GURUFOCUS.COM » STOCK LIST » Communication Services » Interactive Media » GameSquare Holdings Inc (TSXV:GAME) » Definitions » 3-Year EPS without NRI Growth Rate

GameSquare Holdings (TSXV:GAME) 3-Year EPS without NRI Growth Rate : 54.10% (As of Dec. 2023)


View and export this data going back to 2012. Start your Free Trial

What is GameSquare Holdings 3-Year EPS without NRI Growth Rate?

GameSquare Holdings's EPS without NRI for the three months ended in Dec. 2023 was C$0.00.

During the past 3 years, the average EPS without NRI Growth Rate was 54.10% per year. During the past 5 years, the average EPS without NRI Growth Rate was 66.40% per year. During the past 10 years, the average EPS without NRI Growth Rate was 27.40% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the average EPS without NRI growth rate.

During the past 11 years, the highest 3-Year average EPS without NRI Growth Rate of GameSquare Holdings was 73.70% per year. The lowest was -177.30% per year. And the median was 53.60% per year.


Competitive Comparison of GameSquare Holdings's 3-Year EPS without NRI Growth Rate

For the Electronic Gaming & Multimedia subindustry, GameSquare Holdings's 3-Year EPS without NRI Growth Rate, along with its competitors' market caps and 3-Year EPS without NRI Growth Rate data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


GameSquare Holdings's 3-Year EPS without NRI Growth Rate Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, GameSquare Holdings's 3-Year EPS without NRI Growth Rate distribution charts can be found below:

* The bar in red indicates where GameSquare Holdings's 3-Year EPS without NRI Growth Rate falls into.



GameSquare Holdings 3-Year EPS without NRI Growth Rate Calculation

This is the 3-year average growth rate of EPS without NRI. The growth rate is calculated using exponential compounding based on the latest four year annual data.

Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the average EPS without NRI growth rate.


GameSquare Holdings  (TSXV:GAME) 3-Year EPS without NRI Growth Rate Explanation

EPS without NRI is the amount of earnings without non-recurring items per outstanding share of the company's stock.

Earnings Per Share (EPS) is the single most important variable used by Wall Street in determining the earnings power of a company. But investors need to be aware that Earnings per Share can be easily manipulated by adjusting depreciation and amortization rate or non-recurring items. That's why GuruFocus lists Earnings per share without Non-Recurring Items, which better reflects the company's underlying performance.


GameSquare Holdings 3-Year EPS without NRI Growth Rate Related Terms

Thank you for viewing the detailed overview of GameSquare Holdings's 3-Year EPS without NRI Growth Rate provided by GuruFocus.com. Please click on the following links to see related term pages.


GameSquare Holdings (TSXV:GAME) Business Description

Traded in Other Exchanges
Address
2110 Powers Ferry Road SE, Suite 450, Atlanta, FL, USA, 30339
GameSquare Holdings Inc is a vertically integrated, digital media, entertainment and technology company that connects global brands with gaming and youth culture audiences. GAME's end-to-end platform includes GCN, a digital media company focused on gaming and esports audiences, Cut+Sew (Zoned), a gaming and lifestyle marketing agency, USA, Code Red Esports Ltd., a UK based esports talent agency, Complexity Gaming, a leading esports organization, Fourth Frame Studios, a creative production studio, Mission Supply, a merchandise and consumer products business, Frankly Media, programmatic advertising, Stream Hatchet, live streaming analytics, and Sideqik a social influencer marketing platform.