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UBSFY (Ubisoft Entertainment) Inventories, Work In Process : $0 Mil (As of Sep. 2024)


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What is Ubisoft Entertainment Inventories, Work In Process?

Work in process is the part of a manufacturer's inventory that is in the production process and has not yet been completed and transferred to the finished goods inventory. Ubisoft Entertainment's work in process for the quarter that ended in Sep. 2024 was $0 Mil.


Ubisoft Entertainment Inventories, Work In Process Historical Data

The historical data trend for Ubisoft Entertainment's Inventories, Work In Process can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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Ubisoft Entertainment Inventories, Work In Process Chart

Ubisoft Entertainment Annual Data
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Inventories, Work In Process
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Ubisoft Entertainment Semi-Annual Data
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Ubisoft Entertainment Inventories, Work In Process Calculation

That part of a manufacturer's inventory that is in the production process and has not yet been completed and transferred to the finished goods inventory. This account contains the cost of the direct material, direct labor, and factory overhead placed into the products on the factory floor. A manufacturer must disclose in its financial statements the cost of its work-in-process as well as the cost of finished goods and materials on hand.


Ubisoft Entertainment Business Description

Address
2, Avenue Pasteur, Saint-Mande, FRA, 94160
Founded in 1986 in France by five brothers of the Guillemot family, Ubisoft is one of the largest independent video game publishers. Ubisoft employs a deep pool of developers at studios across the world. The firm owns a number of well-known franchises, including Assassin's Creed, Far Cry, Tom Clancy's Rainbow Six and Ghost Recon, Rayman, Trials, and Just Dance. Ubisoft recently launched several new big-budget titles, including Skull and Bones, XDefiant, Avatar: Frontiers of Pandora, and Star Wars Outlaws. The firm also holds the game streaming rights to Activision's existing catalog and any games it develops through 2038.