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PlaySide Studios (ASX:PLY) Receivables Turnover : 5.34 (As of Dec. 2023)


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What is PlaySide Studios Receivables Turnover?

The Receivables Turnover ratio measures the number of times a company collects its average accounts receivable balance. It is calculated as Revenue divided by average Accounts Receivable. An efficient company has a higher accounts receivable turnover ratio while an inefficient company has a lower ratio. PlaySide Studios's Revenue for the six months ended in Dec. 2023 was A$36.20 Mil. PlaySide Studios's average Accounts Receivable for the six months ended in Dec. 2023 was A$6.77 Mil. Hence, PlaySide Studios's Receivables Turnover for the six months ended in Dec. 2023 was 5.34.


PlaySide Studios Receivables Turnover Historical Data

The historical data trend for PlaySide Studios's Receivables Turnover can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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PlaySide Studios Receivables Turnover Chart

PlaySide Studios Annual Data
Trend Jun20 Jun21 Jun22 Jun23
Receivables Turnover
- 9.59 9.10 7.20

PlaySide Studios Semi-Annual Data
Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23
Receivables Turnover Get a 7-Day Free Trial 4.24 5.12 2.87 3.52 5.34

Competitive Comparison of PlaySide Studios's Receivables Turnover

For the Electronic Gaming & Multimedia subindustry, PlaySide Studios's Receivables Turnover, along with its competitors' market caps and Receivables Turnover data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


PlaySide Studios's Receivables Turnover Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, PlaySide Studios's Receivables Turnover distribution charts can be found below:

* The bar in red indicates where PlaySide Studios's Receivables Turnover falls into.



PlaySide Studios Receivables Turnover Calculation

Receivables Turnover measures the number of times a company collects its average accounts receivable balance.

PlaySide Studios's Receivables Turnover for the fiscal year that ended in Jun. 2023 is calculated as

Receivables Turnover (A: Jun. 2023 )
=Revenue / Average Total Inventories
=Revenue (A: Jun. 2023 ) / ((Accounts Receivable (A: Jun. 2022 ) + Accounts Receivable (A: Jun. 2023 )) / count )
=38.445 / ((4.866 + 5.811) / 2 )
=38.445 / 5.3385
=7.20

PlaySide Studios's Receivables Turnover for the quarter that ended in Dec. 2023 is calculated as

Receivables Turnover (Q: Dec. 2023 )
=Revenue / Average Total Inventories
=Revenue (Q: Dec. 2023 ) / ((Accounts Receivable (Q: Jun. 2023 ) + Accounts Receivable (Q: Dec. 2023 )) / count )
=36.201 / ((5.811 + 7.737) / 2 )
=36.201 / 6.774
=5.34

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


PlaySide Studios  (ASX:PLY) Receivables Turnover Explanation

An efficient company has a higher accounts receivable turnover ratio while an inefficient company has a lower ratio. This metric is commonly used to compare companies within the same industry to check whether they are on par with their competitors.


PlaySide Studios Receivables Turnover Related Terms

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PlaySide Studios (ASX:PLY) Business Description

Traded in Other Exchanges
Address
75 Crockford Street, Level 1, Port Melbourne, Melbourne, VIC, AUS, 3207
PlaySide Studios Ltd is a video game developer in Australia. The company delivers games across four platforms: Mobile, Virtual Reality (VR), Augmented Reality (AR) and PC. Some of its games include Ghost Pop, Flush Force, Defend the Bits, Dumb ways to dash, and many others. The company has one reportable segment, development and monetization of mobile , PC and console video games.

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