TSVNF (Everplay Group) Days Inventory: 3.46 (As of Dec. 2025) — 11% Below Median


TSVNF Everplay Group PLC TSVNF
84 GF Score
Price £3.40
GF Value £4.54
! 4 Warning Signs
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What is Everplay Group Days Inventory?

Everplay Group TSVNF 84 Days Inventory is 3.46 as of Dec. 2025, which is 11% below its 10-year median of 3.88. GuruFocus rates TSVNF with a GF Score™ of 84/100 and a GF Value™ of £4.54. The stock has 4 warning signs investors should review. Among 233 Interactive Media companies, Everplay Group ranks better than 72.53% on this metric.

Days Inventory is also known as Days Sales of Inventory (DSI). Everplay Group's Average Total Inventories for the six months ended in Dec. 2025 was £1.0 Mil. Everplay Group's Cost of Goods Sold for the six months ended in Dec. 2025 was £51.0 Mil. Hence, Everplay Group's Days Inventory for the six months ended in Dec. 2025 was 3.46.

The historical rank and industry rank for Everplay Group's Days Inventory or its related term are showing as below:

TSVNF' s Days Inventory Range Over the Past 10 Years
Min: 3.17   Med: 3.88   Max: 6.15
Current: 4.09

During the past 11 years, Everplay Group's highest Days Inventory was 6.15. The lowest was 3.17. And the median was 3.88.

TSVNF's Days Inventory is ranked better than
72.53% of 233 companies
in the Interactive Media industry
Industry Median: 18.69 vs TSVNF: 4.09

Everplay Group's Days Inventory declined from Dec. 2024 (4.06) to Dec. 2025 (3.46).

Inventory Turnover measures how fast the company turns over its inventory within a year. Everplay Group's Inventory Turnover for the six months ended in Dec. 2025 was 52.69.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. Everplay Group's Inventory-to-Revenue for the six months ended in Dec. 2025 was 0.01.


Everplay Group  (OTCPK:TSVNF) Days Inventory Explanation

Days Inventory indicates the liquidity of the inventory. Generally, a lower Days Inventory is preferred as it indicates a shorter duration to clear off the inventory. An increase of the ratio may indicate the company's sales slowed. Similar ratios related to Days Inventory are:

1. Inventory Turnover measures how fast the company turns over its inventory within a year.

Everplay Group's Inventory Turnover for the six months ended in Dec. 2025 is calculated as

2. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

Everplay Group's Inventory to Revenue for the six months ended in Dec. 2025 is calculated as

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

A lot of business are seasonable. It makes more sense to compare Days Inventory from the same period in the previous year instead of from the previous quarter.


Everplay Group Days Inventory Related Terms


Everplay Group Days Inventory Historical Data

* Premium members only.

The historical data trend for Everplay Group's Days Inventory can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Everplay Group Days Inventory Chart

Everplay Group Annual Data
Trend Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23 Dec24 Dec25
Days Inventory
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.00 6.15 3.92 3.83 3.17

Everplay Group Semi-Annual Data
Dec15 Dec16 Dec17 Jun18 Dec18 Jun19 Dec19 Jun20 Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23 Jun24 Dec24 Jun25 Dec25
Days Inventory Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 2.90 3.98 4.06 5.99 3.46

TSVNF vs NTES, EA, TTWO: Days Inventory Comparison

For the Electronic Gaming & Multimedia subindustry, Everplay Group's Days Inventory, along with its competitors' market caps and Days Inventory data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Everplay Group Days Inventory vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Everplay Group's Days Inventory distribution charts can be found below:

* The bar in red indicates where Everplay Group's Days Inventory falls into.


TSVNF
84GF Score
Everplay Group PLC TSVNF
Days Inventory is just one metric. See GF Score™, valuation, warning signs, and more.
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Everplay Group Days Inventory Calculation

Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Everplay Group's Days Inventory for the fiscal year that ended in Dec. 2025 is calculated as

Days Inventory (A: Dec. 2025 )
=Average Total Inventories / Cost of Goods Sold*Days in Period
=( (Total Inventories (A: Dec. 2024 ) + Total Inventories (A: Dec. 2025 )) / count ) / Cost of Goods Sold (A: Dec. 2025 )*Days in Period
=( (1.082 + 0.478) / 2 ) / 89.673*365
=0.78 / 89.673*365
=3.17

Everplay Group's Days Inventory for the quarter that ended in Dec. 2025 is calculated as:

Days Inventory (Q: Dec. 2025 )
=Average Total Inventories / Cost of Goods Sold*Days in Period
=( (Total Inventories (Q: Jun. 2025 ) + Total Inventories (Q: Dec. 2025 )) / count ) / Cost of Goods Sold (Q: Dec. 2025 )*Days in Period
=( (1.457 + 0.478) / 2 ) / 50.979*365 / 2
=0.9675 / 50.979*365 / 2
=3.46

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Days Inventory →
What does a Days Inventory of 3.46 mean?
Everplay Group (TSVNF) has a Days Inventory of 3.46 as of Dec. 2025. Days inventory represents the average amount of days a company holds inventory before selling it. View historical data on Everplay Group and its competitors. This is 11% below median its historical median of 3.88. Over the past decade, Everplay Group's Days Inventory has ranged from 3.17 to 6.15. According to the industry distribution chart, Everplay Group ranks #64 out of 233 companies in the Interactive Media industry, placing it in the top 27.5%.
Is Everplay Group's Days Inventory too high?
Everplay Group's current Days Inventory of 3.46 is 11% below median its 10-year median of 3.88. Over the past 10 years, this metric has ranged from a low of 3.17 to a high of 6.15. The Interactive Media industry median Days Inventory is 18.69. Everplay Group's value of 3.46 is 81.5% below this industry median. Based on the distribution chart, Everplay Group ranks #64 out of 233 companies in the Interactive Media industry, which is above the industry midpoint. Overall, Everplay Group has a GF Score™ of 84/100, reflecting its overall financial health beyond just this single metric.
How does Everplay Group's Days Inventory compare to NTES and EA?
According to the Interactive Media industry distribution chart, Everplay Group ranks #64 out of 233 companies for Days Inventory. This puts Everplay Group in the upper half of its industry. The industry median Days Inventory is 18.69. Everplay Group's value of 3.46 is 81.5% below this benchmark. Historically, Everplay Group's own Days Inventory has ranged from 3.17 to 6.15 over the past decade. While the company's 10-year median is 3.88 vs. the industry median of 18.69, Everplay Group has consistently been below the industry average. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Days Inventory for an Interactive Media company?
The median Days Inventory among Interactive Media companies is 18.69, based on 233 companies in the industry. Companies in the top quartile (top 25%) have a Days Inventory significantly above this median, while those in the bottom quartile fall well below. However, Days Inventory should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Everplay Group's current Days Inventory of 3.46 is 81.5% below the industry median. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Days Inventory mean?
A high Days Inventory can signal that a stock is expensive relative to its fundamentals. Days inventory represents the average amount of days a company holds inventory before selling it. View historical data on Everplay Group and its competitors. For the Interactive Media industry, the median Days Inventory is 18.69 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Everplay Group's current Days Inventory is 3.46, which is 11% below median its own 10-year median of 3.88. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Everplay Group stock overvalued right now?
Everplay Group (TSVNF) has a current Days Inventory of 3.46. The stock's GF Value™ is £4.54, compared to a current price of £3.40 — trading 25.1% below its estimated fair value. The current Days Inventory is 3.46, which is 11% below median its 10-year median of 3.88 and 81.5% below the Interactive Media industry median of 18.69. Everplay Group's overall GF Score™ is 84/100 with 4 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Days Inventory calculated?
Days Inventory is calculated from a company's financial statements. For Everplay Group (TSVNF), the current Days Inventory is 3.46 as of Dec. 2025. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is Everplay Group (TSVNF) Overvalued in 2026?

Based on GuruFocus' analysis, Everplay Group stock appears to be undervalued. The current stock price of £3.40 is trading 25.1% below its estimated GF Value™ of £4.54.

Key valuation signals for TSVNF:

  • Days Inventory: 3.46 (11% below median its 10-year median of 3.88)
  • GF Value™: £4.54 vs. price of £3.40 (25.1% below fair value)
  • GF Score™: 84/100 with 4 warning signs
  • Industry Position: 81.5% below the Interactive Media median (#64 of 233)

No single metric tells the full story. See the TSVNF stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


Everplay Group Business Description

Other Exchanges EVPLl:UKEVPL:UK2EC:Germany
Address 3 Red Hall Avenue, Paragon Business Park, Wakefield, West Yorkshire, GBR, WF1 2UL
Everplay Group PLC is a holding company. Along with its subsidiaries, it is engaged in the development and publishing of independent (Indie) premium video games, working simulation games, and the development of educational entertainment apps for children. It is involved in identifying, developing, publishing, distributing, and licensing a mix of first-party and third-party IP games, with some of its IPs being Construction Simulator, Police Simulator, Bus Simulator, and Firefighting Simulator etc. The group's operating segments are Games Label, which develops and publishes video games for the digital and physical market; Simulation, which develops and publishes simulation games for the digital and physical market; and Edutainment, which develops educational entertainment apps for children.
84GF Score

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Days Inventory is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

£3.40
Price
£4.54
GF Value