Electronic Arts (FRA:ERT) WACC %:3.46% (As of Jun. 24, 2026) — 57% Below Median


FRA:ERT Electronic Arts Inc FRA:ERT
77 GF Score
Price €177.00
GF Value €137.77
Valuation Modestly Overvalued
! 4 Warning Signs
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What is Electronic Arts WACC %?

Electronic Arts FRA:ERT +0.57% 77 WACC % is 3.46% as of Jun. 24, 2026, which is 57% below its 10-year median of 8.04. GuruFocus rates FRA:ERT with a GF Score™ of 77/100 and a GF Value™ of €137.77 (Modestly Overvalued). The stock has 4 warning signs investors should review. Among 571 Interactive Media companies, Electronic Arts ranks better than 57.79% on this metric.

As of today (2026-06-24), Electronic Arts's weighted average cost of capital is 3.46%%. Electronic Arts's ROIC % is 7.27% (calculated using TTM income statement data). Electronic Arts generates higher returns on investment than it costs the company to raise the capital needed for that investment. It is earning excess returns. A firm that expects to continue generating positive excess returns on new investments in the future will see its value increase as growth increases.

For a comprehensive WACC calculation, please access the WACC Calculator.


Electronic Arts  (FRA:ERT) WACC % Explanation

Because it costs money to raise capital. A firm that generates higher ROIC % than it costs the company to raise the capital needed for that investment is earning excess returns. A firm that expects to continue generating positive excess returns on new investments in the future will see its value increase as growth increases, whereas a firm that earns returns that do not match up to its cost of capital will destroy value as it grows.

As of today, Electronic Arts's weighted average cost of capital is 3.46%%. Electronic Arts's ROIC % is 7.27% (calculated using TTM income statement data). Electronic Arts generates higher returns on investment than it costs the company to raise the capital needed for that investment. It is earning excess returns. A firm that expects to continue generating positive excess returns on new investments in the future will see its value increase as growth increases.


Be Aware

1. GuruFocus uses book value of debt (D) to do the calculation. It is simplified by adding latest one-year quarterly average Short-Term Debt & Capital Lease Obligation and Long-Term Debt & Capital Lease Obligation together.
For companies that report quarterly, GuruFocus combines all of the most recent year's quarterly debt data from the beginning of the year to the year-end and calculates the average.
For companies that report semi-annually, GuruFocus combines all of the most recent year's semi-annual debt data from the start of the year to the year-end and calculates the average.
For companies that report annually, GuruFocus combines the beginning and ending annual debt data from the most recent year and then calculates the average.

2. The WACC formula discussed above does not include Preferred Stock. Please adjust if preferred stock is considered.

3. (Expected Return of the Market - Risk-Free Rate of Return) is also called market premium. GuruFocus requires market premium to be 6%.

4. GuruFocus uses the latest TTM Interest Expense divided by the latest one-year quarterly average debt to get the simplified cost of debt.


Related Terms

Electronic Arts WACC % Historical Data

* Premium members only.

The historical data trend for Electronic Arts's WACC % can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Electronic Arts WACC % Chart

Electronic Arts Annual Data
Trend Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24 Mar25 Mar26
WACC %
Get a 7-Day Free Trial Premium Member Only Premium Member Only 5.81 8.56 8.82 8.49 6.47

Electronic Arts Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
WACC % Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 8.49 8.32 8.24 7.80 6.47

FRA:ERT vs TTWO, RBLX, NTES: WACC % Comparison

For the Electronic Gaming & Multimedia subindustry, Electronic Arts's WACC %, along with its competitors' market caps and WACC % data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Electronic Arts WACC % vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Electronic Arts's WACC % distribution charts can be found below:

* The bar in red indicates where Electronic Arts's WACC % falls into.


FRA:ERT
77GF Score
Electronic Arts Inc FRA:ERT
WACC % is just one metric. See GF Score™, valuation, warning signs, and more.
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Electronic Arts WACC % Calculation

The weighted average cost of capital (WACC) is the rate that a company is expected to pay on average to all its security holders to finance its assets. The WACC is commonly referred to as the firm's cost of capital. Generally speaking, a company's assets are financed by debt and equity. WACC is the average of the costs of these sources of financing, each of which is weighted by its respective use in the given situation. By taking a weighted average, we can see how much interest the company has to pay for every dollar it finances.

WACC=E/(E + D)*Cost of Equity+D/(E + D)*Cost of Debt*(1 - Tax Rate)

1. Weights:
Generally speaking, a company's assets are financed by debt and equity. We need to calculate the weight of equity and the weight of debt.
The market value of equity (E) is also called "Market Cap". As of today, Electronic Arts's market capitalization (E) is €44661.939 Mil.
The market value of debt is typically difficult to calculate, therefore, GuruFocus uses book value of debt (D) to do the calculation. It is simplified by adding the latest one-year quarterly average Short-Term Debt & Capital Lease Obligation and Long-Term Debt & Capital Lease Obligation together. As of Mar. 2026, Electronic Arts's latest one-year quarterly average Book Value of Debt (D) is €1632.8996 Mil.
a) weight of equity = E / (E + D) = 44661.939 / (44661.939 + 1632.8996) = 0.9647
b) weight of debt = D / (E + D) = 1632.8996 / (44661.939 + 1632.8996) = 0.0353

2. Cost of Equity:
GuruFocus uses Capital Asset Pricing Model (CAPM) to calculate the required rate of return. The formula is:
Cost of Equity = Risk-Free Rate of Return + Beta of Asset * (Expected Return of the Market - Risk-Free Rate of Return)
a) GuruFocus uses 10-Year Treasury Constant Maturity Rate as the risk-free rate. It is updated daily. The current risk-free rate is 4.406%. Please go to Economic Indicators page for more information. Please note that we use the 10-Year Treasury Constant Maturity Rate of the country/region where the company is headquartered. If the data for that country/region is not available, then we will use the 10-Year Treasury Constant Maturity Rate of the United States as default.
b) Beta is the sensitivity of the expected excess asset returns to the expected excess market returns. Electronic Arts's beta is -0.1458.
c) (Expected Return of the Market - Risk-Free Rate of Return) is also called market premium. GuruFocus requires market premium to be 6%.
Cost of Equity = 4.406% + -0.1458 * 6% = 3.5312%

3. Cost of Debt:
GuruFocus uses latest TTM Interest Expense divided by the latest one-year quarterly average debt to get the simplified cost of debt.
As of Mar. 2026, Electronic Arts's interest expense (positive number) was €33.399 Mil. Its total Book Value of Debt (D) is €1632.8996 Mil.
Cost of Debt = 33.399 / 1632.8996 = 2.0454%.

4. Multiply by one minus TTM Tax Rate:
GuruFocus uses the most recent TTM Tax Expense divided by the most recent TTM Pre-Tax Income to calculate the tax rate. The calculated TTM tax rate is limited to between 0% and 100%. If the calculated tax rate is higher than 100%, it is set to 100%. If the calculated tax rate is less than 0%, it is set to 0%.
The latest calculated TTM Tax Rate = 252.336 / 1017.244 = 24.81%.

Electronic Arts's Weighted Average Cost Of Capital (WACC) for Today is calculated as:

WACC=E / (E + D)*Cost of Equity+D / (E + D)*Cost of Debt*(1 - Tax Rate)
=0.9647*3.5312%+0.0353*2.0454%*(1 - 24.81%)
=3.46%

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about WACC % →
What does a WACC % of 3.46% mean?
Electronic Arts (FRA:ERT) has a WACC % of 3.46% as of Jun. 24, 2026. The weighted average cost of capital (WACC) is the average rate a company pays to finance assets. View historical data on Electronic Arts and its competitors. This is 57% below median its historical median of 8.04. Over the past decade, Electronic Arts' WACC % has ranged from 5.81 to 11.07. According to the industry distribution chart, Electronic Arts ranks #241 out of 571 companies in the Interactive Media industry, placing it in the top 42.2%.
Is Electronic Arts' WACC % too high?
Electronic Arts' current WACC % of 3.46% is 57% below median its 10-year median of 8.04. Over the past 10 years, this metric has ranged from a low of 5.81 to a high of 11.07. The Interactive Media industry median WACC % is 7.12. Electronic Arts' value of 3.46% is 51.4% below this industry median. Based on the distribution chart, Electronic Arts ranks #241 out of 571 companies in the Interactive Media industry, which is above the industry midpoint. Overall, Electronic Arts has a GF Score™ of 77/100 and is considered Modestly Overvalued, reflecting its overall financial health beyond just this single metric.
How does Electronic Arts' WACC % compare to TTWO and RBLX?
According to the Interactive Media industry distribution chart, Electronic Arts ranks #241 out of 571 companies for WACC %. This puts Electronic Arts in the upper half of its industry. The industry median WACC % is 7.12. Electronic Arts' value of 3.46% is 51.4% below this benchmark. Historically, Electronic Arts' own WACC % has ranged from 5.81 to 11.07 over the past decade. While the company's 10-year median is 8.04 vs. the industry median of 7.12, Electronic Arts has consistently been below the industry average. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good WACC % for an Interactive Media company?
The median WACC % among Interactive Media companies is 7.12, based on 571 companies in the industry. Companies in the top quartile (top 25%) have a WACC % significantly above this median, while those in the bottom quartile fall well below. However, WACC % should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Electronic Arts's current WACC % of 3.46% is 51.4% below the industry median. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high WACC % mean?
A high WACC % can signal that a stock is expensive relative to its fundamentals. The weighted average cost of capital (WACC) is the average rate a company pays to finance assets. View historical data on Electronic Arts and its competitors. For the Interactive Media industry, the median WACC % is 7.12 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Electronic Arts's current WACC % is 3.46%, which is 57% below median its own 10-year median of 8.04. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Electronic Arts stock overvalued right now?
Based on GuruFocus' analysis, Electronic Arts (FRA:ERT) is currently considered Modestly Overvalued. The stock's GF Value™ is €137.77, compared to a current price of €177.00 — trading 28.5% above its estimated fair value. The current WACC % is 3.46%, which is 57% below median its 10-year median of 8.04 and 51.4% below the Interactive Media industry median of 7.12. Electronic Arts' overall GF Score™ is 77/100 with 4 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is WACC % calculated?
WACC % is calculated from a company's financial statements. For Electronic Arts (FRA:ERT), the current WACC % is 3.46% as of Jun. 24, 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is Electronic Arts (FRA:ERT) Overvalued in 2026?

Based on GuruFocus' analysis, Electronic Arts stock appears to be overvalued. The current stock price of €177.00 is trading 28.5% above its estimated GF Value™ of €137.77. GuruFocus considers Electronic Arts to be Modestly Overvalued.

Key valuation signals for FRA:ERT:

  • WACC %: 3.46% (57% below median its 10-year median of 8.04)
  • GF Value™: €137.77 vs. price of €177.00 (28.5% above fair value)
  • GF Score™: 77/100 with 4 warning signs
  • Industry Position: 51.4% below the Interactive Media median (#241 of 571)

No single metric tells the full story. See the FRA:ERT stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


Electronic Arts Business Description

Address 209 Redwood Shores Parkway, Redwood City, CA, USA, 94065
Electronic Arts is one of the largest global developers and publishers of video games. Its most important franchises are the Madden NFL and FC soccer games, which it releases annually. In 2024, it also relaunched its American college football game. Other major franchises include Apex Legends, Battlefield, and The Sims. Typically, about three-quarters of the firm's sales are from in-game spending, with the remainder coming from initial game sales.
77GF Score

Get the complete analysis for FRA:ERT

WACC % is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

€177.00
Price
€137.77
GF Value