/term/cash-conversion-cycle/FRA:QJ9 PlaySide Studios (FRA:QJ9) Cash Conversion Cycle
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PlaySide Studios (FRA:QJ9) Cash Conversion Cycle : 34.29 (As of Dec. 2023)


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What is PlaySide Studios Cash Conversion Cycle?

Cash Conversion Cycle is one of several measures of management effectiveness. It equals Days Sales Outstanding + Days Inventory - Days Payable.

PlaySide Studios's Days Sales Outstanding for the six months ended in Dec. 2023 was 34.29.
PlaySide Studios's Days Inventory for the six months ended in Dec. 2023 was .
PlaySide Studios's Days Payable for the six months ended in Dec. 2023 was .
Therefore, PlaySide Studios's Cash Conversion Cycle (CCC) for the six months ended in Dec. 2023 was 34.29.


PlaySide Studios Cash Conversion Cycle Historical Data

The historical data trend for PlaySide Studios's Cash Conversion Cycle can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

PlaySide Studios Cash Conversion Cycle Chart

PlaySide Studios Annual Data
Trend Jun20 Jun21 Jun22 Jun23
Cash Conversion Cycle
- 37.66 39.65 52.38

PlaySide Studios Semi-Annual Data
Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23
Cash Conversion Cycle Get a 7-Day Free Trial 43.12 35.00 64.76 52.56 34.29

Competitive Comparison of PlaySide Studios's Cash Conversion Cycle

For the Electronic Gaming & Multimedia subindustry, PlaySide Studios's Cash Conversion Cycle, along with its competitors' market caps and Cash Conversion Cycle data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


PlaySide Studios's Cash Conversion Cycle Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, PlaySide Studios's Cash Conversion Cycle distribution charts can be found below:

* The bar in red indicates where PlaySide Studios's Cash Conversion Cycle falls into.



PlaySide Studios Cash Conversion Cycle Calculation

Cash Conversion Cycle (CCC) measures how fast a company can convert cash on hand into even more cash on hand. This metric looks at the amount of time needed to sell inventory, the amount of time needed to collect receivables and the length of time the company is afforded to pay its bills without incurring penalties.

Cash Conversion Cycle is one of several measures of management effectiveness.

PlaySide Studios's Cash Conversion Cycle for the fiscal year that ended in Jun. 2023 is calculated as

Cash Conversion Cycle=Days Sales Outstanding +Days Inventory-Days Payable
=52.38+-
=52.38

PlaySide Studios's Cash Conversion Cycle for the quarter that ended in Dec. 2023 is calculated as:

Cash Conversion Cycle=Days Sales Outstanding+Days Inventory-Days Payable
=34.29+-
=34.29

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


PlaySide Studios  (FRA:QJ9) Cash Conversion Cycle Explanation

Generally, the lower this number is, the better for the company. Although it should be combined with other metrics (such as ROE % and ROA %), it can be especially useful for comparing close competitors, because the company with the lowest CCC is often the one with better management.


Be Aware

CCC is most effective with retail-type companies, which have inventories that are sold to customers. Consulting businesses, software companies and insurance companies are all examples of companies for whom this metric is meaningless.

The CCC is one of several tools that can help you evaluate management, especially if it is calculated for several consecutive time periods and for several competitors. Decreasing or steady CCCs are good, while rising ones should motivate you to dig a bit deeper.


PlaySide Studios Cash Conversion Cycle Related Terms

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PlaySide Studios (FRA:QJ9) Business Description

Traded in Other Exchanges
Address
75 Crockford Street, Level 1, Port Melbourne, Melbourne, VIC, AUS, 3207
PlaySide Studios Ltd is a video game developer in Australia. The company delivers games across four platforms: Mobile, Virtual Reality (VR), Augmented Reality (AR) and PC. Some of its games include Ghost Pop, Flush Force, Defend the Bits, Dumb ways to dash, and many others. The company has one reportable segment, development and monetization of mobile , PC and console video games.

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