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BANDAI NAMCO Holdings (STU:N9B) Cyclically Adjusted PS Ratio : 2.66 (As of Sep. 25, 2024)


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What is BANDAI NAMCO Holdings Cyclically Adjusted PS Ratio?

As of today (2024-09-25), BANDAI NAMCO Holdings's current share price is €20.74. BANDAI NAMCO Holdings's Cyclically Adjusted Revenue per Share for the quarter that ended in Mar. 2024 was €7.79. BANDAI NAMCO Holdings's Cyclically Adjusted PS Ratio for today is 2.66.

The historical rank and industry rank for BANDAI NAMCO Holdings's Cyclically Adjusted PS Ratio or its related term are showing as below:

STU:N9B' s Cyclically Adjusted PS Ratio Range Over the Past 10 Years
Min: 1.48   Med: 2.48   Max: 3.52
Current: 2.58

During the past years, BANDAI NAMCO Holdings's highest Cyclically Adjusted PS Ratio was 3.52. The lowest was 1.48. And the median was 2.48.

STU:N9B's Cyclically Adjusted PS Ratio is ranked worse than
68.86% of 623 companies
in the Travel & Leisure industry
Industry Median: 1.4 vs STU:N9B: 2.58

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

BANDAI NAMCO Holdings's adjusted revenue per share data for the three months ended in Mar. 2024 was €2.595. Add all the adjusted revenue per share for the past 10 years together and divide 10 will get our Cyclically Adjusted Revenue per Share, which is €7.79 for the trailing ten years ended in Mar. 2024.

Shiller PE for Stocks: The True Measure of Stock Valuation


BANDAI NAMCO Holdings Cyclically Adjusted PS Ratio Historical Data

The historical data trend for BANDAI NAMCO Holdings's Cyclically Adjusted PS Ratio can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

BANDAI NAMCO Holdings Cyclically Adjusted PS Ratio Chart

BANDAI NAMCO Holdings Annual Data
Trend Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24
Cyclically Adjusted PS Ratio
Get a 7-Day Free Trial Premium Member Only Premium Member Only 1.97 2.80 3.05 2.40 2.18

BANDAI NAMCO Holdings Quarterly Data
Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24
Cyclically Adjusted PS Ratio Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 2.74 2.45 2.23 2.18 -

Competitive Comparison of BANDAI NAMCO Holdings's Cyclically Adjusted PS Ratio

For the Leisure subindustry, BANDAI NAMCO Holdings's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


BANDAI NAMCO Holdings's Cyclically Adjusted PS Ratio Distribution in the Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, BANDAI NAMCO Holdings's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where BANDAI NAMCO Holdings's Cyclically Adjusted PS Ratio falls into.



BANDAI NAMCO Holdings Cyclically Adjusted PS Ratio Calculation

Like the Shiller PE Ratio, the Cyclically Adjusted PS Ratio takes the Revenue per Share from the past 10 years, adjusts it for inflation, and then calculates the average. This average is then used for the P/S calculation. Because it considers this 10-year average, it's often referred to as the CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller to measure the valuation of the overall market. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio.

BANDAI NAMCO Holdings's Cyclically Adjusted PS Ratio for today is calculated as

Cyclically Adjusted PS Ratio=Share Price/ Cyclically Adjusted Revenue per Share
=20.74/7.79
=2.66

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

BANDAI NAMCO Holdings's Cyclically Adjusted Revenue per Share for the quarter that ended in Mar. 2024 is calculated as:

For example, BANDAI NAMCO Holdings's adjusted Revenue per Share data for the three months ended in Mar. 2024 was:

Adj_RevenuePerShare=Revenue per Share/CPI of Mar. 2024 (Change)*Current CPI (Mar. 2024)
=2.595/107.2000*107.2000
=2.595

Current CPI (Mar. 2024) = 107.2000.

BANDAI NAMCO Holdings Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201406 1.340 98.000 1.466
201409 1.499 98.500 1.631
201412 1.545 97.900 1.692
201503 1.820 97.900 1.993
201506 1.501 98.400 1.635
201509 1.523 98.500 1.658
201512 1.745 98.100 1.907
201603 1.813 97.900 1.985
201606 1.856 98.100 2.028
201609 1.989 98.000 2.176
201612 2.040 98.400 2.222
201703 2.022 98.100 2.210
201706 1.754 98.500 1.909
201709 1.893 98.800 2.054
201712 1.978 99.400 2.133
201803 2.264 99.200 2.447
201806 1.780 99.200 1.924
201809 2.131 99.900 2.287
201812 2.306 99.700 2.479
201903 2.458 99.700 2.643
201906 1.978 99.800 2.125
201909 2.434 100.100 2.607
201912 2.293 100.500 2.446
202003 2.441 100.300 2.609
202006 1.817 99.900 1.950
202009 2.344 99.900 2.515
202012 2.479 99.300 2.676
202103 2.315 99.900 2.484
202106 2.037 99.500 2.195
202109 2.524 100.100 2.703
202112 2.768 100.100 2.964
202203 3.028 101.100 3.211
202206 6.942 101.800 7.310
202209 2.792 103.100 2.903
202212 2.815 104.100 2.899
202303 2.614 104.400 2.684
202306 2.224 105.200 2.266
202309 2.661 106.200 2.686
202312 2.605 106.800 2.615
202403 2.595 107.200 2.595

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.


BANDAI NAMCO Holdings  (STU:N9B) Cyclically Adjusted PS Ratio Explanation

Compared with the regular PS Ratio, which works poorly for cyclical businesses, the Cyclically Adjusted PS Ratio smoothed out the fluctuations of revenue during business cycles. Therefore it is more accurate in reflecting the valuation of the company.

If a company has consistent business performance, the Cyclically Adjusted PS Ratio should give similar results to regular PS Ratio.


BANDAI NAMCO Holdings Cyclically Adjusted PS Ratio Related Terms

Thank you for viewing the detailed overview of BANDAI NAMCO Holdings's Cyclically Adjusted PS Ratio provided by GuruFocus.com. Please click on the following links to see related term pages.


BANDAI NAMCO Holdings Business Description

Traded in Other Exchanges
Address
5-37-8, Shiba, Minato-ku, Tokyo, JPN, 108-0014
BANDAI NAMCO Holdings Inc owns a range of leisure related businesses in Japan. The company's primary business segments are Network Entertainment and Toys. The Network Entertainment segment represents a higher portion of revenues than that of Toys. It is known for developing and marketing home video game software, arcade game machines and management of amusement facilities. The Toys segment is concerned with selling vending machine capsule toys and other collectibles. Additionally, the company offers interactive media products in the form of music software and on-demand video content. Bandai Namco's revenue primarily depends on its domestic businesses and to a lesser extent on its activities in America, Europe and other Asian regions.

BANDAI NAMCO Holdings Headlines

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