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Gumi (TSE:3903) Days Inventory : 0.00 (As of Jan. 2024)


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What is Gumi Days Inventory?

Days Inventory is also known as Days Sales of Inventory (DSI). Gumi's Average Total Inventories for the three months ended in Jan. 2024 was 円0 Mil. Gumi's Cost of Goods Sold for the three months ended in Jan. 2024 was 円3,153 Mil. Hence, Gumi's Days Inventory for the three months ended in Jan. 2024 was 0.00.

The historical rank and industry rank for Gumi's Days Inventory or its related term are showing as below:

TSE:3903's Days Inventory is not ranked *
in the Interactive Media industry.
Industry Median: 16.81
* Ranked among companies with meaningful Days Inventory only.

Gumi's Days Inventory stayed the same from Jan. 2023 (0.00) to Jan. 2024 (0.00).

Inventory Turnover measures how fast the company turns over its inventory within a year.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. Gumi's Inventory-to-Revenue for the three months ended in Jan. 2024 was 0.00.


Gumi Days Inventory Historical Data

The historical data trend for Gumi's Days Inventory can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Gumi Days Inventory Chart

Gumi Annual Data
Trend Apr15 Apr16 Apr17 Apr18 Apr19 Apr20 Apr21 Apr22 Apr23 Apr24
Days Inventory
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Gumi Quarterly Data
Jul19 Oct19 Jan20 Apr20 Jul20 Oct20 Jan21 Apr21 Jul21 Oct21 Jan22 Apr22 Jul22 Oct22 Jan23 Apr23 Jul23 Oct23 Jan24 Apr24
Days Inventory Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only - - - - -

Competitive Comparison of Gumi's Days Inventory

For the Electronic Gaming & Multimedia subindustry, Gumi's Days Inventory, along with its competitors' market caps and Days Inventory data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Gumi's Days Inventory Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Gumi's Days Inventory distribution charts can be found below:

* The bar in red indicates where Gumi's Days Inventory falls into.



Gumi Days Inventory Calculation

Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Gumi's Days Inventory for the fiscal year that ended in Apr. 2024 is calculated as

Days Inventory (A: Apr. 2024 )
=Average Total Inventories / Cost of Goods Sold*Days in Period
=( (Total Inventories (A: Apr. 2023 ) + Total Inventories (A: Apr. 2024 )) / count ) / Cost of Goods Sold (A: Apr. 2024 )*Days in Period
=( (0 + 0) / 1 ) / 13623.751*365
=0 / 13623.751*365
=0.00

Gumi's Days Inventory for the quarter that ended in Jan. 2024 is calculated as:

Days Inventory (Q: Jan. 2024 )
=Average Total Inventories / Cost of Goods Sold*Days in Period
=( (Total Inventories (Q: Oct. 2023 ) + Total Inventories (Q: Jan. 2024 )) / count ) / Cost of Goods Sold (Q: Jan. 2024 )*Days in Period
=( (0 + 0) / 1 ) / 3152.577*365 / 4
=0 / 3152.577*365 / 4
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Gumi  (TSE:3903) Days Inventory Explanation

Days Inventory indicates the liquidity of the inventory. Generally, a lower Days Inventory is preferred as it indicates a shorter duration to clear off the inventory. An increase of the ratio may indicate the company's sales slowed. Similar ratios related to Days Inventory are:

1. Inventory Turnover measures how fast the company turns over its inventory within a year.

Gumi's Inventory Turnover for the three months ended in Jan. 2024 is calculated as

2. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

Gumi's Inventory to Revenue for the three months ended in Jan. 2024 is calculated as

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

A lot of business are seasonable. It makes more sense to compare Days Inventory from the same period in the previous year instead of from the previous quarter.


Gumi Days Inventory Related Terms

Thank you for viewing the detailed overview of Gumi's Days Inventory provided by GuruFocus.com. Please click on the following links to see related term pages.


Gumi (TSE:3903) Business Description

Traded in Other Exchanges
Address
Nishi-Shinjuku 4-34-7, 3rd floor, Sumitomo Fudosan Nishi-Shinjuku Building No. 5, Shinjuku-ku, Tokyo, JPN, 160-0023
Gumi Inc is an entertainment company, which develops, operates, and distributes online games for smartphones and tablets. It provides native application services, game contents can be downloaded from apple store without browser; browser game services, game can be played on the mobile terminal browser, as well as publishing services, in which the company performs localization of game content developed by third parties and then sell them through its various sales channels. In addition, the firm offers VR (Virtual Reality) services.

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