GGL (Games Global) Enterprise Value: $0.00 Mil (As of Jun. 26, 2026) ***


What is Games Global Enterprise Value?

Games Global GGL Enterprise Value is $0.00 Mil as of Jun. 26, 2026.

Think of Enterprise Value as the theoretical takeover price. It is more comprehensive than market capitalization (Market Cap), which only includes common equity. Enterprise Value is calculated as the market cap plus debt and minority interest and preferred shares, minus total cash, cash equivalents, and marketable securities.

EV-to-EBIT is calculated as Enterprise Value divided by its EBIT. As of today, Games Global's Enterprise Value is $0.00 Mil. Games Global's EBIT for the trailing twelve months (TTM) ended in Dec. 2023 was $36.29 Mil. Therefore, Games Global's EV-to-EBIT ratio for today is 0.00.

EV-to-EBITDA is calculated as Enterprise Value divided by its EBITDA. As of today, Games Global's Enterprise Value is $0.00 Mil. Games Global's EBITDA for the trailing twelve months (TTM) ended in Dec. 2023 was $45.60 Mil. Therefore, Games Global's EV-to-EBITDA ratio for today is 0.00.

EV-to-Revenue is calculated as Enterprise Value divided by its Revenue. As of today, Games Global's Enterprise Value is $0.00 Mil. Games Global's Revenue for the trailing twelve months (TTM) ended in Dec. 2023 was $92.22 Mil. Therefore, Games Global's EV-to-Revenue ratio for today is 0.00.

EV-to-OCF is calculated as Enterprise Value divided by its Cash Flow from Operations. As of today, Games Global's Enterprise Value is $0.00 Mil. Games Global's Cash Flow from Operations for the trailing twelve months (TTM) ended in Dec. 2023 was $30.72 Mil. Therefore, Games Global's EV-to-OCF ratio for today is 0.00.

EV-to-FCF is calculated as Enterprise Value divided by its Free Cash Flow. As of today, Games Global's Enterprise Value is $0.00 Mil. Games Global's Free Cash Flow for the trailing twelve months (TTM) ended in Dec. 2023 was $22.36 Mil. Therefore, Games Global's EV-to-FCF ratio for today is 0.00.

*** Please note that the current Enterprise Value is calculated using the current market capitalization and the most recently available financial data. If key financial fields—Long-Term Debt & Capital Lease Obligation and Short-Term Debt & Capital Lease Obligation—are recorded as null in the latest reporting period, our data vendor will default to using data from the prior period with valid entries.


Games Global  (NYSE:GGL) Enterprise Value Explanation

When an investor buy a company, the investor needs to pay not only the common shares, he/she also needs to pay the shareholders of Preferred Stocks. He also assumes the debt of the company, and receives the cash on the company's balance sheet.

If a company has more cash than debt, the investor actually pays less than the Market Cap because he immediately owns the cash once the transaction goes through.

The market value of Preferred Stock needs to be added to the market value of common stocks in the calculation of Enterprise Value.

For the companies with the same Market Cap, the smaller the Enterprise Value is, the cheaper the company is.

Enterprise Value can be negative when the company's net cash is more than its Market Cap. In this case the investor is basically getting the company for free and get paid for that.

1. EV-to-EBIT is calculated as Enterprise Value divided by its EBIT.

Games Global's EV-to-EBIT for today is

EV-to-EBIT=Enterprise Value (Today)/EBIT (TTM)
=0.000/36.292
=0.00

Games Global's current Enterprise Value is $0.00 Mil.
Games Global's EBIT for the trailing twelve months (TTM) ended in Dec. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $36.29 Mil.

2. EV-to-EBITDA is calculated as Enterprise Value divided by its EBITDA.

Games Global's EV-to-EBITDA for today is:

EV-to-EBITDA=Enterprise Value (Today)/EBITDA(TTM)
=0.000/45.603
=0.00

Games Global's current Enterprise Value is $0.00 Mil.
Games Global's EBITDA for the trailing twelve months (TTM) ended in Dec. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $45.60 Mil.

3. EV-to-Revenue is calculated as Enterprise Value divided by its Revenue.

Games Global's EV-to-Revenue for today is:

EV-to-Revenue=Enterprise Value (Today)/Revenue (TTM)
=0.000/92.222
=0.00

Games Global's current Enterprise Value is $0.00 Mil.
Games Global's Revenue for the trailing twelve months (TTM) ended in Dec. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $92.22 Mil.

4. EV-to-OCF is calculated as Enterprise Value divided by its Cash Flow from Operations.

Games Global's EV-to-OCF for today is:

EV-to-OCF=Enterprise Value (Today)/Cash Flow from Operations (TTM)
=0.000/30.715
=0.00

Games Global's current Enterprise Value is $0.00 Mil.
Games Global's Cash Flow from Operations for the trailing twelve months (TTM) ended in Dec. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $30.72 Mil.

5. EV-to-FCF is calculated as Enterprise Value divided by its Free Cash Flow.

Games Global's EV-to-FCF for today is:

EV-to-FCF=Enterprise Value (Today)/Free Cash Flow (TTM)
=0.000/22.361
=0.00

Games Global's current Enterprise Value is $0.00 Mil.
Games Global's Free Cash Flow for the trailing twelve months (TTM) ended in Dec. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $22.36 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Games Global Enterprise Value Related Terms


Games Global Enterprise Value Historical Data

* Premium members only.

The historical data trend for Games Global's Enterprise Value can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Games Global Enterprise Value Chart

Games Global Annual Data
Trend Mar21 Mar22 Mar23
Enterprise Value
0.00 0.00 0.00

Games Global Quarterly Data
Mar22 Dec22 Mar23 Dec23
Enterprise Value 0.00 0.00 0.00 0.00

GGL vs : Enterprise Value Comparison

For the Electronic Gaming & Multimedia subindustry, Games Global's Enterprise Value, along with its competitors' market caps and Enterprise Value data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Games Global Enterprise Value vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Games Global's Enterprise Value distribution charts can be found below:

* The bar in red indicates where Games Global's Enterprise Value falls into.



Games Global Enterprise Value Calculation

Enterprise Value is calculated as the market cap plus debt and minority interest and preferred shares, minus total cash, cash equivalents, and marketable securities.

Games Global's Enterprise Value for the fiscal year that ended in Mar. 2023 is calculated as

Games Global's Enterprise Value for the quarter that ended in Dec. 2023 is calculated as

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Enterprise Value →
What does a Enterprise Value of $0.00 Mil mean?
Games Global (GGL) has a Enterprise Value of $0.00 Mil as of Jun. 26, 2026. Enterprise value equals the sum of market cap, debt and preferred shares less cash and equivalents. View historical data on Games Global and its competitors.
Is Games Global's Enterprise Value too high?
Games Global's current Enterprise Value is $0.00 Mil.
How does Games Global's Enterprise Value compare to ?
Games Global's Enterprise Value of $0.00 Mil can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Enterprise Value for an Interactive Media company?
A good Enterprise Value depends on the Interactive Media industry context. However, Enterprise Value should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Enterprise Value mean?
A high Enterprise Value can signal that a stock is expensive relative to its fundamentals. Enterprise value equals the sum of market cap, debt and preferred shares less cash and equivalents. View historical data on Games Global and its competitors. Games Global's current Enterprise Value is $0.00 Mil. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Games Global stock overvalued right now?
Games Global (GGL) has a current Enterprise Value of $0.00 Mil. The current Enterprise Value is $0.00 Mil. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Enterprise Value calculated?
Enterprise Value is calculated from a company's financial statements. For Games Global (GGL), the current Enterprise Value is $0.00 Mil as of Jun. 26, 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Games Global Business Description

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Address 62 Circular Road, Douglas, IMN, IM1 1LA
Games Global Ltd is a company that primarily works on developing, holding, and exploiting gaming-related intellectual property, as well as creating casino-style gaming content and business-to-business solutions for iGaming operators in regulated markets around the world, based on the size of its studio network.