Take-Two Interactive Software (XSWX:TTWO) Inventory Turnover: 0.00 (As of Mar. 2026)


XSWX:TTWO Take-Two Interactive Software Inc XSWX:TTWO
74 GF Score
Price CHF201.85
GF Value CHF167.23
! 4 Warning Signs
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What is Take-Two Interactive Software Inventory Turnover?

Take-Two Interactive Software XSWX:TTWO 74 Inventory Turnover is 0.00 as of Mar. 2026. GuruFocus rates XSWX:TTWO with a GF Score™ of 74/100 and a GF Value™ of CHF167.23. The stock has 4 warning signs investors should review.

Inventory Turnover measures how fast the company turns over its inventory within a year. It is calculated as Cost of Goods Sold divided by Total Inventories. Take-Two Interactive Software's Cost of Goods Sold for the three months ended in Mar. 2026 was CHF583 Mil. Take-Two Interactive Software's Average Total Inventories for the quarter that ended in Mar. 2026 was CHF0 Mil.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. Take-Two Interactive Software's Days Inventory for the three months ended in Mar. 2026 was 0.00.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. Take-Two Interactive Software's Inventory-to-Revenue for the quarter that ended in Mar. 2026 was 0.00.


Take-Two Interactive Software  (XSWX:TTWO) Inventory Turnover Explanation

Inventory Turnover measures how fast the company turns over its inventory within a year. A higher Inventory Turnover means the company has light inventory. Therefore the company spends less money on storage, write downs, and obsolete inventory. If the inventory is too light, it may affect sales because the company may not have enough to meet demand.

1. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Take-Two Interactive Software's Days Inventory for the three months ended in Mar. 2026 is calculated as:

Days Inventory =Average Total Inventories (Q: Mar. 2026 )/Cost of Goods Sold (Q: Mar. 2026 )*Days in Period
=0/583.468*365 / 4
=0.00

2. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

Take-Two Interactive Software's Inventory to Revenue for the quarter that ended in Mar. 2026 is calculated as

Inventory-to-Revenue=Average Total Inventories (Q: Mar. 2026 ) / Revenue (Q: Mar. 2026 )
=0 / 1322.507
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Usually retailers pile up their inventories at holiday seasons to meet the stronger demand. Therefore, the inventory of a particular quarter of a year should not be used to calculate Inventory Turnover. An average inventory is a better indication.


Take-Two Interactive Software Inventory Turnover Related Terms


Take-Two Interactive Software Inventory Turnover Historical Data

* Premium members only.

The historical data trend for Take-Two Interactive Software's Inventory Turnover can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Take-Two Interactive Software Inventory Turnover Chart

Take-Two Interactive Software Annual Data
Trend Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24 Mar25 Mar26
Inventory Turnover
Get a 7-Day Free Trial Premium Member Only Premium Member Only 86.50 0.00 0.00 0.00 0.00

Take-Two Interactive Software Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
Inventory Turnover Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00
XSWX:TTWO
74GF Score
Take-Two Interactive Software Inc XSWX:TTWO
Inventory Turnover is just one metric. See GF Score™, valuation, warning signs, and more.
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Take-Two Interactive Software Inventory Turnover Calculation

Take-Two Interactive Software's Inventory Turnover for the fiscal year that ended in Mar. 2026 is calculated as

Inventory Turnover (A: Mar. 2026 )
=Cost of Goods Sold / Average Total Inventories
=Cost of Goods Sold (A: Mar. 2026 ) / ((Total Inventories (A: Mar. 2025 ) + Total Inventories (A: Mar. 2026 )) / count )
=2241.207 / ((0 + 0) / 1 )
=2241.207 / 0
=N/A

Take-Two Interactive Software's Inventory Turnover for the quarter that ended in Mar. 2026 is calculated as

Inventory Turnover (Q: Mar. 2026 )
=Cost of Goods Sold / Average Total Inventories
=Cost of Goods Sold (Q: Mar. 2026 ) / ((Total Inventories (Q: Dec. 2025 ) + Total Inventories (Q: Mar. 2026 )) / count )
=583.468 / ((0 + 0) / 1 )
=583.468 / 0
=N/A

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Inventory Turnover →
What does a Inventory Turnover of 0.00 mean?
Take-Two Interactive Software (XSWX:TTWO) has a Inventory Turnover of 0.00 as of Mar. 2026. Inventory turnover equals current-period cost of goods sold divided by average two-period total inventories. View historical data on Take-Two Interactive Software and its competitors.
Is Take-Two Interactive Software's Inventory Turnover too high?
Take-Two Interactive Software's current Inventory Turnover is 0.00. Overall, Take-Two Interactive Software has a GF Score™ of 74/100, reflecting its overall financial health beyond just this single metric.
How does Take-Two Interactive Software's Inventory Turnover compare to ?
Take-Two Interactive Software's Inventory Turnover of 0.00 can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Inventory Turnover for an Interactive Media company?
A good Inventory Turnover depends on the Interactive Media industry context. However, Inventory Turnover should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Inventory Turnover mean?
A high Inventory Turnover can signal that a stock is expensive relative to its fundamentals. Inventory turnover equals current-period cost of goods sold divided by average two-period total inventories. View historical data on Take-Two Interactive Software and its competitors. Take-Two Interactive Software's current Inventory Turnover is 0.00. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Take-Two Interactive Software stock overvalued right now?
Take-Two Interactive Software (XSWX:TTWO) has a current Inventory Turnover of 0.00. The stock's GF Value™ is CHF167.23, compared to a current price of CHF201.85 — trading 20.7% above its estimated fair value. The current Inventory Turnover is 0.00. Take-Two Interactive Software's overall GF Score™ is 74/100 with 4 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Inventory Turnover calculated?
Inventory Turnover is calculated from a company's financial statements. For Take-Two Interactive Software (XSWX:TTWO), the current Inventory Turnover is 0.00 as of Mar. 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is Take-Two Interactive Software (XSWX:TTWO) Overvalued in 2026?

Based on GuruFocus' analysis, Take-Two Interactive Software stock appears to be overvalued. The current stock price of CHF201.85 is trading 20.7% above its estimated GF Value™ of CHF167.23.

Key valuation signals for XSWX:TTWO:

  • Inventory Turnover: 0.00
  • GF Value™: CHF167.23 vs. price of CHF201.85 (20.7% above fair value)
  • GF Score™: 74/100 with 4 warning signs

No single metric tells the full story. See the XSWX:TTWO stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


Take-Two Interactive Software Business Description

Comparable Companies
Address 110 West 44th Street, New York, NY, USA, 10036
Take-Two is one of the largest global developers and publishers of video games, with labels including Rockstar, 2K, and Zynga. Grand Theft Auto is the firm's biggest franchise, accounting for about 30% of total sales for the past decade. NBA 2K is the industry's dominant basketball video game, with Take-Two releasing a new version annually. Other notable franchises include Red Dead Redemption, Borderlands, and Civilization. Typically, more than three-fourths of the firm's sales are from in-game spending, with the remainder coming from initial game sales. Since acquiring Zynga in 2022, mobile makes up about half of total sales.
74GF Score

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Inventory Turnover is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

CHF201.85
Price
CHF167.23
GF Value