Entertainment Rewards (ASX:EAT) Quality Rank

Author: Vera Yuan Vera Yuan
Vera Yuan
Vera Yuan
Director of Data and Quant Analytics at GuruFocus
Focused on building reliable datasets, financial models, and research tools for value-minded investors. Committed to turning complex data into practical guidance for value-investing and long-term wealth.
Reviewed by: Charlie Tian Charlie Tian
Charlie Tian
Charlie Tian
Founder & CEO of GuruFocus
Dr. Charlie Tian is the founder and CEO of GuruFocus.com, a leading global investment research platform established in 2004. With a Ph.D. in physics, Dr. Tian transitioned from science to finance, applying a data-driven, disciplined approach to value investing.

What is Entertainment Rewards Quality Rank?

The Quality Rank measures the business quality of a company relative to other companies. It is ranked based on the strength of the balance sheet, as well as the profitability and growth of the business. The ranked companies are split in equal numbers and then ranked from 1 to 10, with 10 being the highest.

The rank of balance sheet (30%)

The rank of balance sheet is done through the ranking of:
  • Interest coverage
  • Zscore
  • Debt to revenue
  • Equity to asset
  • Cash to debt

The rank of Profitability (70%)

The ranking of Profitability is done by ranking:
  • Operating margin mean rank (10-year mean average profit margine)
  • Operating margin growth rank
  • Fscore
  • Predictability rank
  • Revenue growth rank (5 year), when the growth is higher than 25%, set it as 25%
  • Num of year profit (number of years that is profitable within the last 10 years)
  • ROIC median (10-year median of ROIC)

Entertainment Rewards Quality Rank Related Terms


Entertainment Rewards Business Description

Address The Wave, Suite 202, Level 2, 89-91 Surf Parade, Broadbeach, Gold Coast, QLD, AUS, 4218
Entertainment Rewards Ltd is Australia and New Zealand's entertainment, lifestyle, and rewards platform, offering members special offers, discounts, promotions, and booking facilities through paid subscriptions. The company serves individuals and corporate clients, managing programs, selling gift cards, and distributing advertisements. Its two main segments are the Entertainment business, with a digital membership program sold largely through not-for-profits, and the Seamless Rewards business, which provides card-linked merchant offers via partners, with the majority of revenue generated from the Entertainment business.