FUNFF (Fansunite Entertainment) EV-to-EBIT: 0.07 (As of Jul. 08, 2026)


What is Fansunite Entertainment EV-to-EBIT?

Fansunite Entertainment FUNFF EV-to-EBIT is 0.07 as of Jul. 08, 2026.

EV-to-EBIT is calculated as Enterprise Value divided by its EBIT. As of today, Fansunite Entertainment's Enterprise Value is $-0.95 Mil. Fansunite Entertainment's EBIT for the trailing twelve months (TTM) ended in Jun. 2024 was $-13.42 Mil. Therefore, Fansunite Entertainment's EV-to-EBIT for today is 0.07.

The historical rank and industry rank for Fansunite Entertainment's EV-to-EBIT or its related term are showing as below:

FUNFF' s EV-to-EBIT Range Over the Past 10 Years
Min: 0   Med: 0   Max: 0.07
Current: 0.07

During the past 6 years, the highest EV-to-EBIT of Fansunite Entertainment was 0.07. The lowest was 0.00. And the median was 0.00.

FUNFF's EV-to-EBIT is not ranked
in the Travel & Leisure industry.
Industry Median: 14.55 vs FUNFF: 0.07

Joel Greenblatt calls the inversion of this ratio Earnings Yield (Joel Greenblatt) %. Fansunite Entertainment's Enterprise Value for the quarter that ended in Jun. 2024 was $14.25 Mil. Fansunite Entertainment's EBIT for the trailing twelve months (TTM) ended in Jun. 2024 was $-13.42 Mil. Fansunite Entertainment's Earnings Yield (Joel Greenblatt) % for the quarter that ended in Jun. 2024 was -94.17%.


Fansunite Entertainment  (OTCPK:FUNFF) EV-to-EBIT Explanation

This is a more accurate valuation of companies' operation because it considers the debt and cash on its balance sheet, and non-operating items such as interest payment, tax, and one-time items are not included in the Operating Income.

Joel Greenblatt calls the inversion of this ratio Earnings Yield (Joel Greenblatt) %.

Fansunite Entertainment's Earnings Yield (Joel Greenblatt) % for the quarter that ended in Jun. 2024 is calculated as:

Earnings Yield (Joel Greenblatt) % (Q: Jun. 2024 ) =EBIT / Enterprise Value (Q: Jun. 2024 )
=-13.417/14.2476404
=-94.17 %

Fansunite Entertainment's Enterprise Value for the quarter that ended in Jun. 2024 was $14.25 Mil.
Fansunite Entertainment's EBIT for the trailing twelve months (TTM) ended in Jun. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was $-13.42 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Fansunite Entertainment EV-to-EBIT Related Terms


Fansunite Entertainment EV-to-EBIT Historical Data

* Premium members only.

The historical data trend for Fansunite Entertainment's EV-to-EBIT can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Fansunite Entertainment EV-to-EBIT Chart

Fansunite Entertainment Annual Data
Trend Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
EV-to-EBIT
Get a 7-Day Free Trial 0.00 -7.32 -4.86 -0.66 -0.95

Fansunite Entertainment Quarterly Data
Jun19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24
EV-to-EBIT Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -0.56 -0.23 -0.95 -0.94 -1.06

FUNFF vs LUXH, NNAX, FLUT: EV-to-EBIT Comparison

For the Gambling subindustry, Fansunite Entertainment's EV-to-EBIT, along with its competitors' market caps and EV-to-EBIT data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Fansunite Entertainment EV-to-EBIT vs Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, Fansunite Entertainment's EV-to-EBIT distribution charts can be found below:

* The bar in red indicates where Fansunite Entertainment's EV-to-EBIT falls into.



Fansunite Entertainment EV-to-EBIT Calculation

Fansunite Entertainment's EV-to-EBIT for today is calculated as:

EV-to-EBIT=Enterprise Value (Today)/EBIT (TTM)
=-0.946/-13.417
=0.07

Fansunite Entertainment's current Enterprise Value is $-0.95 Mil.
Fansunite Entertainment's EBIT for the trailing twelve months (TTM) ended in Jun. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was $-13.42 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about EV-to-EBIT →
What does a EV-to-EBIT of 0.07 mean?
Fansunite Entertainment (FUNFF) has a EV-to-EBIT of 0.07 as of Jul. 08, 2026. EV to EBIT ratio is the inverse of Joel Greenblatt's earnings yield definition. View historical data on Fansunite Entertainment and its competitors.
Is Fansunite Entertainment's EV-to-EBIT too high?
Fansunite Entertainment's current EV-to-EBIT is 0.07. The Travel & Leisure industry median EV-to-EBIT is 14.55. Fansunite Entertainment's value of 0.07 is 99.5% below this industry median.
How does Fansunite Entertainment's EV-to-EBIT compare to LUXH and NNAX?
Fansunite Entertainment's EV-to-EBIT of 0.07 can be compared against companies in the Travel & Leisure industry. The industry median EV-to-EBIT is 14.55. Fansunite Entertainment's value of 0.07 is 99.5% below this benchmark. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good EV-to-EBIT for a Travel & Leisure company?
The median EV-to-EBIT among Travel & Leisure companies is 14.55, based on 633 companies in the industry. Companies in the top quartile (top 25%) have a EV-to-EBIT significantly above this median, while those in the bottom quartile fall well below. However, EV-to-EBIT should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Fansunite Entertainment's current EV-to-EBIT of 0.07 is 99.5% below the industry median. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high EV-to-EBIT mean?
A high EV-to-EBIT can signal that a stock is expensive relative to its fundamentals. EV to EBIT ratio is the inverse of Joel Greenblatt's earnings yield definition. View historical data on Fansunite Entertainment and its competitors. For the Travel & Leisure industry, the median EV-to-EBIT is 14.55 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Fansunite Entertainment's current EV-to-EBIT is 0.07. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Fansunite Entertainment stock overvalued right now?
Fansunite Entertainment (FUNFF) has a current EV-to-EBIT of 0.07. The current EV-to-EBIT is 0.07 and 99.5% below the Travel & Leisure industry median of 14.55. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is EV-to-EBIT calculated?
EV-to-EBIT is calculated from a company's financial statements. For Fansunite Entertainment (FUNFF), the current EV-to-EBIT is 0.07 as of Jul. 08, 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Fansunite Entertainment Business Description

Address 1133 Melville Street, Suite 2700, Vancouver, BC, CAN, V6E 4T8
Fansunite Entertainment Inc is a sports and entertainment company that focuses on services related to regulated and lawful online sports betting, casino, and other related products. Also, the company provides technology solutions and services in the gaming and entertainment industries.