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Ubisoft Entertainment (XTER:UEN) Total Liabilities : €2,927 Mil (As of Sep. 2024)


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What is Ubisoft Entertainment Total Liabilities?

Ubisoft Entertainment's Total Liabilities for the quarter that ended in Sep. 2024 was €2,927 Mil.

Ubisoft Entertainment's quarterly Total Liabilities increased from Sep. 2023 (€3,170.60 Mil) to Mar. 2024 (€3,242.40 Mil) but then declined from Mar. 2024 (€3,242.40 Mil) to Sep. 2024 (€2,926.50 Mil).

Ubisoft Entertainment's annual Total Liabilities increased from Mar. 2022 (€3,150.10 Mil) to Mar. 2023 (€3,188.10 Mil) and increased from Mar. 2023 (€3,188.10 Mil) to Mar. 2024 (€3,242.40 Mil).


Ubisoft Entertainment Total Liabilities Historical Data

The historical data trend for Ubisoft Entertainment's Total Liabilities can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Ubisoft Entertainment Total Liabilities Chart

Ubisoft Entertainment Annual Data
Trend Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24
Total Liabilities
Get a 7-Day Free Trial Premium Member Only Premium Member Only 2,283.00 3,219.80 3,150.10 3,188.10 3,242.40

Ubisoft Entertainment Semi-Annual Data
Mar15 Sep15 Mar16 Sep16 Mar17 Sep17 Mar18 Sep18 Mar19 Sep19 Mar20 Sep20 Mar21 Sep21 Mar22 Sep22 Mar23 Sep23 Mar24 Sep24
Total Liabilities Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 3,238.20 3,188.10 3,170.60 3,242.40 2,926.50

Ubisoft Entertainment Total Liabilities Calculation

Total Liabilities are the liabilities that the company has to pay others. It is a part of the balance sheet of a company that shareholders do not own, and would be obligated to pay back if the company liquidated.

Ubisoft Entertainment's Total Liabilities for the fiscal year that ended in Mar. 2024 is calculated as

Total Liabilities=Total Current Liabilities+Total Noncurrent Liabilities
=Total Current Liabilities+(Long-Term Debt & Capital Lease Obligation+Other Long-Term Liabilities
=1057.5+(2082.4+82.2
+NonCurrent Deferred Liabilities+PensionAndRetirementBenefit+NonCurrent Deferred Income Tax)
+0+20.3+0)
=3,242

Total Liabilities=Total Assets (A: Mar. 2024 )-Total Equity (A: Mar. 2024 )
=5121.6-1879.2
=3,242

Ubisoft Entertainment's Total Liabilities for the quarter that ended in Sep. 2024 is calculated as

Total Liabilities=Total Current Liabilities+Total Noncurrent Liabilities
=Total Current Liabilities+(Long-Term Debt & Capital Lease Obligation+Other Long-Term Liabilities
=700.1+(2158.5+45.5
+NonCurrent Deferred Liabilities+PensionAndRetirementBenefit+NonCurrent Deferred Income Tax)
+0+22.4+0)
=2,927

Total Liabilities=Total Assets (Q: Sep. 2024 )-Total Equity (Q: Sep. 2024 )
=4626.4-1699.9
=2,927

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Ubisoft Entertainment Total Liabilities Related Terms

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Ubisoft Entertainment Business Description

Address
2, Avenue Pasteur, Saint-Mande, FRA, 94160
Ubisoft develops and publishes top-quality video games for play on gaming consoles, PCs, and mobile devices. Its major franchises include Assassin's Creed, Rainbow Six, Far Cry, Just Dance, The Crew, and Skull & Bones. It also has a license to release games under the Star Wars and Avatar banners, as well as use the Tom Clancy name. The firm also holds the game streaming rights to Activision's existing catalog and any games it develops through 2038. Typically, about half of the firm's sales come from North America, and 35% from Europe. Furthermore, about 40% of sales are classified as recurring—from in-game purchases—while about 60% are nonrecurring, from the initial game sales.

Ubisoft Entertainment Headlines

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