Digital Arts (TSE:2326) Enterprise Value: 円28,311 Mil (As of Jul. 05, 2026) ***


TSE:2326 Digital Arts Inc TSE:2326
83 GF Score
Price 円3,845.00
GF Value 円6,229.63
Valuation Significantly Undervalued
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What is Digital Arts Enterprise Value?

Digital Arts TSE:2326 +2.40% 83 Enterprise Value is 円28,311 Mil as of Jul. 05, 2026. GuruFocus rates TSE:2326 with a GF Score™ of 83/100 and a GF Value™ of 円6,229.63 (Significantly Undervalued).

Think of Enterprise Value as the theoretical takeover price. It is more comprehensive than market capitalization (Market Cap), which only includes common equity. Enterprise Value is calculated as the market cap plus debt and minority interest and preferred shares, minus total cash, cash equivalents, and marketable securities.

EV-to-EBIT is calculated as Enterprise Value divided by its EBIT. As of today, Digital Arts's Enterprise Value is 円28,311 Mil. Digital Arts's EBIT for the trailing twelve months (TTM) ended in Mar. 2026 was 円4,792 Mil. Therefore, Digital Arts's EV-to-EBIT ratio for today is 5.91.

EV-to-EBITDA is calculated as Enterprise Value divided by its EBITDA. As of today, Digital Arts's Enterprise Value is 円28,311 Mil. Digital Arts's EBITDA for the trailing twelve months (TTM) ended in Mar. 2026 was 円5,766 Mil. Therefore, Digital Arts's EV-to-EBITDA ratio for today is 4.91.

EV-to-Revenue is calculated as Enterprise Value divided by its Revenue. As of today, Digital Arts's Enterprise Value is 円28,311 Mil. Digital Arts's Revenue for the trailing twelve months (TTM) ended in Mar. 2026 was 円10,835 Mil. Therefore, Digital Arts's EV-to-Revenue ratio for today is 2.61.

EV-to-OCF is calculated as Enterprise Value divided by its Cash Flow from Operations. As of today, Digital Arts's Enterprise Value is 円28,311 Mil. Digital Arts's Cash Flow from Operations for the trailing twelve months (TTM) ended in Mar. 2026 was 円0 Mil. Therefore, Digital Arts's EV-to-OCF ratio for today is .

EV-to-FCF is calculated as Enterprise Value divided by its Free Cash Flow. As of today, Digital Arts's Enterprise Value is 円28,311 Mil. Digital Arts's Free Cash Flow for the trailing twelve months (TTM) ended in Mar. 2026 was 円0 Mil. Therefore, Digital Arts's EV-to-FCF ratio for today is .

*** Please note that the current Enterprise Value is calculated using the current market capitalization and the most recently available financial data. If key financial fields—Long-Term Debt & Capital Lease Obligation and Short-Term Debt & Capital Lease Obligation—are recorded as null in the latest reporting period, our data vendor will default to using data from the prior period with valid entries.


Digital Arts  (TSE:2326) Enterprise Value Explanation

When an investor buy a company, the investor needs to pay not only the common shares, he/she also needs to pay the shareholders of Preferred Stocks. He also assumes the debt of the company, and receives the cash on the company's balance sheet.

If a company has more cash than debt, the investor actually pays less than the Market Cap because he immediately owns the cash once the transaction goes through.

The market value of Preferred Stock needs to be added to the market value of common stocks in the calculation of Enterprise Value.

For the companies with the same Market Cap, the smaller the Enterprise Value is, the cheaper the company is.

Enterprise Value can be negative when the company's net cash is more than its Market Cap. In this case the investor is basically getting the company for free and get paid for that.

1. EV-to-EBIT is calculated as Enterprise Value divided by its EBIT.

Digital Arts's EV-to-EBIT for today is

EV-to-EBIT=Enterprise Value (Today)/EBIT (TTM)
=28310.750/4792
=5.91

Digital Arts's current Enterprise Value is 円28,311 Mil.
Digital Arts's EBIT for the trailing twelve months (TTM) ended in Mar. 2026 adds up the quarterly data reported by the company within the most recent 12 months, which was 円4,792 Mil.

2. EV-to-EBITDA is calculated as Enterprise Value divided by its EBITDA.

Digital Arts's EV-to-EBITDA for today is:

EV-to-EBITDA=Enterprise Value (Today)/EBITDA(TTM)
=28310.750/5766
=4.91

Digital Arts's current Enterprise Value is 円28,311 Mil.
Digital Arts's EBITDA for the trailing twelve months (TTM) ended in Mar. 2026 adds up the quarterly data reported by the company within the most recent 12 months, which was 円5,766 Mil.

3. EV-to-Revenue is calculated as Enterprise Value divided by its Revenue.

Digital Arts's EV-to-Revenue for today is:

EV-to-Revenue=Enterprise Value (Today)/Revenue (TTM)
=28310.750/10835
=2.61

Digital Arts's current Enterprise Value is 円28,311 Mil.
Digital Arts's Revenue for the trailing twelve months (TTM) ended in Mar. 2026 adds up the quarterly data reported by the company within the most recent 12 months, which was 円10,835 Mil.

4. EV-to-OCF is calculated as Enterprise Value divided by its Cash Flow from Operations.

Digital Arts's EV-to-OCF for today is:


Digital Arts's current Enterprise Value is 円28,311 Mil.
Digital Arts's Cash Flow from Operations for the trailing twelve months (TTM) ended in Mar. 2026 adds up the quarterly data reported by the company within the most recent 12 months, which was 円0 Mil.

5. EV-to-FCF is calculated as Enterprise Value divided by its Free Cash Flow.

Digital Arts's EV-to-FCF for today is:

EV-to-FCF=Enterprise Value (Today)/Free Cash Flow (TTM)
=28310.750/0
=

Digital Arts's current Enterprise Value is 円28,311 Mil.
Digital Arts's Free Cash Flow for the trailing twelve months (TTM) ended in Mar. 2026 adds up the quarterly data reported by the company within the most recent 12 months, which was 円0 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Digital Arts Enterprise Value Related Terms


Digital Arts Enterprise Value Historical Data

* Premium members only.

The historical data trend for Digital Arts's Enterprise Value can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Digital Arts Enterprise Value Chart

Digital Arts Annual Data
Trend Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24 Mar25 Mar26
Enterprise Value
Get a 7-Day Free Trial Premium Member Only Premium Member Only 88,413.38 54,600.90 42,174.20 72,816.04 46,288.04

Digital Arts Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
Enterprise Value Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 72,816.04 84,527.35 84,272.40 64,829.50 46,288.04

TSE:2326 vs MSFT, ORCL, PLTR: Enterprise Value Comparison

For the Software - Infrastructure subindustry, Digital Arts's Enterprise Value, along with its competitors' market caps and Enterprise Value data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Digital Arts Enterprise Value vs Software Industry

For the Software industry and Technology sector, Digital Arts's Enterprise Value distribution charts can be found below:

* The bar in red indicates where Digital Arts's Enterprise Value falls into.


TSE:2326
83GF Score
Digital Arts Inc TSE:2326
Enterprise Value is just one metric. See GF Score™, valuation, warning signs, and more.
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Digital Arts Enterprise Value Calculation

Enterprise Value is calculated as the market cap plus debt and minority interest and preferred shares, minus total cash, cash equivalents, and marketable securities.

Digital Arts's Enterprise Value for the fiscal year that ended in Mar. 2026 is calculated as

Digital Arts's Enterprise Value for the quarter that ended in Mar. 2026 is calculated as

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Enterprise Value →
What does a Enterprise Value of 円28,311 Mil mean?
Digital Arts (TSE:2326) has a Enterprise Value of 円28,311 Mil as of Jul. 05, 2026. Enterprise value equals the sum of market cap, debt and preferred shares less cash and equivalents. View historical data on Digital Arts and its competitors.
Is Digital Arts' Enterprise Value too high?
Digital Arts' current Enterprise Value is 円28,311 Mil. Overall, Digital Arts has a GF Score™ of 83/100 and is considered Significantly Undervalued, reflecting its overall financial health beyond just this single metric.
How does Digital Arts' Enterprise Value compare to MSFT and ORCL?
Digital Arts' Enterprise Value of 円28,311 Mil can be compared against companies in the Software industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Enterprise Value for a Software company?
A good Enterprise Value depends on the Software industry context. However, Enterprise Value should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Enterprise Value mean?
A high Enterprise Value can signal that a stock is expensive relative to its fundamentals. Enterprise value equals the sum of market cap, debt and preferred shares less cash and equivalents. View historical data on Digital Arts and its competitors. Digital Arts's current Enterprise Value is 円28,311 Mil. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Digital Arts stock overvalued right now?
Based on GuruFocus' analysis, Digital Arts (TSE:2326) is currently considered Significantly Undervalued. The stock's GF Value™ is 円6,229.63, compared to a current price of 円3,845.00 — trading 38.3% below its estimated fair value. The current Enterprise Value is 円28,311 Mil. Digital Arts' overall GF Score™ is 83/100. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Enterprise Value calculated?
Enterprise Value is calculated from a company's financial statements. For Digital Arts (TSE:2326), the current Enterprise Value is 円28,311 Mil as of Jul. 05, 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is Digital Arts (TSE:2326) Overvalued in 2026?

Based on GuruFocus' analysis, Digital Arts stock appears to be undervalued. The current stock price of 円3,845.00 is trading 38.3% below its estimated GF Value™ of 円6,229.63. GuruFocus considers Digital Arts to be Significantly Undervalued.

Key valuation signals for TSE:2326:

  • Enterprise Value: 円28,311 Mil
  • GF Value™: 円6,229.63 vs. price of 円3,845.00 (38.3% below fair value)
  • GF Score™: 83/100

No single metric tells the full story. See the TSE:2326 stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


Digital Arts Business Description

Address Otemachi First Square, West tower 14 Floor, 1-5-1,Otemachi, Chiyoda, JPN, 100-0014
Digital Arts Inc develops Internet filtering software for business, private, and educational use. Its products protect users and networks from harmful Internet content and prevent inappropriate usage. Its software products are supplied to the corporate, public-sector (government ministries and agencies and schools), and consumer markets.
83GF Score

Get the complete analysis for TSE:2326

Enterprise Value is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

円3,845.00
Price
円6,229.63
GF Value