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Paradox Interactive AB (STU:ETA) Retained Earnings : €271.5 Mil (As of Mar. 2025)


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What is Paradox Interactive AB Retained Earnings?

Retained earnings is the accumulated portion of net income that is not distributed to shareholders. Paradox Interactive AB's retained earnings for the quarter that ended in Mar. 2025 was €271.5 Mil.

Paradox Interactive AB's quarterly retained earnings increased from Sep. 2024 (€223.2 Mil) to Dec. 2024 (€247.5 Mil) and increased from Dec. 2024 (€247.5 Mil) to Mar. 2025 (€271.5 Mil).

Paradox Interactive AB's annual retained earnings increased from Dec. 2022 (€203.5 Mil) to Dec. 2023 (€229.5 Mil) and increased from Dec. 2023 (€229.5 Mil) to Dec. 2024 (€247.5 Mil).


Paradox Interactive AB Retained Earnings Historical Data

The historical data trend for Paradox Interactive AB's Retained Earnings can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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Paradox Interactive AB Retained Earnings Chart

Paradox Interactive AB Annual Data
Trend Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23 Dec24
Retained Earnings
Get a 7-Day Free Trial Premium Member Only Premium Member Only 145.90 158.57 203.49 229.53 247.52

Paradox Interactive AB Quarterly Data
Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25
Retained Earnings Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 238.40 213.66 223.16 247.52 271.49

Paradox Interactive AB Retained Earnings Calculation

Retained Earnings is the accumulated portion of net income that is not distributed to shareholders. Because the net income was not distributed to shareholders, shareholders' equity is increased by the same amount.

Of course, if a company loses, it is called retained losses, or accumulated losses.


Paradox Interactive AB  (STU:ETA) Retained Earnings Explanation

Historically profitable companies sometimes have negative retained earnings. This is because they have cumulatively paid out more to shareholders than they reported in profits.

For example, in 2011, Microsoft had negative retained earnings. This does not mean the company lost more money than it made over the years. It just means it paid out more money than it earned.

If a company has negative retained earnings, investors should check the 10-year financial results. They should not assume that negative retained earnings prove a company has generally lost money in the past.

Of course, many companies with negative retained earnings have indeed lost money in the past.

Retained Earnings: Warren Buffett's Secret.

One of the most important indicators of durable competitive advantage. Net earnings can be paid out as dividends, used to buy back shares or retained for growth.

If the company loses more than it has accumulated, retained earnings is negative.

If a company isn't adding to its retained earnings, it isn't growing its net worth.

Rate of growth of retained earnings is good indicator whether it's benefiting from a competitive advantage.

Microsoft is negative because it chose to buyback stock and pay dividends.

The more earnings retained, the faster it grows and increases growth rate for future earnings.


Paradox Interactive AB Business Description

Traded in Other Exchanges
Address
Magnus Ladulasgatan 4, Stockholm, SWE, 118 66
Paradox Interactive AB is a Swedish company. It is engaged in the development and publishing of PC-based games. The company's product portfolio includes franchise brands such as Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities, Skylines, Tyranny and Magicka. Paradox is also involved in the publishing and internal development of games and licensing of White Wolf's brands. The company distributes its games through the digital platform Steam as well as on Apple, Google Play, and Sony stores. It operates its business across the world. The majority of the company's revenue comes from the United States.

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