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NVIDIA (BUE:NVDA) Cyclically Adjusted Revenue per Share : ARS66.35 (As of Jan. 2025)


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What is NVIDIA Cyclically Adjusted Revenue per Share?

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

NVIDIA's adjusted revenue per share for the three months ended in Jan. 2025 was ARS1,673.601. Add all the adjusted revenue per share for the past 10 years together and divide the count will get our Cyclically Adjusted Revenue per Share, which is ARS66.35 for the trailing ten years ended in Jan. 2025.

During the past 12 months, NVIDIA's average Cyclically Adjusted Revenue Growth Rate was 66.30% per year. During the past 3 years, the average Cyclically Adjusted Revenue Growth Rate was 43.50% per year. During the past 5 years, the average Cyclically Adjusted Revenue Growth Rate was 35.30% per year. During the past 10 years, the average Cyclically Adjusted Revenue Growth Rate was 21.30% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the Cyclically Adjusted Revenue Growth Rate using Cyclically Adjusted Revenue per Share data.

During the past 13 years, the highest 3-Year average Cyclically Adjusted Revenue Growth Rate of NVIDIA was 43.50% per year. The lowest was 5.90% per year. And the median was 11.75% per year.

As of today (2025-05-29), NVIDIA's current stock price is ARS6630.00. NVIDIA's Cyclically Adjusted Revenue per Share for the quarter that ended in Jan. 2025 was ARS66.35. NVIDIA's Cyclically Adjusted PS Ratio of today is 99.92.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of NVIDIA was 143.35. The lowest was 2.86. And the median was 28.14.


NVIDIA Cyclically Adjusted Revenue per Share Historical Data

The historical data trend for NVIDIA's Cyclically Adjusted Revenue per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

NVIDIA Cyclically Adjusted Revenue per Share Chart

NVIDIA Annual Data
Trend Jan16 Jan17 Jan18 Jan19 Jan20 Jan21 Jan22 Jan23 Jan24 Jan25
Cyclically Adjusted Revenue per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only 8.67 4.14 8.52 41.73 66.35

NVIDIA Quarterly Data
Apr20 Jul20 Oct20 Jan21 Apr21 Jul21 Oct21 Jan22 Apr22 Jul22 Oct22 Jan23 Apr23 Jul23 Oct23 Jan24 Apr24 Jul24 Oct24 Jan25
Cyclically Adjusted Revenue per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 41.73 42.19 55.10 56.67 66.35

Competitive Comparison of NVIDIA's Cyclically Adjusted Revenue per Share

For the Semiconductors subindustry, NVIDIA's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


NVIDIA's Cyclically Adjusted PS Ratio Distribution in the Semiconductors Industry

For the Semiconductors industry and Technology sector, NVIDIA's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where NVIDIA's Cyclically Adjusted PS Ratio falls into.


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NVIDIA Cyclically Adjusted Revenue per Share Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

What is Cyclically Adjusted Revenue per Share? How do we calculate Cyclically Adjusted Revenue per Share?

Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the Cyclically Adjusted Revenue per Share of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the revenue per share from 2001 through 2010.

We adjusted the 2001 revenue per share data with the total inflation from 2001 through 2010 to the equivalent revenue in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart's revenue is $1 a share in 2001, then the 2001's equivalent revenue in 2010 is $1.4 a share. If Wal-Mart's revenue is $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 revenue in 2010 is $1.35. So on and so forth, you get the equivalent revenue per share of past 10 years. Then you add them together and divided the sum by the count to get Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, NVIDIA's adjusted Revenue per Share data for the three months ended in Jan. 2025 was:

Adj_RevenuePerShare= Revenue per Share /CPI of Jan. 2025 (Change)*Current CPI (Jan. 2025)
=1673.601/134.0288*134.0288
=1,673.601

Current CPI (Jan. 2025) = 134.0288.

NVIDIA Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201504 0.451 99.824 0.606
201507 0.476 100.691 0.634
201510 0.552 100.346 0.737
201601 0.825 99.957 1.106
201604 0.800 100.947 1.062
201607 0.846 101.524 1.117
201610 1.177 101.988 1.547
201701 1.259 102.456 1.647
201704 1.163 103.167 1.511
201707 1.568 103.278 2.035
201710 1.856 104.070 2.390
201801 2.271 104.578 2.911
201804 2.571 105.708 3.260
201807 3.602 106.324 4.541
201810 5.252 106.695 6.597
201901 3.334 106.200 4.208
201904 3.899 107.818 4.847
201907 4.445 108.250 5.504
201910 7.022 108.577 8.668
202001 7.483 108.841 9.215
202004 7.980 108.173 9.887
202007 10.886 109.318 13.347
202010 14.298 109.861 17.443
202101 16.640 110.364 20.208
202104 20.557 112.673 24.453
202107 24.609 115.183 28.635
202110 27.642 116.696 31.748
202201 30.848 118.619 34.855
202204 36.301 121.978 39.887
202207 33.413 125.002 35.826
202210 34.962 125.734 37.268
202301 43.202 126.223 45.874
202304 51.080 127.992 53.489
202307 138.723 128.974 144.160
202310 254.290 129.810 262.555
202401 716.486 130.124 737.984
202404 897.247 132.289 909.046
202407 1,103.772 132.708 1,114.759
202410 1,373.599 133.182 1,382.333
202501 1,673.601 134.029 1,673.601

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.


NVIDIA  (BUE:NVDA) Cyclically Adjusted Revenue per Share Explanation

If a company grows much fast than inflation, Cyclically Adjusted Revenue per Share may underestimate the company's revenue. Cyclically Adjusted PS Ratio can seem to be too high even the actual PS Ratio is low.

For the Cyclically Adjusted PS Ratio, the revenue per share of the past 10 years are inflation-adjusted and averaged. The result is used for P/S calculation. Since it looks at the average over the last 10 years, the Cyclically Adjusted PS Ratio is also called CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

NVIDIA's Cyclically Adjusted PS Ratio of today is calculated as

Cyclically Adjusted PS Ratio=Share Price/Cyclically Adjusted Revenue per Share
=6630.00/66.35
=99.92

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of NVIDIA was 143.35. The lowest was 2.86. And the median was 28.14.


Be Aware

Cyclically Adjusted PS Ratio works better for cyclical companies. It gives you a better idea on the company's real revenue value.


NVIDIA Cyclically Adjusted Revenue per Share Related Terms

Thank you for viewing the detailed overview of NVIDIA's Cyclically Adjusted Revenue per Share provided by GuruFocus.com. Please click on the following links to see related term pages.


NVIDIA Business Description

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Nvidia is a leading developer of graphics processing units. Traditionally, GPUs were used to enhance the experience on computing platforms, most notably in gaming applications on PCs. GPU use cases have since emerged as important semiconductors used in artificial intelligence. Nvidia not only offers AI GPUs, but also a software platform, Cuda, used for AI model development and training. Nvidia is also expanding its data center networking solutions, helping to tie GPUs together to handle complex workloads.