 2024 for the quarter that ended in Jun. 2024 was $0.06. Hence, Gaming Realms's Price to Tangible Book Ratio of today is 8.06.

The historical rank and industry rank for Gaming Realms's Price-to-Tangible-Book or its related term are showing as below:

PSDMF' s Price-to-Tangible-Book Range Over the Past 10 Years
Min: 2.49   Med: 12.51   Max: 163
Current: 7.14

During the past 13 years, Gaming Realms's highest Price to Tangible Book Ratio was 163.00. The lowest was 2.49. And the median was 12.51.

PSDMF's Price-to-Tangible-Book is ranked worse than
80.13% of 458 companies
in the Interactive Media industry
Industry Median: 2.435 vs PSDMF: 7.14

A closely related ratio is called PB Ratio. As of today, Gaming Realms's share price is $0.50. Gaming Realms's Book Value per Sharefor the quarter that ended in Jun. 2024 was $0.12. Hence, Gaming Realms's P/B Ratio of today is 4.13.


Gaming Realms Price-to-Tangible-Book Historical Data

The historical data trend for Gaming Realms's Price-to-Tangible-Book can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Gaming Realms Price-to-Tangible-Book Chart

Gaming Realms Annual Data
Trend Sep13 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
Price-to-Tangible-Book
Get a 7-Day Free Trial Premium Member Only Premium Member Only 80.00 - 68.33 12.46 9.01

Gaming Realms Semi-Annual Data
Sep14 Jun15 Dec15 Jun16 Dec16 Jun17 Dec17 Jun18 Dec18 Jun19 Dec19 Jun20 Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23 Jun24
Price-to-Tangible-Book Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 21.54 12.46 11.14 9.01 7.34

Competitive Comparison of Gaming Realms's Price-to-Tangible-Book

For the Electronic Gaming & Multimedia subindustry, Gaming Realms's Price-to-Tangible-Book, along with its competitors' market caps and Price-to-Tangible-Book data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Gaming Realms's Price-to-Tangible-Book Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Gaming Realms's Price-to-Tangible-Book distribution charts can be found below:

* The bar in red indicates where Gaming Realms's Price-to-Tangible-Book falls into.



Gaming Realms Price-to-Tangible-Book Calculation

Gaming Realms's price-to-tangible-book ratio for today is calculated as:

Price to Tangible Book=Share Price/Tangible Book per Share (Q: Jun. 2024 )
=0.50/0.062
=8.06

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

It can also be calculated from the numbers for the whole company:

A closely related ratio is called PB Ratio. The difference between Price-to-Tangible-Book Ratio and PB Ratio is that book value other than intangibles are used in the calculation.


Be Aware

Some businesses have very light assets, such as software companies or insurance agencies. The Price-to-Book Ratio does not work well for these companies. Some companies even have negative equity, so the Price-to-Book Ratio cannot be applied to them.


Gaming Realms Price-to-Tangible-Book Related Terms

Thank you for viewing the detailed overview of Gaming Realms's Price-to-Tangible-Book provided by GuruFocus.com. Please click on the following links to see related term pages.


Gaming Realms Business Description

Traded in Other Exchanges
Address
Two Valentine Place, London, GBR, SE1 8QH
Gaming Realms PLC is a gaming company. It develops, publishes, and licenses next-generation mobile gaming content. The company creates and publishes real money and social games for mobile, with operations in the UK, the U.S., and Canada. The group has two continuing reportable operating segments Licensing - brand and content licensing to partners in Europe and the U.S., and Social Publishing - providing freemium games to the U.S and Europe. The company's geographical segment includes the UK (including the Channel Islands), the U.S., Isle of Man, Malta, Gibraltar, and the Rest of the world. It generates the majority of its revenue from the Licensing segment.

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