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International Game Technology (FRA:IGT) Debt-to-Asset : 0.48 (As of Dec. 2014)


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What is International Game Technology Debt-to-Asset?

International Game Technology's Short-Term Debt & Capital Lease Obligation for the quarter that ended in Dec. 2014 was €0 Mil. International Game Technology's Long-Term Debt & Capital Lease Obligation for the quarter that ended in Dec. 2014 was €1,468 Mil. International Game Technology's Long-Term Debt & Capital Lease ObligationTotal Assets for the quarter that ended in Dec. 2014 was €3,089 Mil. International Game Technology's debt to asset for the quarter that ended in Dec. 2014 was 0.48.


International Game Technology Debt-to-Asset Historical Data

The historical data trend for International Game Technology's Debt-to-Asset can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

International Game Technology Debt-to-Asset Chart

International Game Technology Annual Data
Trend Sep05 Sep06 Sep07 Sep08 Sep09 Sep10 Sep11 Sep12 Sep13 Sep14
Debt-to-Asset
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.46 0.43 0.43 0.48 0.47

International Game Technology Quarterly Data
Mar10 Jun10 Sep10 Dec10 Mar11 Jun11 Sep11 Dec11 Mar12 Jun12 Sep12 Dec12 Mar13 Jun13 Sep13 Dec13 Mar14 Jun14 Sep14 Dec14
Debt-to-Asset Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.50 0.51 0.49 0.47 0.48

Competitive Comparison of International Game Technology's Debt-to-Asset

For the Gambling subindustry, International Game Technology's Debt-to-Asset, along with its competitors' market caps and Debt-to-Asset data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


International Game Technology's Debt-to-Asset Distribution in the Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, International Game Technology's Debt-to-Asset distribution charts can be found below:

* The bar in red indicates where International Game Technology's Debt-to-Asset falls into.



International Game Technology Debt-to-Asset Calculation

Debt to Asset measures the financial leverage a company has.

International Game Technology's Debt-to-Asset for the fiscal year that ended in Sep. 2014 is calculated as

Debt-to-Asset=Total Debt / Total Assets
=(Short-Term Debt & Capital Lease Obligation + Long-Term Debt & Capital Lease Obligation) / Total Assets
=(0 + 1457.794) / 3095.852
=0.47

International Game Technology's Debt-to-Asset for the quarter that ended in Dec. 2014 is calculated as

Debt-to-Asset=Total Debt / Total Assets
=(Short-Term Debt & Capital Lease Obligation + Long-Term Debt & Capital Lease Obligation) / Total Assets
=(0 + 1468.072) / 3088.775
=0.48

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


International Game Technology  (FRA:IGT) Debt-to-Asset Explanation

In the calculation of Debt-to-Asset, we use the total of Short-Term Debt & Capital Lease Obligation and Long-Term Debt & Capital Lease Obligation divided by Total Assets.


International Game Technology Debt-to-Asset Related Terms

Thank you for viewing the detailed overview of International Game Technology's Debt-to-Asset provided by GuruFocus.com. Please click on the following links to see related term pages.


International Game Technology (FRA:IGT) Business Description

Traded in Other Exchanges
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Address
Website
International Game Technology was incorporated in Nevada in December 1980. It is a gaming Company specializing in the design, development, manufacture, and marketing of casino-style gaming equipment, systems technology, and game content across multiple platforms land-based, online real-money and social gaming. The Company manages operations in two geographic segments namely North America and International. North America consists of operations in the US and Canada and International encompasses its efforts in all other jurisdictions. The Company has two revenue streams within each business segment gaming operations and product sales. It includes the sales of gaming equipment, systems, services, licensing, and component parts in Product Sales. It provides casino games, gaming equipment and systems technology for land-based and online social gaming and wagering markets under for-sale or revenue sharing arrangements. IGT systems products include infrastructure and applications for casino management, customer relationship management, player management, and server-based gaming. Casino management solutions include integrated modules for machine accounting, patron management, cage and table accounting, ticket-in/ticket-out, bonusing, and table game automation. The Company's competitors include Ainsworth Game Technology Ltd, Aristocrat Leisure Limited, Bally Technologies, Inc., Konami Gaming Inc., Novomatic Group of Companies, and WMS Industries, Inc. At September 30, 2013, the Company held approximately 6,000 patents or patent applications and approximately 4,100 trademarks filed and registered around the world. he manufacture and distribution of casino games, gaming equipment, systems technology, and related services, as well as the operation of casinos, is subject to regulation by a variety of federal, state, international, tribal, and local agencies, with the majority of oversight provided by individual state gaming control boards.