Red Square Games S A (WAR:RSG) Days Inventory: 0.00 (As of Mar. 2026)

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WAR:RSG Red Square Games S A WAR:RSG
13 GF Score
Price zł5.90
! 2 Warning Signs
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What is Red Square Games S A Days Inventory?

Red Square Games S A WAR:RSG -9.23% 13 Days Inventory is 0.00 as of Mar. 2026. GuruFocus rates WAR:RSG with a GF Score™ of 13/100. The stock has 2 warning signs investors should review. Among 235 Interactive Media companies, Red Square Games S A ranks worse than 425531.49% on this metric.

Days Inventory is also known as Days Sales of Inventory (DSI). Red Square Games S A's Average Total Inventories for the three months ended in Mar. 2026 was zł1.11 Mil. Red Square Games S A's Cost of Goods Sold for the three months ended in Mar. 2026 was zł-0.23 Mil.

The historical rank and industry rank for Red Square Games S A's Days Inventory or its related term are showing as below:

During the past 4 years, Red Square Games S A's highest Days Inventory was 5519.54. The lowest was 5519.54. And the median was 5519.54.

WAR:RSG's Days Inventory is not ranked *
in the Interactive Media industry.
Industry Median: 19.18
* Ranked among companies with meaningful Days Inventory only.

Red Square Games S A's Days Inventory declined from Dec. 2024 (3,554.47) to Mar. 2026 (0.00).

Inventory Turnover measures how fast the company turns over its inventory within a year. Red Square Games S A's Inventory Turnover for the three months ended in Mar. 2026 was -0.21.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. Red Square Games S A's Inventory-to-Revenue for the three months ended in Mar. 2026 was 3.72.


Red Square Games S A  (WAR:RSG) Days Inventory Explanation

Days Inventory indicates the liquidity of the inventory. Generally, a lower Days Inventory is preferred as it indicates a shorter duration to clear off the inventory. An increase of the ratio may indicate the company's sales slowed. Similar ratios related to Days Inventory are:

1. Inventory Turnover measures how fast the company turns over its inventory within a year.

Red Square Games S A's Inventory Turnover for the three months ended in Mar. 2026 is calculated as

2. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

Red Square Games S A's Inventory to Revenue for the three months ended in Mar. 2026 is calculated as

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

A lot of business are seasonable. It makes more sense to compare Days Inventory from the same period in the previous year instead of from the previous quarter.


Red Square Games S A Days Inventory Related Terms


Red Square Games S A Days Inventory Historical Data

* Premium members only.

The historical data trend for Red Square Games S A's Days Inventory can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Red Square Games S A Days Inventory Chart

Red Square Games S A Annual Data
Trend Dec22 Dec23 Dec24 Dec25
Days Inventory
0.00 0.00 5,519.54 0.00

Red Square Games S A Quarterly Data
Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Sep25 Dec25 Mar26
Days Inventory Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 3,554.47 0.00 0.00 0.00 0.00

WAR:RSG vs NTES, EA, TTWO: Days Inventory Comparison

For the Electronic Gaming & Multimedia subindustry, Red Square Games S A's Days Inventory, along with its competitors' market caps and Days Inventory data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Red Square Games S A Days Inventory vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Red Square Games S A's Days Inventory distribution charts can be found below:

* The bar in red indicates where Red Square Games S A's Days Inventory falls into.


WAR:RSG
13GF Score
Red Square Games S A WAR:RSG
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Red Square Games S A Days Inventory Calculation

Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Red Square Games S A's Days Inventory for the fiscal year that ended in Dec. 2025 is calculated as

Days Inventory (A: Dec. 2025 )
=Average Total Inventories / Cost of Goods Sold*Days in Period
=( (Total Inventories (A: Dec. 2024 ) + Total Inventories (A: Dec. 2025 )) / count ) / Cost of Goods Sold (A: Dec. 2025 )*Days in Period
=( (0.373 + 0.813) / 2 ) / -0.406*365
=0.593 / -0.406*365
=N/A

Red Square Games S A's Days Inventory for the quarter that ended in Mar. 2026 is calculated as:

Days Inventory (Q: Mar. 2026 )
=Average Total Inventories / Cost of Goods Sold*Days in Period
=( (Total Inventories (Q: Dec. 2025 ) + Total Inventories (Q: Mar. 2026 )) / count ) / Cost of Goods Sold (Q: Mar. 2026 )*Days in Period
=( (0.813 + 1.41) / 2 ) / -0.228*365 / 4
=1.1115 / -0.228*365 / 4
=N/A

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Days Inventory →
What does a Days Inventory of 0.00 mean?
Red Square Games S A (WAR:RSG) has a Days Inventory of 0.00 as of Mar. 2026. Days inventory represents the average amount of days a company holds inventory before selling it. View historical data on Red Square Games S A and its competitors. Over the past decade, Red Square Games S A's Days Inventory has ranged from 5,519.54 to 5,519.54. According to the industry distribution chart, Red Square Games S A ranks #999999 out of 235 companies in the Interactive Media industry.
Is Red Square Games S A's Days Inventory too high?
Red Square Games S A's current Days Inventory is 0.00. Over the past 10 years, this metric has ranged from a low of 5,519.54 to a high of 5,519.54. Based on the distribution chart, Red Square Games S A ranks #999999 out of 235 companies in the Interactive Media industry, which is in the bottom quartile relative to peers. Overall, Red Square Games S A has a GF Score™ of 13/100, reflecting its overall financial health beyond just this single metric.
How does Red Square Games S A's Days Inventory compare to NTES and EA?
According to the Interactive Media industry distribution chart, Red Square Games S A ranks #999999 out of 235 companies for Days Inventory. This places Red Square Games S A in the lower half of its industry. The industry median Days Inventory is 19.18. Historically, Red Square Games S A's own Days Inventory has ranged from 5,519.54 to 5,519.54 over the past decade. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Days Inventory for an Interactive Media company?
The median Days Inventory among Interactive Media companies is 19.18, based on 235 companies in the industry. Companies in the top quartile (top 25%) have a Days Inventory significantly above this median, while those in the bottom quartile fall well below. However, Days Inventory should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Days Inventory mean?
A high Days Inventory can signal that a stock is expensive relative to its fundamentals. Days inventory represents the average amount of days a company holds inventory before selling it. View historical data on Red Square Games S A and its competitors. For the Interactive Media industry, the median Days Inventory is 19.18 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Red Square Games S A's current Days Inventory is 0.00. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Red Square Games S A stock overvalued right now?
Red Square Games S A (WAR:RSG) has a current Days Inventory of 0.00. The current Days Inventory is 0.00. Red Square Games S A's overall GF Score™ is 13/100 with 2 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Days Inventory calculated?
Days Inventory is calculated from a company's financial statements. For Red Square Games S A (WAR:RSG), the current Days Inventory is 0.00 as of Mar. 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Red Square Games S A Business Description

Address Street XX, Pillars 5, Krakow, POL, 31-466
Red Square Games S A operates in two areas related to games: Computer Games which involves the production of its computer games and those commissioned by other entities. Games without electricity the second area of ??activity includes offline games, for which the Issuer acts as a producer and publisher. This area is intended to introduce products such as board games, role playing games and card games to the market in physical and digital form.
13GF Score

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