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PlaySide Studios (ASX:PLY) Capex-to-Operating-Income : 0.63 (As of Dec. 2023)


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What is PlaySide Studios Capex-to-Operating-Income?

Capex-to-Operating-Income measures a company's investments in physical assets such as property, industrial buildings or equipment to its operating income.

PlaySide Studios's Capital Expenditure for the six months ended in Dec. 2023 was A$-6.00 Mil. Its Operating Income for the six months ended in Dec. 2023 was A$9.46 Mil.

Hence, PlaySide Studios's Capex-to-Operating-Income for the six months ended in Dec. 2023 was 0.63.


PlaySide Studios Capex-to-Operating-Income Historical Data

The historical data trend for PlaySide Studios's Capex-to-Operating-Income can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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PlaySide Studios Capex-to-Operating-Income Chart

PlaySide Studios Annual Data
Trend Jun20 Jun21 Jun22 Jun23
Capex-to-Operating-Income
- - 1.35 -

PlaySide Studios Semi-Annual Data
Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23
Capex-to-Operating-Income Get a 7-Day Free Trial - 0.48 - - 0.63

Competitive Comparison of PlaySide Studios's Capex-to-Operating-Income

For the Electronic Gaming & Multimedia subindustry, PlaySide Studios's Capex-to-Operating-Income, along with its competitors' market caps and Capex-to-Operating-Income data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


PlaySide Studios's Capex-to-Operating-Income Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, PlaySide Studios's Capex-to-Operating-Income distribution charts can be found below:

* The bar in red indicates where PlaySide Studios's Capex-to-Operating-Income falls into.



PlaySide Studios Capex-to-Operating-Income Calculation

PlaySide Studios's Capex-to-Operating-Income for the fiscal year that ended in Jun. 2023 is calculated as

Capex-to-Operating-Income=- Capital Expenditure / Operating Income
=- (-3.644) / -6.071
=N/A

PlaySide Studios's Capex-to-Operating-Income for the quarter that ended in Dec. 2023 is calculated as

Capex-to-Operating-Income=- Capital Expenditure / Operating Income
=- (-5.995) / 9.459
=0.63

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


PlaySide Studios  (ASX:PLY) Capex-to-Operating-Income Explanation

Capex-to-Operating-Income assesses how much emphasis a company is placing upon investing in capital-intensive projects. The ratio is generally a good gauge to quantify how much focus on growth a company has. Typically, smaller companies that are still growing and expanding will have a higher Capex to Operating Income Ratio, since such businesses are likely investing more in physical assets. Lower ratios could indicate that a company has reached maturity and it is no longer pursuing aggressive growth.


PlaySide Studios Capex-to-Operating-Income Related Terms

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PlaySide Studios (ASX:PLY) Business Description

Traded in Other Exchanges
Address
75 Crockford Street, Level 1, Port Melbourne, Melbourne, VIC, AUS, 3207
PlaySide Studios Ltd is a video game developer in Australia. The company delivers games across four platforms: Mobile, Virtual Reality (VR), Augmented Reality (AR) and PC. Some of its games include Ghost Pop, Flush Force, Defend the Bits, Dumb ways to dash, and many others. The company has one reportable segment, development and monetization of mobile , PC and console video games.

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