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Creative Realities (STU:4U70) Cyclically Adjusted Revenue per Share : €22.52 (As of Mar. 2024)


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What is Creative Realities Cyclically Adjusted Revenue per Share?

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

Creative Realities's adjusted revenue per share for the three months ended in Mar. 2024 was €1.085. Add all the adjusted revenue per share for the past 10 years together and divide the count will get our Cyclically Adjusted Revenue per Share, which is €22.52 for the trailing ten years ended in Mar. 2024.

During the past 12 months, Creative Realities's average Cyclically Adjusted Revenue Growth Rate was -12.60% per year. During the past 3 years, the average Cyclically Adjusted Revenue Growth Rate was -18.00% per year. During the past 5 years, the average Cyclically Adjusted Revenue Growth Rate was -18.00% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the Cyclically Adjusted Revenue Growth Rate using Cyclically Adjusted Revenue per Share data.

During the past 13 years, the highest 3-Year average Cyclically Adjusted Revenue Growth Rate of Creative Realities was -7.90% per year. The lowest was -21.80% per year. And the median was -18.00% per year.

As of today (2024-06-22), Creative Realities's current stock price is €1.71. Creative Realities's Cyclically Adjusted Revenue per Share for the quarter that ended in Mar. 2024 was €22.52. Creative Realities's Cyclically Adjusted PS Ratio of today is 0.08.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Creative Realities was 0.23. The lowest was 0.02. And the median was 0.06.


Creative Realities Cyclically Adjusted Revenue per Share Historical Data

The historical data trend for Creative Realities's Cyclically Adjusted Revenue per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Creative Realities Cyclically Adjusted Revenue per Share Chart

Creative Realities Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
Cyclically Adjusted Revenue per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only - 73.80 60.10 53.23 35.92

Creative Realities Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
Cyclically Adjusted Revenue per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 43.75 29.30 56.43 35.92 22.52

Competitive Comparison of Creative Realities's Cyclically Adjusted Revenue per Share

For the Software - Application subindustry, Creative Realities's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Creative Realities's Cyclically Adjusted PS Ratio Distribution in the Software Industry

For the Software industry and Technology sector, Creative Realities's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where Creative Realities's Cyclically Adjusted PS Ratio falls into.



Creative Realities Cyclically Adjusted Revenue per Share Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

What is Cyclically Adjusted Revenue per Share? How do we calculate Cyclically Adjusted Revenue per Share?

Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the Cyclically Adjusted Revenue per Share of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the revenue per share from 2001 through 2010.

We adjusted the 2001 revenue per share data with the total inflation from 2001 through 2010 to the equivalent revenue in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart's revenue is $1 a share in 2001, then the 2001's equivalent revenue in 2010 is $1.4 a share. If Wal-Mart's revenue is $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 revenue in 2010 is $1.35. So on and so forth, you get the equivalent revenue per share of past 10 years. Then you add them together and divided the sum by the count to get Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, Creative Realities's adjusted Revenue per Share data for the three months ended in Mar. 2024 was:

Adj_RevenuePerShare= Revenue per Share /CPI of Mar. 2024 (Change)*Current CPI (Mar. 2024)
=1.085/131.7762*131.7762
=1.085

Current CPI (Mar. 2024) = 131.7762.

Creative Realities Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201406 6.978 100.560 9.144
201409 8.469 100.428 11.113
201412 5.860 99.070 7.795
201503 3.821 99.621 5.054
201506 4.683 100.684 6.129
201509 5.840 100.392 7.666
201512 4.473 99.792 5.907
201603 3.054 100.470 4.006
201606 3.729 101.688 4.832
201609 3.337 101.861 4.317
201612 6.963 101.863 9.008
201703 240.080 102.862 307.565
201706 4.152 103.349 5.294
201709 3.721 104.136 4.709
201712 3.816 104.011 4.835
201803 3.593 105.290 4.497
201806 6.672 106.317 8.270
201809 5.483 106.507 6.784
201812 1.418 105.998 1.763
201903 2.589 107.251 3.181
201906 2.540 108.070 3.097
201909 1.877 108.329 2.283
201912 1.671 108.420 2.031
202003 1.027 108.902 1.243
202006 0.990 108.767 1.199
202009 1.262 109.815 1.514
202012 1.134 109.897 1.360
202103 1.113 111.754 1.312
202106 0.688 114.631 0.791
202109 1.019 115.734 1.160
202112 1.195 117.630 1.339
202203 2.004 121.301 2.177
202206 1.428 125.017 1.505
202209 1.558 125.227 1.639
202212 1.362 125.222 1.433
202303 1.264 127.348 1.308
202306 1.146 128.729 1.173
202309 1.244 129.860 1.262
202312 1.252 129.419 1.275
202403 1.085 131.776 1.085

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.


Creative Realities  (STU:4U70) Cyclically Adjusted Revenue per Share Explanation

If a company grows much fast than inflation, Cyclically Adjusted Revenue per Share may underestimate the company's revenue. Cyclically Adjusted PS Ratio can seem to be too high even the actual PS Ratio is low.

For the Cyclically Adjusted PS Ratio, the revenue per share of the past 10 years are inflation-adjusted and averaged. The result is used for P/S calculation. Since it looks at the average over the last 10 years, the Cyclically Adjusted PS Ratio is also called CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

Creative Realities's Cyclically Adjusted PS Ratio of today is calculated as

Cyclically Adjusted PS Ratio=Share Price/Cyclically Adjusted Revenue per Share
=1.71/22.52
=0.08

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Creative Realities was 0.23. The lowest was 0.02. And the median was 0.06.


Be Aware

Cyclically Adjusted PS Ratio works better for cyclical companies. It gives you a better idea on the company's real revenue value.


Creative Realities Cyclically Adjusted Revenue per Share Related Terms

Thank you for viewing the detailed overview of Creative Realities's Cyclically Adjusted Revenue per Share provided by GuruFocus.com. Please click on the following links to see related term pages.


Creative Realities (STU:4U70) Business Description

Industry
Traded in Other Exchanges
Address
13100 Magisterial Drive, Suite 100, Louisville, KY, USA, 40223
Creative Realities Inc, along with its subsidiaries, is engaged in providing innovative digital marketing technology & solutions to global retail companies, luxury and other individual retail brands, advertising networks, outdoor clients, enterprises, and other organizations. The Company operates in one reportable segment being marketing technology solutions .The company provides solutions related to digital merchandising systems, omnichannel customer engagement systems, interactive digital shopping assistants, advisors and kiosks, and high-end audio-visual networks along with marketing technologies such as mobile, social media, point-of-sale transactions, beaconing, and web-based media.

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