GameStop (MEX:GME) Cyclically Adjusted Revenue per Share: MXN357.57 (As of Jul. 2026)

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MEX:GME GameStop Corp MEX:GME
45 GF Score
Price MXN356.00
GF Value MXN254.56
Valuation Significantly Overvalued
! 4 Warning Signs
View Full Analysis

What is GameStop Cyclically Adjusted Revenue per Share?

GameStop MEX:GME +2.35% 45 Cyclically Adjusted Revenue per Share is MXN357.57 as of Jul. 2026. GuruFocus rates MEX:GME with a GF Score™ of 45/100 and a GF Value™ of MXN254.56 (Significantly Overvalued). The stock has 4 warning signs investors should review.

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

GameStop's adjusted revenue per share for the three months ended in Jul. 2026 was MXN23.104. Add all the adjusted revenue per share for the past 10 years together and divide the count will get our Cyclically Adjusted Revenue per Share, which is MXN357.57 for the trailing ten years ended in Jul. 2026.

During the past 12 months, GameStop's average Cyclically Adjusted Revenue Growth Rate was -7.60% per year. During the past 3 years, the average Cyclically Adjusted Revenue Growth Rate was -4.30% per year. During the past 5 years, the average Cyclically Adjusted Revenue Growth Rate was -0.20% per year. During the past 10 years, the average Cyclically Adjusted Revenue Growth Rate was 3.00% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the Cyclically Adjusted Revenue Growth Rate using Cyclically Adjusted Revenue per Share data.

During the past 13 years, the highest 3-Year average Cyclically Adjusted Revenue Growth Rate of GameStop was 15.90% per year. The lowest was -4.30% per year. And the median was 5.00% per year.

As of today (2026-09-13), GameStop's current stock price is MXN356.00. GameStop's Cyclically Adjusted Revenue per Share for the quarter that ended in Jul. 2026 was MXN357.57. GameStop's Cyclically Adjusted PS Ratio of today is 1.00.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of GameStop was 3.86. The lowest was 0.03. And the median was 0.70.


GameStop  (MEX:GME) Cyclically Adjusted Revenue per Share Explanation

If a company grows much fast than inflation, Cyclically Adjusted Revenue per Share may underestimate the company's revenue. Cyclically Adjusted PS Ratio can seem to be too high even the actual PS Ratio is low.

For the Cyclically Adjusted PS Ratio, the revenue per share of the past 10 years are inflation-adjusted and averaged. The result is used for P/S calculation. Since it looks at the average over the last 10 years, the Cyclically Adjusted PS Ratio is also called CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

GameStop's Cyclically Adjusted PS Ratio of today is calculated as

Cyclically Adjusted PS Ratio=Share Price/Cyclically Adjusted Revenue per Share
=356.00/357.57
=1.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of GameStop was 3.86. The lowest was 0.03. And the median was 0.70.


Be Aware

Cyclically Adjusted PS Ratio works better for cyclical companies. It gives you a better idea on the company's real revenue value.


GameStop Cyclically Adjusted Revenue per Share Related Terms


GameStop Cyclically Adjusted Revenue per Share Historical Data

* Premium members only.

The historical data trend for GameStop's Cyclically Adjusted Revenue per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

GameStop Cyclically Adjusted Revenue per Share Chart

GameStop Annual Data
Trend Jan17 Jan18 Jan19 Jan20 Jan21 Jan22 Jan23 Jan24 Jan25 Jan26
Cyclically Adjusted Revenue per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only 471.46 447.90 426.54 476.47 365.21

GameStop Quarterly Data
Oct21 Jan22 Apr22 Jul22 Oct22 Jan23 Apr23 Jul23 Oct23 Jan24 Apr24 Jul24 Oct24 Jan25 Apr25 Jul25 Oct25 Jan26 Apr26 Jul26
Cyclically Adjusted Revenue per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 420.74 408.48 365.21 361.75 357.57

MEX:GME vs MUSA, DKS, BBWI: Cyclically Adjusted Revenue per Share Comparison

For the Specialty Retail subindustry, GameStop's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


GameStop Cyclically Adjusted PS Ratio vs Retail - Cyclical Industry

For the Retail - Cyclical industry and Consumer Cyclical sector, GameStop's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where GameStop's Cyclically Adjusted PS Ratio falls into.


MEX:GME
45GF Score
GameStop Corp MEX:GME
Cyclically Adjusted Revenue per Share is just one metric. See GF Score™, valuation, warning signs, and more.
View Full Analysis

GameStop Cyclically Adjusted Revenue per Share Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

What is Cyclically Adjusted Revenue per Share? How do we calculate Cyclically Adjusted Revenue per Share?

Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the Cyclically Adjusted Revenue per Share of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the revenue per share from 2001 through 2010.

We adjusted the 2001 revenue per share data with the total inflation from 2001 through 2010 to the equivalent revenue in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart's revenue is $1 a share in 2001, then the 2001's equivalent revenue in 2010 is $1.4 a share. If Wal-Mart's revenue is $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 revenue in 2010 is $1.35. So on and so forth, you get the equivalent revenue per share of past 10 years. Then you add them together and divided the sum by the count to get Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, GameStop's adjusted Revenue per Share data for the three months ended in Jul. 2026 was:

Adj_RevenuePerShare= Revenue per Share /CPI of Jul. 2026 (Change)*Current CPI (Jul. 2026)
=23.104/333.9180*333.9180
=23.104

Current CPI (Jul. 2026) = 333.9180.

GameStop Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201610 88.494 241.729 122.243
201701 121.972 242.839 167.719
201704 95.506 244.524 130.421
201707 74.234 244.786 101.264
201710 93.694 246.663 126.837
201801 129.571 247.867 174.554
201804 82.162 250.546 109.502
201807 68.358 252.006 90.577
201810 95.894 252.885 126.622
201901 142.475 251.712 189.006
201904 71.702 255.548 93.691
201907 61.048 256.571 79.452
201910 83.988 257.346 108.978
202001 157.952 257.971 204.453
202004 94.894 256.389 123.589
202007 80.527 259.101 103.780
202010 81.963 260.388 105.108
202101 164.560 261.582 210.066
202104 97.545 267.054 121.968
202107 80.874 273.003 98.919
202110 87.768 276.589 105.960
202201 153.207 281.148 181.963
202204 92.434 289.109 106.760
202207 76.043 296.276 85.704
202210 77.409 298.012 86.736
202301 137.445 299.170 153.409
202304 73.078 303.363 80.438
202307 63.835 305.691 69.729
202310 63.762 307.671 69.201
202401 100.644 308.417 108.966
202404 49.190 313.548 52.386
202407 38.343 314.540 40.705
202410 39.354 315.664 41.630
202501 59.126 317.671 62.150
202504 28.819 320.795 29.998
202507 33.439 323.048 34.564
202510 25.734 0.000
202601 32.347 325.252 33.209
202604 24.702 333.020 24.769
202607 23.104 333.918 23.104

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.

What does a Cyclically Adjusted Revenue per Share of MXN357.57 mean?
GameStop (MEX:GME) has a Cyclically Adjusted Revenue per Share of MXN357.57 as of Jul. 2026. Cyclically adjusted revenue per share represents the company's inflation-adjusted revenue per share over a 10-year period. View historical data on GameStop and its competitors.
Is GameStop's Cyclically Adjusted Revenue per Share too high?
GameStop's current Cyclically Adjusted Revenue per Share is MXN357.57. Overall, GameStop has a GF Score™ of 45/100 and is considered Significantly Overvalued, reflecting its overall financial health beyond just this single metric.
How does GameStop's Cyclically Adjusted Revenue per Share compare to MUSA and DKS?
GameStop's Cyclically Adjusted Revenue per Share of MXN357.57 can be compared against companies in the Retail - Cyclical industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Cyclically Adjusted Revenue per Share for a Retail - Cyclical company?
A good Cyclically Adjusted Revenue per Share depends on the Retail - Cyclical industry context. However, Cyclically Adjusted Revenue per Share should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Cyclically Adjusted Revenue per Share mean?
A high Cyclically Adjusted Revenue per Share can signal that a stock is expensive relative to its fundamentals. Cyclically adjusted revenue per share represents the company's inflation-adjusted revenue per share over a 10-year period. View historical data on GameStop and its competitors. GameStop's current Cyclically Adjusted Revenue per Share is MXN357.57. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is GameStop stock overvalued right now?
Based on GuruFocus' analysis, GameStop (MEX:GME) is currently considered Significantly Overvalued. The stock's GF Value™ is MXN254.56, compared to a current price of MXN356.00 — trading 39.8% above its estimated fair value. The current Cyclically Adjusted Revenue per Share is MXN357.57. GameStop's overall GF Score™ is 45/100 with 4 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Cyclically Adjusted Revenue per Share calculated?
Cyclically Adjusted Revenue per Share is calculated from a company's financial statements. For GameStop (MEX:GME), the current Cyclically Adjusted Revenue per Share is MXN357.57 as of Jul. 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is GameStop (MEX:GME) Overvalued in 2026?

Based on GuruFocus' analysis, GameStop stock appears to be overvalued. The current stock price of MXN356.00 is trading 39.8% above its estimated GF Value™ of MXN254.56. GuruFocus considers GameStop to be Significantly Overvalued.

Key valuation signals for MEX:GME:

  • Cyclically Adjusted Revenue per Share: MXN357.57
  • GF Value™: MXN254.56 vs. price of MXN356.00 (39.8% above fair value)
  • GF Score™: 45/100 with 4 warning signs

No single metric tells the full story. See the MEX:GME stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


GameStop Business Description

Address 625 Westport Parkway, Grapevine, TX, USA, 76051
GameStop Corp offers games, collectibles, and entertainment products through its stores and ecommerce platforms. Its products include Hardware and accessories offering new and pre-owned gaming platforms from the console manufacturers, Software offering new and pre-owned gaming software for current and certain prior generation consoles and sell a wide range of in-game digital currency, digital downloadable content and full-game downloads, and Collectibles consist of apparel, toys, trading cards, gadgets and other retail products for pop culture and technology enthusiasts and collectibles related services, such as submission services for the authentication and grading of trading cards. The company operates its business in three geographic segments: the United States, Australia, and Europe.
45GF Score

Get the complete analysis for MEX:GME

Cyclically Adjusted Revenue per Share is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

MXN356.00
Price
MXN254.56
GF Value