BHATF (Blue Hat Interactive Entertainment Technology) Change In Inventory: $-50.89 Mil (TTM As of Jun. 2025)

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What is Blue Hat Interactive Entertainment Technology Change In Inventory?

Blue Hat Interactive Entertainment Technology BHATF Change In Inventory is $-50.89 Mil as of Jun. 2025. The stock has 7 warning signs investors should review.

Blue Hat Interactive Entertainment Technology's change in inventory for the quarter that ended in Jun. 2025 was $8.13 Mil. It means Blue Hat Interactive Entertainment Technology's inventory declined by $8.13 Mil from Dec. 2024 to Jun. 2025 .

Blue Hat Interactive Entertainment Technology's change in inventory for the fiscal year that ended in Dec. 2024 was $-47.02 Mil. It means Blue Hat Interactive Entertainment Technology's inventory increased by $47.02 Mil from Dec. 2023 to Dec. 2024 .

Blue Hat Interactive Entertainment Technology's Total Inventories for the quarter that ended in Jun. 2025 was $56.43 Mil.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. Blue Hat Interactive Entertainment Technology's Days Inventory for the quarter that ended in Jun. 2025 was 1,305.47.

Inventory Turnover measures how fast the company turns over its inventory within a year. Blue Hat Interactive Entertainment Technology's Inventory Turnover for the quarter that ended in Jun. 2025 was 0.14.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. Blue Hat Interactive Entertainment Technology's Inventory-to-Revenue for the quarter that ended in Jun. 2025 was 4.54.


Blue Hat Interactive Entertainment Technology  (OTCPK:BHATF) Change In Inventory Explanation

1. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Blue Hat Interactive Entertainment Technology's Days Inventory for the quarter that ended in is calculated as:

Days Inventory=Average Total Inventories/Cost of Goods Sold*Days in Period
=60.495/8.457*365 / 2
=1,305.47

2. Inventory Turnover measures how fast the company turns over its inventory within a year.

Blue Hat Interactive Entertainment Technology's Inventory Turnover for the quarter that ended in Jun. 2025 is calculated as

3. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

Blue Hat Interactive Entertainment Technology's Inventory to Revenue for the quarter that ended in Jun. 2025 is calculated as

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Blue Hat Interactive Entertainment Technology Change In Inventory Related Terms


Blue Hat Interactive Entertainment Technology Change In Inventory Historical Data

* Premium members only.

The historical data trend for Blue Hat Interactive Entertainment Technology's Change In Inventory can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Blue Hat Interactive Entertainment Technology Change In Inventory Chart

Blue Hat Interactive Entertainment Technology Annual Data
Trend Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23 Dec24
Change In Inventory
Get a 7-Day Free Trial 0.03 -0.04 0.12 -17.55 -47.02

Blue Hat Interactive Entertainment Technology Semi-Annual Data
Dec17 Jun18 Dec18 Jun19 Dec19 Jun20 Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23 Jun24 Dec24 Jun25
Change In Inventory Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 12.00 -59.02 8.13

Blue Hat Interactive Entertainment Technology Change In Inventory Calculation

Change In Inventory is the difference between last period's ending inventory and the current period's ending inventory.

Change In Inventory for the trailing twelve months (TTM) ended in Jun. 2025 adds up the semi-annually data reported by the company within the most recent 12 months, which was $-50.89 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Change In Inventory →
What does a Change In Inventory of $-50.89 Mil mean?
Blue Hat Interactive Entertainment Technology (BHATF) has a Change In Inventory of $-50.89 Mil as of Jun. 2025. Change in Inventory is the difference between current-period inventory and past-period inventory. View historical data for Blue Hat Interactive Entertainment Technology and its competitors.
Is Blue Hat Interactive Entertainment Technology's Change In Inventory too high?
Blue Hat Interactive Entertainment Technology's current Change In Inventory is $-50.89 Mil.
How does Blue Hat Interactive Entertainment Technology's Change In Inventory compare to FRZT and NTES?
Blue Hat Interactive Entertainment Technology's Change In Inventory of $-50.89 Mil can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Change In Inventory for an Interactive Media company?
A good Change In Inventory depends on the Interactive Media industry context. However, Change In Inventory should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Change In Inventory mean?
A high Change In Inventory can signal that a stock is expensive relative to its fundamentals. Change in Inventory is the difference between current-period inventory and past-period inventory. View historical data for Blue Hat Interactive Entertainment Technology and its competitors. Blue Hat Interactive Entertainment Technology's current Change In Inventory is $-50.89 Mil. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Blue Hat Interactive Entertainment Technology stock overvalued right now?
Based on GuruFocus' analysis, Blue Hat Interactive Entertainment Technology (BHATF) is currently considered Possible Value Trap. The stock's GF Value™ is $222.21, compared to a current price of $0.00 — trading 100% below its estimated fair value. The current Change In Inventory is $-50.89 Mil. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Change In Inventory calculated?
Change In Inventory is calculated from a company's financial statements. For Blue Hat Interactive Entertainment Technology (BHATF), the current Change In Inventory is $-50.89 Mil as of Jun. 2025. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Blue Hat Interactive Entertainment Technology Business Description

Address No. 1010 Anling Road, 7th Floor, Building C, Huli District, Xiamen, CHN, 361009
Blue Hat Interactive Entertainment Technology is focused on commodity trading, including chemicals, jewelry, and precious metals such as gold. It operates a gold and diamond trading and supply chain business. Its business model encompasses physical gold trading, diamond trading, gold derivatives trading, and the development of AI-enabled trading platforms. Its segments include Diamond trading, Commodity trading, Information service, Interactive toys - animation series, and Interactive toys - game series. It derives revenue from Diamond trading. The majority of its revenues are generated in PRC.