ECC Games (WAR:ECC) Cyclically Adjusted PS Ratio: 1.87 (As of Jul. 15, 2026) — 11% Below Median

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WAR:ECC ECC Games SA WAR:ECC
51 GF Score
Price zł0.19
GF Value zł0.15
Valuation Modestly Overvalued
! 5 Warning Signs
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What is ECC Games Cyclically Adjusted PS Ratio?

ECC Games WAR:ECC -0.80% 51 Cyclically Adjusted PS Ratio is 1.87 as of Jul. 15, 2026, which is 11% below its 10-year median of 2.09. GuruFocus rates WAR:ECC with a GF Score™ of 51/100 and a GF Value™ of zł0.15 (Modestly Overvalued). The stock has 5 warning signs investors should review. Among 324 Interactive Media companies, ECC Games ranks worse than 58.33% on this metric.

As of today (2026-07-15), ECC Games's current share price is zł0.1865. ECC Games's Cyclically Adjusted Revenue per Share for the fiscal year that ended in Dec25 was zł0.10. ECC Games's Cyclically Adjusted PS Ratio for today is 1.87.

The historical rank and industry rank for ECC Games's Cyclically Adjusted PS Ratio or its related term are showing as below:

WAR:ECC' s Cyclically Adjusted PS Ratio Range Over the Past 10 Years
Min: 1.94   Med: 2.09   Max: 2.26
Current: 1.94

During the past 10 years, ECC Games's highest Cyclically Adjusted PS Ratio was 2.26. The lowest was 1.94. And the median was 2.09.

WAR:ECC's Cyclically Adjusted PS Ratio is ranked worse than
58.33% of 324 companies
in the Interactive Media industry
Industry Median: 1.395 vs WAR:ECC: 1.94

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

ECC Games's adjusted revenue per share data of for the fiscal year that ended in Dec25 was zł0.035. Add all the adjusted revenue per share for the past 10 years together and divide 10 will get our Cyclically Adjusted Revenue per Share, which is zł0.10 for the trailing ten years ended in Dec25.

Shiller PE for Stocks: The True Measure of Stock Valuation


ECC Games  (WAR:ECC) Cyclically Adjusted PS Ratio Explanation

Compared with the regular PS Ratio, which works poorly for cyclical businesses, the Cyclically Adjusted PS Ratio smoothed out the fluctuations of revenue during business cycles. Therefore it is more accurate in reflecting the valuation of the company.

If a company has consistent business performance, the Cyclically Adjusted PS Ratio should give similar results to regular PS Ratio.


ECC Games Cyclically Adjusted PS Ratio Related Terms


ECC Games Cyclically Adjusted PS Ratio Historical Data

* Premium members only.

The historical data trend for ECC Games's Cyclically Adjusted PS Ratio can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

ECC Games Cyclically Adjusted PS Ratio Chart

ECC Games Annual Data
Trend Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23 Dec24 Dec25
Cyclically Adjusted PS Ratio
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 2.38

ECC Games Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
Cyclically Adjusted PS Ratio Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 2.38 0.00

WAR:ECC vs NTES, EA, TTWO: Cyclically Adjusted PS Ratio Comparison

For the Electronic Gaming & Multimedia subindustry, ECC Games's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


ECC Games Cyclically Adjusted PS Ratio vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, ECC Games's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where ECC Games's Cyclically Adjusted PS Ratio falls into.


WAR:ECC
51GF Score
ECC Games SA WAR:ECC
Cyclically Adjusted PS Ratio is just one metric. See GF Score™, valuation, warning signs, and more.
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ECC Games Cyclically Adjusted PS Ratio Calculation

Like the Shiller PE Ratio, the Cyclically Adjusted PS Ratio takes the Revenue per Share from the past 10 years, adjusts it for inflation, and then calculates the average. This average is then used for the P/S calculation. Because it considers this 10-year average, it's often referred to as the CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller to measure the valuation of the overall market. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio.

ECC Games's Cyclically Adjusted PS Ratio for today is calculated as

Cyclically Adjusted PS Ratio=Share Price/ Cyclically Adjusted Revenue per Share
=0.1865/0.10
=1.87

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

ECC Games's Cyclically Adjusted Revenue per Share for the fiscal year that ended in Dec25 is calculated as:

For example, ECC Games's adjusted Revenue per Share data for the fiscal year that ended in Dec25 was:

Adj_RevenuePerShare=Revenue per Share/CPI of Dec25 (Change)*Current CPI (Dec25)
=0.035/158.3200*158.3200
=0.035

Current CPI (Dec25) = 158.3200.

ECC Games Annual Data

Revenue per Share CPI Adj_RevenuePerShare
201612 0.014 100.366 0.022
201712 0.028 102.564 0.043
201812 0.054 103.785 0.082
201912 0.166 107.123 0.245
202012 0.050 109.565 0.072
202112 0.089 119.088 0.118
202212 0.037 139.113 0.042
202312 0.200 147.741 0.214
202412 0.090 154.660 0.092
202512 0.035 158.320 0.035

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

What does a Cyclically Adjusted PS Ratio of 1.87 mean?
ECC Games (WAR:ECC) has a Cyclically Adjusted PS Ratio of 1.87 as of Jul. 15, 2026. Cyclically Adjusted PS Ratio is the ratio of share price to a company's inflation-adjusted revenue per share over a 10-year period. View historical data on ECC Games and its competitors. This is 11% below median its historical median of 2.09. Over the past decade, ECC Games' Cyclically Adjusted PS Ratio has ranged from 1.94 to 2.26. According to the industry distribution chart, ECC Games ranks #189 out of 324 companies in the Interactive Media industry, placing it in the top 58.3%.
Is ECC Games' Cyclically Adjusted PS Ratio too high?
ECC Games' current Cyclically Adjusted PS Ratio of 1.87 is 11% below median its 10-year median of 2.09. Over the past 10 years, this metric has ranged from a low of 1.94 to a high of 2.26. The Interactive Media industry median Cyclically Adjusted PS Ratio is 1.40. ECC Games' value of 1.87 is 34.1% above this industry median. Based on the distribution chart, ECC Games ranks #189 out of 324 companies in the Interactive Media industry, which is below the industry midpoint. Overall, ECC Games has a GF Score™ of 51/100 and is considered Modestly Overvalued, reflecting its overall financial health beyond just this single metric.
How does ECC Games' Cyclically Adjusted PS Ratio compare to NTES and EA?
According to the Interactive Media industry distribution chart, ECC Games ranks #189 out of 324 companies for Cyclically Adjusted PS Ratio. This places ECC Games in the lower half of its industry. The industry median Cyclically Adjusted PS Ratio is 1.40. ECC Games' value of 1.87 is 34.1% above this benchmark. Historically, ECC Games' own Cyclically Adjusted PS Ratio has ranged from 1.94 to 2.26 over the past decade. While the company's 10-year median is 2.09 vs. the industry median of 1.40, ECC Games has consistently been above the industry average. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Cyclically Adjusted PS Ratio for an Interactive Media company?
The median Cyclically Adjusted PS Ratio among Interactive Media companies is 1.40, based on 324 companies in the industry. Companies in the top quartile (top 25%) have a Cyclically Adjusted PS Ratio significantly above this median, while those in the bottom quartile fall well below. However, Cyclically Adjusted PS Ratio should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. ECC Games's current Cyclically Adjusted PS Ratio of 1.87 is 34.1% above the industry median. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Cyclically Adjusted PS Ratio mean?
A high Cyclically Adjusted PS Ratio can signal that a stock is expensive relative to its fundamentals. Cyclically Adjusted PS Ratio is the ratio of share price to a company's inflation-adjusted revenue per share over a 10-year period. View historical data on ECC Games and its competitors. For the Interactive Media industry, the median Cyclically Adjusted PS Ratio is 1.40 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. ECC Games's current Cyclically Adjusted PS Ratio is 1.87, which is 11% below median its own 10-year median of 2.09. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is ECC Games stock overvalued right now?
Based on GuruFocus' analysis, ECC Games (WAR:ECC) is currently considered Modestly Overvalued. The stock's GF Value™ is zł0.15, compared to a current price of zł0.19 — trading 24.3% above its estimated fair value. The current Cyclically Adjusted PS Ratio is 1.87, which is 11% below median its 10-year median of 2.09 and 34.1% above the Interactive Media industry median of 1.40. ECC Games' overall GF Score™ is 51/100 with 5 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Cyclically Adjusted PS Ratio calculated?
Cyclically Adjusted PS Ratio is calculated from a company's financial statements. For ECC Games (WAR:ECC), the current Cyclically Adjusted PS Ratio is 1.87 as of Jul. 15, 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is ECC Games (WAR:ECC) Overvalued in 2026?

Based on GuruFocus' analysis, ECC Games stock appears to be overvalued. The current stock price of zł0.19 is trading 24.3% above its estimated GF Value™ of zł0.15. GuruFocus considers ECC Games to be Modestly Overvalued.

Key valuation signals for WAR:ECC:

  • Cyclically Adjusted PS Ratio: 1.87 (11% below median its 10-year median of 2.09)
  • GF Value™: zł0.15 vs. price of zł0.19 (24.3% above fair value)
  • GF Score™: 51/100 with 5 warning signs
  • Industry Position: 34.1% above the Interactive Media median (#189 of 324)

No single metric tells the full story. See the WAR:ECC stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


ECC Games Business Description

Other Exchanges 2UG:Germany
Address ul. Hanki Czaki 2/7, Warsaw, POL, 01-588
ECC Games SA is engaged in the production of games in Poland. It offers games for both mobile and landline platforms in the Premium and Free-to-Play formula.
51GF Score

Get the complete analysis for WAR:ECC

Cyclically Adjusted PS Ratio is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

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