GBHL (Global Entertainment Holdings) ROC %: -54.70% (As of Sep. 2011)


What is Global Entertainment Holdings ROC %?

Global Entertainment Holdings GBHL -99.00% ROC % is -54.70% as of Sep. 2011.

ROC % measures how well a company generates cash flow relative to the capital it has invested in its business. It is also called ROIC %. Global Entertainment Holdings's annualized return on capital (ROC %) for the quarter that ended in Sep. 2011 was -54.70%.

As of today (2026-07-07), Global Entertainment Holdings's WACC % is 0.00%. Global Entertainment Holdings's ROC % is 0.00% (calculated using TTM income statement data). Global Entertainment Holdings earns returns that do not match up to its cost of capital. It will destroy value as it grows.


Global Entertainment Holdings  (OTCPK:GBHL) ROC % Explanation

ROC % measures how well a company generates cash flow relative to the capital it has invested in its business. It is also called ROIC %. The reason book values of debt and equity are used is because the book values are the capital the company received when issuing the debt or receiving the equity investments.

There are four key components to this definition. The first is the use of operating income or EBIT rather than net income in the numerator. The second is the tax adjustment to this operating income or EBIT, computed as a hypothetical tax based on an effective or marginal tax rate. The third is the use of book values for invested capital, rather than market values. The final is the timing difference; the capital invested is from the end of the prior year whereas the operating income or EBIT is the current year's number.

Why is ROC % important?

Because it costs money to raise capital. A firm that generates higher returns on investment than it costs the company to raise the capital needed for that investment is earning excess returns. A firm that expects to continue generating positive excess returns on new investments in the future will see its value increase as growth increases, whereas a firm that earns returns that do not match up to its cost of capital will destroy value as it grows.

As of today, Global Entertainment Holdings's WACC % is 0.00%. Global Entertainment Holdings's ROC % is 0.00% (calculated using TTM income statement data). Global Entertainment Holdings earns returns that do not match up to its cost of capital. It will destroy value as it grows.


Be Aware

Like ROE % and ROA %, ROC % is calculated with only 12 months of data. Fluctuations in the company's earnings or business cycles can affect the ratio drastically. It is important to look at the ratio from a long term perspective.


Global Entertainment Holdings ROC % Related Terms


Global Entertainment Holdings ROC % Historical Data

* Premium members only.

The historical data trend for Global Entertainment Holdings's ROC % can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Global Entertainment Holdings ROC % Chart

Global Entertainment Holdings Annual Data
Trend Dec01 Dec04 Dec05 Dec06 Dec07 Dec08 Dec09 Dec10
ROC %
Get a 7-Day Free Trial -55.82 -23.43 -14.34 -19.65 -16.88

Global Entertainment Holdings Quarterly Data
Dec06 Mar07 Jun07 Sep07 Dec07 Mar08 Jun08 Sep08 Dec08 Mar09 Jun09 Sep09 Dec09 Mar10 Jun10 Sep10 Dec10 Mar11 Jun11 Sep11
ROC % Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -13.93 -142.22 4.71 -3.82 -54.70

Global Entertainment Holdings ROC % Calculation

Global Entertainment Holdings's annualized Return on Capital (ROC %) for the fiscal year that ended in Dec. 2010 is calculated as:

ROC % (A: Dec. 2010 )
=NOPAT/Average Invested Capital
=Operating Income * ( 1 - Tax Rate % )/( (Invested Capital (A: Dec. 2009 ) + Invested Capital (A: Dec. 2010 ))/ count )
=-0.213 * ( 1 - 0% )/( (0.854 + 1.67)/ 2 )
=-0.213/1.262
=-16.88 %

where

Global Entertainment Holdings's annualized Return on Capital (ROC %) for the quarter that ended in Sep. 2011 is calculated as:

ROC % (Q: Sep. 2011 )
=NOPAT/Average Invested Capital
=Operating Income * ( 1 - Tax Rate % )/( (Invested Capital (Q: Jun. 2011 ) + Invested Capital (Q: Sep. 2011 ))/ count )
=-0.736 * ( 1 - 0% )/( (1.333 + 1.358)/ 2 )
=-0.736/1.3455
=-54.70 %

where

Note: The Operating Income data used here is four times the quarterly (Sep. 2011) data. The tax rate is limited to between 0% and 100%.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about ROC % →
What does a ROC % of -54.70% mean?
Global Entertainment Holdings (GBHL) has a ROC % of -54.70% as of Sep. 2011. Return on capital is the ratio of current-period net income to average two-period capital. View historical data on Global Entertainment Holdings and its competitors.
Is Global Entertainment Holdings' ROC % too high?
Global Entertainment Holdings' current ROC % is -54.70%.
How does Global Entertainment Holdings' ROC % compare to FLCR and ASKH?
Global Entertainment Holdings' ROC % of -54.70% can be compared against companies in the Media - Diversified industry. The industry median ROC % is 1.39. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good ROC % for a Media - Diversified company?
The median ROC % among Media - Diversified companies is 1.39, based on 1,004 companies in the industry. Companies in the top quartile (top 25%) have a ROC % significantly above this median, while those in the bottom quartile fall well below. However, ROC % should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high ROC % mean?
A high ROC % can signal that a stock is expensive relative to its fundamentals. Return on capital is the ratio of current-period net income to average two-period capital. View historical data on Global Entertainment Holdings and its competitors. For the Media - Diversified industry, the median ROC % is 1.39 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Global Entertainment Holdings's current ROC % is -54.70%. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Global Entertainment Holdings stock overvalued right now?
Global Entertainment Holdings (GBHL) has a current ROC % of -54.70%. The current ROC % is -54.70%. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is ROC % calculated?
ROC % is calculated from a company's financial statements. For Global Entertainment Holdings (GBHL), the current ROC % is -54.70% as of Sep. 2011. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Global Entertainment Holdings Business Description

Address 4915 E Hunter Avenue, Suite 8-259, Anaheim, CA, USA, 92807
Global Entertainment Holdings Inc is an independent entertainment content production and OTT streaming distribution company that connects with audiences through compelling motion picture content and social media websites. It is engaged in the production, financing, and sales of motion pictures and other entertainment-related content, as well as developing OTT streaming channels, conducted through its subsidiary.