GMHS (Gamehaus Holdings) Inventory Turnover: 0.00 (As of Dec. 2025)


GMHS Gamehaus Holdings Inc GMHS
22 GF Score
Price $0.93
! 1 Warning Sign
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What is Gamehaus Holdings Inventory Turnover?

Gamehaus Holdings GMHS +2.33% 22 Inventory Turnover is 0.00 as of Dec. 2025. GuruFocus rates GMHS with a GF Score™ of 22/100. The stock has 1 warning sign investors should review.

Inventory Turnover measures how fast the company turns over its inventory within a year. It is calculated as Cost of Goods Sold divided by Total Inventories. Gamehaus Holdings's Cost of Goods Sold for the three months ended in Dec. 2025 was $12.2 Mil. Gamehaus Holdings's Average Total Inventories for the quarter that ended in Dec. 2025 was $0.0 Mil.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. Gamehaus Holdings's Days Inventory for the three months ended in Dec. 2025 was 0.00.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. Gamehaus Holdings's Inventory-to-Revenue for the quarter that ended in Dec. 2025 was 0.00.


Gamehaus Holdings  (NAS:GMHS) Inventory Turnover Explanation

Inventory Turnover measures how fast the company turns over its inventory within a year. A higher Inventory Turnover means the company has light inventory. Therefore the company spends less money on storage, write downs, and obsolete inventory. If the inventory is too light, it may affect sales because the company may not have enough to meet demand.

1. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Gamehaus Holdings's Days Inventory for the three months ended in Dec. 2025 is calculated as:

Days Inventory =Average Total Inventories (Q: Dec. 2025 )/Cost of Goods Sold (Q: Dec. 2025 )*Days in Period
=0/12.156*365 / 4
=0.00

2. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

Gamehaus Holdings's Inventory to Revenue for the quarter that ended in Dec. 2025 is calculated as

Inventory-to-Revenue=Average Total Inventories (Q: Dec. 2025 ) / Revenue (Q: Dec. 2025 )
=0 / 26.295
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Usually retailers pile up their inventories at holiday seasons to meet the stronger demand. Therefore, the inventory of a particular quarter of a year should not be used to calculate Inventory Turnover. An average inventory is a better indication.


Gamehaus Holdings Inventory Turnover Related Terms


Gamehaus Holdings Inventory Turnover Historical Data

* Premium members only.

The historical data trend for Gamehaus Holdings's Inventory Turnover can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Gamehaus Holdings Inventory Turnover Chart

Gamehaus Holdings Annual Data
Trend Jun22 Jun23 Jun24 Jun25
Inventory Turnover
0.00 0.00 0.00 0.00

Gamehaus Holdings Quarterly Data
Jun22 Jun23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25
Inventory Turnover Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00
GMHS
22GF Score
Gamehaus Holdings Inc GMHS
Inventory Turnover is just one metric. See GF Score™, valuation, warning signs, and more.
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Gamehaus Holdings Inventory Turnover Calculation

Gamehaus Holdings's Inventory Turnover for the fiscal year that ended in Jun. 2025 is calculated as

Inventory Turnover (A: Jun. 2025 )
=Cost of Goods Sold / Average Total Inventories
=Cost of Goods Sold (A: Jun. 2025 ) / ((Total Inventories (A: Jun. 2024 ) + Total Inventories (A: Jun. 2025 )) / count )
=55.861 / ((0 + 0) / 1 )
=55.861 / 0
=N/A

Gamehaus Holdings's Inventory Turnover for the quarter that ended in Dec. 2025 is calculated as

Inventory Turnover (Q: Dec. 2025 )
=Cost of Goods Sold / Average Total Inventories
=Cost of Goods Sold (Q: Dec. 2025 ) / ((Total Inventories (Q: Sep. 2025 ) + Total Inventories (Q: Dec. 2025 )) / count )
=12.156 / ((0 + 0) / 1 )
=12.156 / 0
=N/A

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Inventory Turnover →
What does a Inventory Turnover of 0.00 mean?
Gamehaus Holdings (GMHS) has a Inventory Turnover of 0.00 as of Dec. 2025. Inventory turnover equals current-period cost of goods sold divided by average two-period total inventories. View historical data on Gamehaus Holdings and its competitors.
Is Gamehaus Holdings' Inventory Turnover too high?
Gamehaus Holdings' current Inventory Turnover is 0.00. Overall, Gamehaus Holdings has a GF Score™ of 22/100, reflecting its overall financial health beyond just this single metric.
How does Gamehaus Holdings' Inventory Turnover compare to GCL and MYPS?
Gamehaus Holdings' Inventory Turnover of 0.00 can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Inventory Turnover for an Interactive Media company?
A good Inventory Turnover depends on the Interactive Media industry context. However, Inventory Turnover should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Inventory Turnover mean?
A high Inventory Turnover can signal that a stock is expensive relative to its fundamentals. Inventory turnover equals current-period cost of goods sold divided by average two-period total inventories. View historical data on Gamehaus Holdings and its competitors. Gamehaus Holdings's current Inventory Turnover is 0.00. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Gamehaus Holdings stock overvalued right now?
Gamehaus Holdings (GMHS) has a current Inventory Turnover of 0.00. The current Inventory Turnover is 0.00. Gamehaus Holdings' overall GF Score™ is 22/100 with 1 warning sign to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Inventory Turnover calculated?
Inventory Turnover is calculated from a company's financial statements. For Gamehaus Holdings (GMHS), the current Inventory Turnover is 0.00 as of Dec. 2025. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Gamehaus Holdings Business Description

Address No. 500 Shengxia Road, 5th Floor, Building 2, Pudong New District, Shanghai, CHN, 201210
Gamehaus Holdings Inc. is a technology-driven mobile game publisher focused on partnering with small- and medium-sized developers. The company publishes and operates free-to-play mobile social games on platforms like Apple App Store, Google Play Store, and Amazon Appstore. It earns revenue through in-game virtual currency sales and advertising. The company distributes games created by developer partners across many international markets, including the U.S., U.K., Australia, Germany, France, Canada, Brazil, Japan, and India. It offers a comprehensive package of services covering all aspects of the game lifecycle, including game development, screening and pre-publication testing, user acquisition, and monetization.
22GF Score

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