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Konami Group (TSE:9766) E10 : 円242.85 (As of Mar. 2024)


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What is Konami Group E10?

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller P/E calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years.

Konami Group's adjusted earnings per share data for the three months ended in Mar. 2024 was 円108.270. Add all the adjusted EPS for the past 10 years together and divide 10 will get our e10, which is 円242.85 for the trailing ten years ended in Mar. 2024.

During the past 12 months, Konami Group's average E10 Growth Rate was 23.10% per year. During the past 3 years, the average E10 Growth Rate was 17.20% per year. During the past 5 years, the average E10 Growth Rate was 12.20% per year. During the past 10 years, the average E10 Growth Rate was 7.70% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the E10 growth rate using E10 data.

During the past 13 years, the highest 3-Year average E10 Growth Rate of Konami Group was 17.20% per year. The lowest was -6.10% per year. And the median was 7.35% per year.

As of today (2024-05-14), Konami Group's current stock price is 円10790.00. Konami Group's E10 for the quarter that ended in Mar. 2024 was 円242.85. Konami Group's Shiller PE Ratio of today is 44.43.

During the past 13 years, the highest Shiller PE Ratio of Konami Group was 57.41. The lowest was 16.45. And the median was 35.34.


Konami Group E10 Historical Data

The historical data trend for Konami Group's E10 can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Konami Group E10 Chart

Konami Group Annual Data
Trend Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24
E10
Get a 7-Day Free Trial Premium Member Only Premium Member Only 137.86 151.01 175.93 197.20 242.85

Konami Group Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
E10 Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 197.20 207.83 218.86 230.68 242.85

Competitive Comparison of Konami Group's E10

For the Electronic Gaming & Multimedia subindustry, Konami Group's Shiller PE Ratio, along with its competitors' market caps and Shiller PE Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Konami Group's Shiller PE Ratio Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Konami Group's Shiller PE Ratio distribution charts can be found below:

* The bar in red indicates where Konami Group's Shiller PE Ratio falls into.



Konami Group E10 Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller P/E calculation. When we calculate the today's Shiller P/E ratio of a stock, we use today's price divided by E10.

What is E10? How do we calculate E10?

E10 is the average of the inflation adjusted earnings of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the E10 of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the earnings from 2001 through 2010.

We adjusted the earnings of 2001 earnings data with the total inflation from 2001 through 2010 to the equivalent earnings in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart earned $1 a share in 2001, then the 2001's equivalent earnings in 2010 is $1.4 a share. If Wal-Mart earns $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 earnings in 2010 is $1.35. So on and so forth, you get the equivalent earnings of past 10 years. Then you add them together and divided the sum by 10 to get E10.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, Konami Group's adjusted earnings per share data for the three months ended in Mar. 2024 was:

Adj_EPS= Earnings per Share (Diluted) /CPI of Mar. 2024 (Change)*Current CPI (Mar. 2024)
=108.27/107.2000*107.2000
=108.270

Current CPI (Mar. 2024) = 107.2000.

Konami Group Quarterly Data

per share eps CPI Adj_EPS
201406 11.880 98.000 12.995
201409 16.200 98.500 17.631
201412 27.760 97.900 30.397
201503 15.710 97.900 17.202
201506 30.890 98.400 33.653
201509 25.720 98.500 27.992
201512 -11.510 98.100 -12.578
201603 30.910 97.900 33.846
201606 42.370 98.100 46.300
201609 46.650 98.000 51.029
201612 61.440 98.400 66.935
201703 38.630 98.100 42.213
201706 61.990 98.500 67.465
201709 63.130 98.800 68.497
201712 64.480 99.400 69.540
201803 32.610 99.200 35.240
201806 60.250 99.200 65.109
201809 64.970 99.900 69.718
201812 72.950 99.700 78.438
201903 50.850 99.700 54.675
201906 53.000 99.800 56.930
201909 57.670 100.100 61.760
201912 8.120 100.500 8.661
202003 26.280 100.300 28.088
202006 31.010 99.900 33.276
202009 70.890 99.900 76.070
202012 97.560 99.300 105.322
202103 38.870 99.900 41.710
202106 100.860 99.500 108.665
202109 102.620 100.100 109.899
202112 109.420 100.100 117.181
202203 91.730 101.100 97.265
202206 84.380 101.800 88.856
202209 62.100 103.100 64.570
202212 56.980 104.100 58.677
202303 53.990 104.400 55.438
202306 98.670 105.200 100.546
202309 99.290 106.200 100.225
202312 130.280 106.800 130.768
202403 108.270 107.200 108.270

Add all the adjusted EPS together and divide 10 will get our e10.


Konami Group  (TSE:9766) E10 Explanation

If a company grows much fast than inflation, E10 may underestimate the company's earnings power. Shiller PE Ratio can seem to be too high even the actual P/E is low.

For the Shiller P/E, the earnings of the past 10 years are inflation-adjusted and averaged. The result is used for P/E calculation. Since it looks at the average over the last 10 years, the Shiller P/E is also called PE10.

The Shiller P/E was first used by professor Robert Shiller to measure the valuation of the overall market. The same calculation is applied here to individual companies.

Konami Group's Shiller P/E Ratio of today is calculated as

Shiller PE Ratio=Share Price/E10
=10790.00/242.85
=44.43

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

During the past 13 years, the highest Shiller P/E Ratio of Konami Group was 57.41. The lowest was 16.45. And the median was 35.34.


Be Aware

Shiller PE Ratio works better for cyclical companies. It gives you a better idea on the company's real earnings power.


Konami Group E10 Related Terms

Thank you for viewing the detailed overview of Konami Group's E10 provided by GuruFocus.com. Please click on the following links to see related term pages.


Konami Group (TSE:9766) Business Description

Traded in Other Exchanges
Address
1-11-1, Ginza, Chuo-ku, Tokyo, JPN, 104-0061
Konami Group Corp is a Japan-based company which develops, publishes, markets and distributes video game software products for stationary consoles and for portable consoles. It also produces gaming machines for casinos and operates Health & Fitness clubs. The company operates through four business operations namely Digital Entertainment, Amusement, Gaming & Systems, and Sports. The company generates the majority of its revenue from the Digital Entertainment segment which is involved in the production, manufacture and sale of digital content and related products including mobile games, arcade games, card games and computer and video games.

Konami Group (TSE:9766) Headlines

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