Live Motion Games (STU:4YM) Revenue: €0.39 Mil (TTM As of Jun. 2026)

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STU:4YM Live Motion Games SA STU:4YM
51 GF Score
Price €0.15
GF Value €0.64
! 5 Warning Signs
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What is Live Motion Games Revenue?

Live Motion Games STU:4YM 51 Revenue is €0.39 Mil as of Jun. 2026. GuruFocus rates STU:4YM with a GF Score™ of 51/100 and a GF Value™ of €0.64. The stock has 5 warning signs investors should review.

Live Motion Games's revenue for the three months ended in Jun. 2026 was €0.02 Mil. Its revenue for the trailing twelve months (TTM) ended in Jun. 2026 was €0.39 Mil. Live Motion Games's Revenue per Share for the three months ended in Jun. 2026 was €0.01. Its Revenue per Share for the trailing twelve months (TTM) ended in Jun. 2026 was €0.18.

Warning Sign:

Live Motion Games SA revenue per share has been in decline for the last 5 years.

During the past 12 months, the average Revenue per Share Growth Rate of Live Motion Games was 6800.00% per year. During the past 3 years, the average Revenue per Share Growth Rate was -44.10% per year. During the past 5 years, the average Revenue per Share Growth Rate was -37.80% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get other companies' revenue growth rate using Revenue per Share data.

During the past 7 years, Live Motion Games's highest 3-Year average Revenue per Share Growth Rate was 121.40% per year. The lowest was -68.40% per year. And the median was -23.90% per year.


Live Motion Games  (STU:4YM) Revenue Explanation

In ranking the predictability, companies with more consistent revenue and earnings growth are ranked high with predictability.

Peter Lynch categorized companies according to their revenue growth:


Slow Grower: Inflation < 10-Year Revenue Growth Rate < 10%:
Stalwart: 10% < 10-Year Revenue Growth Rate < 20%:
Fast Grower: 10-Year Revenue Growth Rate > 20%:

His favorite companies are stalwart, those growing between 10-20% a year.

Companies in cyclical industries may see their revenue fluctuate wildly in good years and bad years.


Be Aware

Revenue can be manipulated by changing the way how revenue is booked. Companies may book sales before the payment is received, or before the revenue is fully earned. These will be added to balance sheet items such as account payable or account receivables.


Live Motion Games Revenue Related Terms


Live Motion Games Revenue Historical Data

* Premium members only.

The historical data trend for Live Motion Games's Revenue can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Live Motion Games Revenue Chart

Live Motion Games Annual Data
Trend Dec19 Dec20 Dec21 Dec22 Dec23 Dec24 Dec25
Revenue
Get a 7-Day Free Trial 0.31 1.04 0.49 0.01 0.27

Live Motion Games Quarterly Data
Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26 Jun26
Revenue Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.05 0.22 0.10 0.02

STU:4YM vs NTES, EA, TTWO: Revenue Comparison

For the Electronic Gaming & Multimedia subindustry, Live Motion Games's Revenue, along with its competitors' market caps and Revenue data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Live Motion Games Revenue vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Live Motion Games's Revenue distribution charts can be found below:

* The bar in red indicates where Live Motion Games's Revenue falls into.


STU:4YM
51GF Score
Live Motion Games SA STU:4YM
Revenue is just one metric. See GF Score™, valuation, warning signs, and more.
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Live Motion Games Revenue Calculation

Also referred as sales, revenue is income that a company receives from its normal business activities, usually from the sale of goods and services to customers. Revenue is often referred to as the "top line" due to its position on the income statement at the very top.

Revenue for the trailing twelve months (TTM) ended in Jun. 2026 adds up the quarterly data reported by the company within the most recent 12 months, which was €0.39 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Revenue →
What does a Revenue of €0.39 Mil mean?
Live Motion Games (STU:4YM) has a Revenue of €0.39 Mil as of Jun. 2026. Revenue is the total amount a company generates as sales through its operations. View historical data on Live Motion Games and its competitors.
Is Live Motion Games' Revenue too high?
Live Motion Games' current Revenue is €0.39 Mil. Overall, Live Motion Games has a GF Score™ of 51/100, reflecting its overall financial health beyond just this single metric.
How does Live Motion Games' Revenue compare to NTES and EA?
Live Motion Games' Revenue of €0.39 Mil can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Revenue for an Interactive Media company?
A good Revenue depends on the Interactive Media industry context. However, Revenue should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Revenue mean?
A high Revenue can signal that a stock is expensive relative to its fundamentals. Revenue is the total amount a company generates as sales through its operations. View historical data on Live Motion Games and its competitors. Live Motion Games's current Revenue is €0.39 Mil. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Live Motion Games stock overvalued right now?
Live Motion Games (STU:4YM) has a current Revenue of €0.39 Mil. The stock's GF Value™ is €0.64, compared to a current price of €0.15 — trading 77% below its estimated fair value. The current Revenue is €0.39 Mil. Live Motion Games' overall GF Score™ is 51/100 with 5 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Revenue calculated?
Revenue is calculated from a company's financial statements. For Live Motion Games (STU:4YM), the current Revenue is €0.39 Mil as of Jun. 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is Live Motion Games (STU:4YM) Overvalued in 2026?

Based on GuruFocus' analysis, Live Motion Games stock appears to be undervalued. The current stock price of €0.15 is trading 77% below its estimated GF Value™ of €0.64.

Key valuation signals for STU:4YM:

  • Revenue: €0.39 Mil
  • GF Value™: €0.64 vs. price of €0.15 (77% below fair value)
  • GF Score™: 51/100 with 5 warning signs

No single metric tells the full story. See the STU:4YM stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


Live Motion Games Business Description

Other Exchanges LMG:Poland
Address ul. Indiry Gandhi 23, Warsaw, POL, 02-776
Live Motion Games SA is engaged in the production and publishing of games for personal computers sold via the Steam platform to markets. It focuses on the production of simulators, city-builder, survival, and other games.
51GF Score

Get the complete analysis for STU:4YM

Revenue is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

€0.15
Price
€0.64
GF Value