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Enthusiast Gaming Holdings (TSX:EGLX) Tangible Book per Share : C$-0.30 (As of Sep. 2023)


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What is Enthusiast Gaming Holdings Tangible Book per Share?

Tangible book value per share is calculated as the total tangible equity divided by Shares Outstanding (EOP). Total tangible equity is calculated as the Total Stockholders Equity minus Preferred Stock minus Intangible Assets. Enthusiast Gaming Holdings's tangible book value per share for the quarter that ended in Sep. 2023 was C$-0.30.

Since intangibles such as goodwill cannot be sold when the company liquidates, tangible book value per share is considered more accurate in reflecting how much shareholders will receive when the company liquidates.


Enthusiast Gaming Holdings Tangible Book per Share Historical Data

The historical data trend for Enthusiast Gaming Holdings's Tangible Book per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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Enthusiast Gaming Holdings Tangible Book per Share Chart

Enthusiast Gaming Holdings Annual Data
Trend Dec18 Dec19 Dec20 Dec21 Dec22
Tangible Book per Share
- -0.34 -0.43 -0.46 -0.22

Enthusiast Gaming Holdings Quarterly Data
Dec18 Mar19 Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23
Tangible Book per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -0.19 -0.22 -0.25 -0.28 -0.30

Competitive Comparison of Enthusiast Gaming Holdings's Tangible Book per Share

For the Internet Content & Information subindustry, Enthusiast Gaming Holdings's Price-to-Tangible-Book, along with its competitors' market caps and Price-to-Tangible-Book data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Enthusiast Gaming Holdings's Price-to-Tangible-Book Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Enthusiast Gaming Holdings's Price-to-Tangible-Book distribution charts can be found below:

* The bar in red indicates where Enthusiast Gaming Holdings's Price-to-Tangible-Book falls into.


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Enthusiast Gaming Holdings Tangible Book per Share Calculation

Enthusiast Gaming Holdings's Tangible Book Value Per Share for the fiscal year that ended in Dec. 2022 is calculated as

Tangible Book Value per Share=(Total Stockholders Equity-Preferred Stock-Intangible Assets)/Shares Outstanding (EOP)
=(254.651-0-288.583)/151.767
=-0.22

Enthusiast Gaming Holdings's Tangible Book Value Per Share for the quarter that ended in Sep. 2023 is calculated as

Tangible Book Value per Share=(Total Stockholders Equity-Preferred Stock-Intangible Assets)/Shares Outstanding (EOP)
=(182.289-0-228.751)/154.393
=-0.30

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Theoretically it is what the shareholders will receive if the company is liquidated. Total equity is a balance sheet item and equal to total assets less total liabilities of the company. Since intangibles such as goodwill cannot be sold when the company liquidates, tangible book value per share is considered more accurate in reflecting how much shareholders will receive when the company liquidates.


Enthusiast Gaming Holdings  (TSX:EGLX) Tangible Book per Share Explanation

Usually a company's book value and Tangible Book per Share may not reflect its true value. The assets may be carried on the balance sheets at the original cost minus depreciation. This may underestimate the true economic values of the assets. It also may over-estimate their true economic value because the assets can become obsolete.

For financial companies such as banks and insurance companies, their assets may be reported in current market value of the assets owned. Book values of financial companies are more accurate indicator of the economic value of the company.


Enthusiast Gaming Holdings Tangible Book per Share Related Terms

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Enthusiast Gaming Holdings Business Description

Traded in Other Exchanges
N/A
Address
2 St. Clair West, Suite 1000, Toronto, ON, CAN, M4V 1L5
Enthusiast Gaming Holdings Inc is a gaming company. Its principal business activities are comprised of media and content, esports and entertainment and subscription. The company's digital media platform includes its flagship video gaming related owned and operated websites, its content channels including YouTube and casual games, and is where it derives maximum revenue from its media and content. Its esports and entertainment business, includes Luminosity, a world-wide esports franchise that consists of professional esports teams under ownership and management, and Pocket Gamer Connects, a mobile gaming events series. The company operates in one industry segment of digital media and entertainment. It geographically operates in USA, Canada, England and Wales and other foreign countries.
Executives
Eric Bernofsky Senior Officer
Michael Beckerman Director
Ben Colabrese Director
Adrian Taylor Montgomery 10% Security Holder, Director, Senior Officer
Alexander Ross Macdonald Senior Officer
Stephen James Maida Director
Francesco Aquilini 10% Security Holder, Director

Enthusiast Gaming Holdings Headlines

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