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NCBDY (BANDAI NAMCO Holdings) Cyclically Adjusted Revenue per Share : $4.98 (As of Sep. 2024)


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What is BANDAI NAMCO Holdings Cyclically Adjusted Revenue per Share?

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

BANDAI NAMCO Holdings's adjusted revenue per share for the three months ended in Sep. 2024 was $1.768. Add all the adjusted revenue per share for the past 10 years together and divide the count will get our Cyclically Adjusted Revenue per Share, which is $4.98 for the trailing ten years ended in Sep. 2024.

During the past 12 months, BANDAI NAMCO Holdings's average Cyclically Adjusted Revenue Growth Rate was 9.50% per year. During the past 3 years, the average Cyclically Adjusted Revenue Growth Rate was 11.20% per year. During the past 5 years, the average Cyclically Adjusted Revenue Growth Rate was 9.50% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the Cyclically Adjusted Revenue Growth Rate using Cyclically Adjusted Revenue per Share data.

During the past 13 years, the highest 3-Year average Cyclically Adjusted Revenue Growth Rate of BANDAI NAMCO Holdings was 11.20% per year. The lowest was 6.40% per year. And the median was 8.55% per year.

As of today (2025-05-18), BANDAI NAMCO Holdings's current stock price is $16.08. BANDAI NAMCO Holdings's Cyclically Adjusted Revenue per Share for the quarter that ended in Sep. 2024 was $4.98. BANDAI NAMCO Holdings's Cyclically Adjusted PS Ratio of today is 3.23.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of BANDAI NAMCO Holdings was 3.85. The lowest was 1.48. And the median was 2.48.


BANDAI NAMCO Holdings Cyclically Adjusted Revenue per Share Historical Data

The historical data trend for BANDAI NAMCO Holdings's Cyclically Adjusted Revenue per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

BANDAI NAMCO Holdings Cyclically Adjusted Revenue per Share Chart

BANDAI NAMCO Holdings Annual Data
Trend Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24
Cyclically Adjusted Revenue per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only 4.57 4.29 4.18 4.34 4.23

BANDAI NAMCO Holdings Quarterly Data
Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24
Cyclically Adjusted Revenue per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 4.47 4.23 4.14 4.98 -

Competitive Comparison of BANDAI NAMCO Holdings's Cyclically Adjusted Revenue per Share

For the Leisure subindustry, BANDAI NAMCO Holdings's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


BANDAI NAMCO Holdings's Cyclically Adjusted PS Ratio Distribution in the Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, BANDAI NAMCO Holdings's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where BANDAI NAMCO Holdings's Cyclically Adjusted PS Ratio falls into.


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BANDAI NAMCO Holdings Cyclically Adjusted Revenue per Share Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

What is Cyclically Adjusted Revenue per Share? How do we calculate Cyclically Adjusted Revenue per Share?

Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the Cyclically Adjusted Revenue per Share of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the revenue per share from 2001 through 2010.

We adjusted the 2001 revenue per share data with the total inflation from 2001 through 2010 to the equivalent revenue in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart's revenue is $1 a share in 2001, then the 2001's equivalent revenue in 2010 is $1.4 a share. If Wal-Mart's revenue is $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 revenue in 2010 is $1.35. So on and so forth, you get the equivalent revenue per share of past 10 years. Then you add them together and divided the sum by the count to get Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, BANDAI NAMCO Holdings's adjusted Revenue per Share data for the three months ended in Sep. 2024 was:

Adj_RevenuePerShare= Revenue per Share /CPI of Sep. 2024 (Change)*Current CPI (Sep. 2024)
=1.768/108.9000*108.9000
=1.768

Current CPI (Sep. 2024) = 108.9000.

BANDAI NAMCO Holdings Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201412 0.953 97.900 1.060
201503 0.985 97.900 1.096
201506 0.842 98.400 0.932
201509 0.855 98.500 0.945
201512 0.950 98.100 1.055
201603 1.010 97.900 1.123
201606 1.042 98.100 1.157
201609 1.116 98.000 1.240
201612 1.076 98.400 1.191
201703 1.081 98.100 1.200
201706 0.985 98.500 1.089
201709 1.128 98.800 1.243
201712 1.171 99.400 1.283
201803 1.396 99.200 1.533
201806 1.040 99.200 1.142
201809 1.243 99.900 1.355
201812 1.312 99.700 1.433
201903 1.389 99.700 1.517
201906 1.117 99.800 1.219
201909 1.340 100.100 1.458
201912 1.274 100.500 1.380
202003 1.349 100.300 1.465
202006 1.023 99.900 1.115
202009 1.380 99.900 1.504
202012 1.508 99.300 1.654
202103 1.378 99.900 1.502
202106 1.227 99.500 1.343
202109 1.485 100.100 1.616
202112 1.564 100.100 1.701
202203 1.667 101.100 1.796
202206 3.669 101.800 3.925
202209 1.382 103.100 1.460
202212 1.491 104.100 1.560
202303 1.399 104.400 1.459
202306 1.205 105.200 1.247
202309 1.420 106.200 1.456
202312 1.420 106.800 1.448
202403 1.410 107.200 1.432
202406 1.359 108.200 1.368
202409 1.768 108.900 1.768

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.


BANDAI NAMCO Holdings  (OTCPK:NCBDY) Cyclically Adjusted Revenue per Share Explanation

If a company grows much fast than inflation, Cyclically Adjusted Revenue per Share may underestimate the company's revenue. Cyclically Adjusted PS Ratio can seem to be too high even the actual PS Ratio is low.

For the Cyclically Adjusted PS Ratio, the revenue per share of the past 10 years are inflation-adjusted and averaged. The result is used for P/S calculation. Since it looks at the average over the last 10 years, the Cyclically Adjusted PS Ratio is also called CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

BANDAI NAMCO Holdings's Cyclically Adjusted PS Ratio of today is calculated as

Cyclically Adjusted PS Ratio=Share Price/Cyclically Adjusted Revenue per Share
=16.08/4.98
=3.23

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of BANDAI NAMCO Holdings was 3.85. The lowest was 1.48. And the median was 2.48.


Be Aware

Cyclically Adjusted PS Ratio works better for cyclical companies. It gives you a better idea on the company's real revenue value.


BANDAI NAMCO Holdings Cyclically Adjusted Revenue per Share Related Terms

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BANDAI NAMCO Holdings Business Description

Traded in Other Exchanges
Address
5-37-8, Shiba, Minato-ku, Tokyo, JPN, 108-0014
Bandai Namco was established in 2005 through the merger of Bandai (established 1950), a toy manufacturer, and Namco (established 1955) a video game developer and arcade operator. Since then, Bandai Namco has emerged as one of the top entertainment companies in Japan, producing and selling games, toys, animation, and music content for a portfolio of over 400 internationally popular intellectual properties. The company's most notable franchises—Gundam, Dragon Ball, and One Piece, recorded over JPY 100 billion in sales in 2023 and are among the highest-grossing franchises in the world.

BANDAI NAMCO Holdings Headlines