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GungHo Online Entertainment (TSE:3765) Piotroski F-Score : 7 (As of Dec. 11, 2024)


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What is GungHo Online Entertainment Piotroski F-Score?

Good Sign:

Piotroski F-Score is 7, indicates a very healthy situation.

The zones of discrimination were as such:

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

GungHo Online Entertainment has an F-score of 7. It is a good or high score, which usually indicates a very healthy situation.

The historical rank and industry rank for GungHo Online Entertainment's Piotroski F-Score or its related term are showing as below:

TSE:3765' s Piotroski F-Score Range Over the Past 10 Years
Min: 1   Med: 5   Max: 8
Current: 7

During the past 13 years, the highest Piotroski F-Score of GungHo Online Entertainment was 8. The lowest was 1. And the median was 5.


GungHo Online Entertainment Piotroski F-Score Historical Data

The historical data trend for GungHo Online Entertainment's Piotroski F-Score can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

GungHo Online Entertainment Piotroski F-Score Chart

GungHo Online Entertainment Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
Piotroski F-Score
Get a 7-Day Free Trial Premium Member Only Premium Member Only 6.00 5.00 8.00 4.00 7.00

GungHo Online Entertainment Quarterly Data
Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24
Piotroski F-Score Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only - 7.00 - - -

Competitive Comparison of GungHo Online Entertainment's Piotroski F-Score

For the Electronic Gaming & Multimedia subindustry, GungHo Online Entertainment's Piotroski F-Score, along with its competitors' market caps and Piotroski F-Score data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


GungHo Online Entertainment's Piotroski F-Score Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, GungHo Online Entertainment's Piotroski F-Score distribution charts can be found below:

* The bar in red indicates where GungHo Online Entertainment's Piotroski F-Score falls into.


How is the Piotroski F-Score calculated?

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

This Year (Dec23) TTM:Last Year (Dec22) TTM:
Net Income was 円16,433 Mil.
Cash Flow from Operations was 円20,514 Mil.
Revenue was 円125,315 Mil.
Gross Profit was 円56,971 Mil.
Average Total Assets from the begining of this year (Dec22)
to the end of this year (Dec23) was (152210 + 168045) / 2 = 円160127.5 Mil.
Total Assets at the begining of this year (Dec22) was 円152,210 Mil.
Long-Term Debt & Capital Lease Obligation was 円0 Mil.
Total Current Assets was 円155,967 Mil.
Total Current Liabilities was 円17,493 Mil.
Net Income was 円19,022 Mil.

Revenue was 円105,505 Mil.
Gross Profit was 円58,420 Mil.
Average Total Assets from the begining of last year (Dec21)
to the end of last year (Dec22) was (134930 + 152210) / 2 = 円143570 Mil.
Total Assets at the begining of last year (Dec21) was 円134,930 Mil.
Long-Term Debt & Capital Lease Obligation was 円308 Mil.
Total Current Assets was 円141,788 Mil.
Total Current Liabilities was 円17,924 Mil.

*Note: If the latest quarterly/semi-annual/annual total assets data is 0, then we will use previous quarterly/semi-annual/annual data for all the items in the balance sheet.

Profitability

Question 1. Return on Assets (ROA)

Net income before extraordinary items for the year divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

GungHo Online Entertainment's current Net Income (TTM) was 16,433. ==> Positive ==> Score 1.

Question 2. Cash Flow Return on Assets (CFROA)

Net cash flow from operating activities (operating cash flow) divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

GungHo Online Entertainment's current Cash Flow from Operations (TTM) was 20,514. ==> Positive ==> Score 1.

Question 3. Change in Return on Assets

Compare this year's return on assets (1) to last year's return on assets.

Score 1 if it's higher, 0 if it's lower.

ROA (This Year)=Net Income/Total Assets (Dec22)
=16433/152210
=0.10796268

ROA (Last Year)=Net Income/Total Assets (Dec21)
=19022/134930
=0.1409768

GungHo Online Entertainment's return on assets of this year was 0.10796268. GungHo Online Entertainment's return on assets of last year was 0.1409768. ==> Last year is higher ==> Score 0.

Question 4. Quality of Earnings (Accrual)

Compare Cash flow return on assets (2) to return on assets (1)

Score 1 if CFROA > ROA, 0 if CFROA <= ROA.

GungHo Online Entertainment's current Net Income (TTM) was 16,433. GungHo Online Entertainment's current Cash Flow from Operations (TTM) was 20,514. ==> 20,514 > 16,433 ==> CFROA > ROA ==> Score 1.

Funding

Question 5. Change in Gearing or Leverage

Compare this year's gearing (long-term debt divided by average total assets) to last year's gearing.

Score 0 if this year's gearing is higher, 1 otherwise.

Gearing (This Year: Dec23)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Dec22 to Dec23
=0/160127.5
=0

Gearing (Last Year: Dec22)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Dec21 to Dec22
=308/143570
=0.00214529

GungHo Online Entertainment's gearing of this year was 0. GungHo Online Entertainment's gearing of last year was 0.00214529. ==> This year is lower or equal to last year. ==> Score 1.

Question 6. Change in Working Capital (Liquidity)

Compare this year's current ratio (current assets divided by current liabilities) to last year's current ratio.

Score 1 if this year's current ratio is higher, 0 if it's lower

Current Ratio (This Year: Dec23)=Total Current Assets/Total Current Liabilities
=155967/17493
=8.91596639

Current Ratio (Last Year: Dec22)=Total Current Assets/Total Current Liabilities
=141788/17924
=7.91051105

GungHo Online Entertainment's current ratio of this year was 8.91596639. GungHo Online Entertainment's current ratio of last year was 7.91051105. ==> This year's current ratio is higher. ==> Score 1.

Question 7. Change in Shares in Issue

Compare the number of shares in issue this year, to the number in issue last year.

Score 0 if there is larger number of shares in issue this year, 1 otherwise.

GungHo Online Entertainment's number of shares in issue this year was 60.818. GungHo Online Entertainment's number of shares in issue last year was 62.68. ==> There is smaller number of shares in issue this year, or the same. ==> Score 1.

Efficiency

Question 8. Change in Gross Margin

Compare this year's gross margin (Gross Profit divided by sales) to last year's.

Score 1 if this year's gross margin is higher, 0 if it's lower.

Gross Margin (This Year: TTM)=Gross Profit/Revenue
=56971/125315
=0.45462235

Gross Margin (Last Year: TTM)=Gross Profit/Revenue
=58420/105505
=0.55371783

GungHo Online Entertainment's gross margin of this year was 0.45462235. GungHo Online Entertainment's gross margin of last year was 0.55371783. ==> Last year's gross margin is higher ==> Score 0.

Question 9. Change in asset turnover

Compare this year's asset turnover (total sales for the year divided by total assets at the beginning of the year) to last year's asset turnover ratio.

Score 1 if this year's asset turnover ratio is higher, 0 if it's lower

Asset Turnover (This Year)=Revenue/Total Assets at the Beginning of This Year (Dec22)
=125315/152210
=0.82330333

Asset Turnover (Last Year)=Revenue/Total Assets at the Beginning of Last Year (Dec21)
=105505/134930
=0.78192396

GungHo Online Entertainment's asset turnover of this year was 0.82330333. GungHo Online Entertainment's asset turnover of last year was 0.78192396. ==> This year's asset turnover is higher. ==> Score 1.

Evaluation

Piotroski F-Score= Que. 1+ Que. 2+ Que. 3+Que. 4+Que. 5+Que. 6+Que. 7+Que. 8+Que. 9
=1+1+0+1+1+1+1+0+1
=7

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

GungHo Online Entertainment has an F-score of 7. It is a good or high score, which usually indicates a very healthy situation.

GungHo Online Entertainment  (TSE:3765) Piotroski F-Score Explanation

The developer of the system is Joseph D. Piotroski is relatively unknown accounting professor who shuns publicity and rarely gives interviews.

He graduated from the University of Illinois with a B.S. in accounting in 1989, received an M.B.A. from Indiana University in 1994. Five years later, in 1999, after earning a Ph.D. in accounting from the University of Michigan, he became an associate professor of accounting at the University of Chicago.

In 2000, he wrote a research paper called "Value Investing: The Use of Historical Financial Statement Information to Separate Winners from Losers" (pdf).

He wanted to see if he can develop a system (using a simple nine-point scoring system) that can increase the returns of a strategy of investing in low price to book (referred to in the paper as high book to market) value companies.

What he found was something that exceeded his most optimistic expectations.

Buying only those companies that scored highest (8 or 9) on his nine-point scale, or F-Score as he called it, over the 20 year period from 1976 to 1996 led to an average out-performance over the market of 13.4%.

Even more impressive were the results of a strategy of investing in the highest F-Score companies (8 or 9) and shorting companies with the lowest F-Score (0 or 1).

Over the same period from 1976 to 1996 (20 years) this strategy led to an average yearly return of 23%, substantially outperforming the average S&P 500 index return of 15.83% over the same period.


GungHo Online Entertainment Piotroski F-Score Related Terms

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GungHo Online Entertainment Business Description

Traded in Other Exchanges
Address
1-11-1, Pacific Century Place Marunouchi, Marunouchi, Chiyodaku, Tokyo, JPN, 100-6221
GungHo Online Entertainment Inc is a Japanese company that plans, develops, and distributes online video games. These games include smartphone platforms, online computer games, and console games. The company operates through its Personal Computer (PC) online segment, which is involved with distributing, operating, and licensing online games, and Mobile Consumer segment, which is involved with planning, development, and delivery of smartphone, consoles, and portable gaming machines.

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