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Happinet (TSE:7552) Intangible Assets : 円5,969 Mil (As of Sep. 2024)


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What is Happinet Intangible Assets?

Intangible assets are defined as identifiable non-monetary assets that cannot be seen, touched or physically measured. Happinet's intangible assets for the quarter that ended in Sep. 2024 was 円5,969 Mil.


Happinet Intangible Assets Historical Data

The historical data trend for Happinet's Intangible Assets can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Happinet Intangible Assets Chart

Happinet Annual Data
Trend Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24
Intangible Assets
Get a 7-Day Free Trial Premium Member Only Premium Member Only 2,588.00 2,371.00 2,158.00 1,796.00 6,604.00

Happinet Quarterly Data
Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24
Intangible Assets Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 6,722.00 6,604.00 - 5,969.00 4,196.00

Happinet Intangible Assets Calculation

Intangible assets are defined as identifiable non-monetary assets that cannot be seen, touched or physically measured. Examples of intangible assets include trade secrets, copyrights, patents, trademarks. If a company acquires assets at the prices above the book value, it may carry goodwill on its balance sheet. Goodwill reflects the difference between the price the company paid and the book value of the assets.


Happinet  (TSE:7552) Intangible Assets Explanation

If a company (company A) received a patent through their own work, though it has value, it does not show up on its balance sheet as an intangible asset. However, if company A sells this patent to company B, it will show up on company B's balance sheet as an intangible asset.

The same applies to brand names, trade secrets etc. For instance, Coca-Cola's brand is extremely valuable, but the brand does not appear on its balance sheet, because the brand was never acquired.

Some intangibles are amortized. Amortization is the depreciation of intangible assets.

Many intangibles are not amortized. They may still be written down when the company decides the asset is impaired.

Whenever you see an increase in goodwill over a number of years, you can assume it's because the company is out buying other businesses above book value. GOOD if buying businesses with durable competitive advantage.

If goodwill stays the same, the company when acquiring other companies is either paying less than book value or not acquiring. Businesses with moats never sell for less than book value.

Intangibles acquired are on balance sheet at fair value.

Internally developed brand names (Coke, Wrigleys, Band-Aid) however are not reflected on the balance sheet.

One of the reasons competitive advantage power can remain hidden for so long.


Be Aware

Companies may change the way intangible assets are amortized, and this will affect their reported earnings.


Happinet Intangible Assets Related Terms

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Happinet Business Description

Traded in Other Exchanges
N/A
Address
2-4-5, Komagata, Komagata CA Building, Taito-ku, Tokyo, JPN, 111-0043
Happinet Corp is engaged in the distribution of toys in the Japanese market. It operates through five business segments namely Toy, Visual and Music, Video Game, Amusement and Logistics Function. In addition, it plans, manufactures, and sells toys; and plans develops, and sells audio-visual software and video game hardware and software. Business activity is of the group is primarily functioned through Japan and it derives the majority its revenue through Toy segment.

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